Player Matchup

Cerberus
Cerberus
Ihaveatinywilly
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,572 Elo+
Party 1
Thor
Thor
NaujMenoj
Thor
Level 23
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
QUEBIN69
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,524 Elo+

VS

Team Averages
Level 22
1,397 SR
1,302 Elo+
Danzaburou
Danzaburou
Galahad1998
Danzaburou
Level 22
God Stats
18W - 29L
1,453 SR
Queue Stats
46W - 72L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Steadied
Cthulhu
Level 16
God Stats
9W - 15L
1,349 SR
Queue Stats
85W - 169L
1,166 Elo+
Solo
Persephone
Persephone
iiSlime
Persephone
Level 28
God Stats
21W - 20L
1,388 SR
Queue Stats
25W - 28L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 6 / 7
16,491
634
23,331
45,548
43,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
20
9 / 10 / 3
17,840
686
20,858
30,856
17,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
QUEBIN69
Persephone
17
0 / 9 / 9
14,557
560
5,388
18,748
6,735
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galahad1998
Danzaburou
18
5 / 5 / 13
16,586
638
11,451
18,831
11,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Steadied
Cthulhu
20
9 / 3 / 16
17,565
676
29,945
24,541
36,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
iiSlime
Persephone
20
12 / 8 / 8
18,006
693
34,818
18,413
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
26
25
Deaths
16
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Galahad1998
Danzaburou
5
5
13
2.3
L
Cerberus
6
6
7
1.58
L
Thor
9
10
3
1.05
L
Persephone
QUEBIN69
Persephone
0
9
9
0.5
W
Cthulhu
Steadied
Cthulhu
9
3
16
5.67
W
Persephone
iiSlime
Persephone
12
8
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
76,214
95,152
Taken
61,785
67,460
Mitigated
54,605
13,543
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Galahad1998
Danzaburou
11,451
3,419
0
985
18,831
11,662
519
9,441
9,390
0
40,270
L
Cerberus
23,331
1,817
2,125
9,351
45,548
43,441
146
28,869
15,845
79,362
0
L
Thor
20,858
6,315
0
570
30,856
17,284
1,179
20,391
9,853
0
60,558
L
Persephone
QUEBIN69
Persephone
5,388
663
0
1,497
18,748
6,735
88
13,667
4,690
19,996
0
W
Cthulhu
Steadied
Cthulhu
29,945
3,229
421
0
24,541
36,237
746
9,433
15,108
72,136
0
W
Persephone
iiSlime
Persephone
34,818
3,472
940
4,045
18,413
6,706
1,101
9,842
8,563
78,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
52,157
223
Minions Killed
201
0
Camps Cleared
0
1,293,712
Distance Traveled
1,267,207
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,586
638
45
2
0
339,946
0
L
Cerberus
16,491
634
141
5
0
470,175
1
L
Thor
17,840
686
65
3
0
403,912
1
L
Persephone
14,557
560
17
1
0
419,625
2
W
Cthulhu
17,565
676
67
3
0
480,431
8
W
Persephone
18,006
693
89
3
0
446,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role