Player Matchup

Fafnir
Fafnir
AHGojira
Fafnir
Level 108
God Stats
7W - 3L
1,880 SR
Queue Stats
437W - 408L
1,521 Elo+
Party 1
Scylla
Scylla
FR0StyKilla
Scylla
Level 143
God Stats
6W - 10L
1,407 SR
Queue Stats
516W - 486L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
JesusGotThatPipe
Zhong Kui
Level 144
God Stats
2W - 3L
1,519 SR
Queue Stats
139W - 141L
1,518 Elo+
Party 3
Erlang Shen
Erlang Shen
ThelesisP
Erlang Shen
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
sweetbabycarpet
Heimdallr
Level 149
God Stats
0W - 1L
1,607 SR
Queue Stats
49W - 49L
1,524 Elo+
Party 3
Team Averages
Level 124
1,583 SR
1,518 Elo+

VS

Team Averages
Level 103
1,568 SR
1,536 Elo+
Athena
Athena
Digital-Nexus742
Athena
Level 147
God Stats
2W - 0L
1,683 SR
Queue Stats
99W - 104L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Donasaur
Gilgamesh
Level 106
God Stats
1W - 0L
1,387 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Elptoamo9646
Chaac
Level 66
God Stats
18W - 6L
1,566 SR
Queue Stats
413W - 386L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
Fesh132
Hou Yi
Level 106
God Stats
5W - 7L
1,686 SR
Queue Stats
260W - 248L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
LordSexyWolf
Ao Kuang
Level 89
God Stats
15W - 10L
1,518 SR
Queue Stats
355W - 300L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AHGojira
Fafnir
17
1 / 6 / 9
10,184
599
10,870
22,853
34,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
20
8 / 4 / 6
12,476
734
25,437
11,805
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
16
0 / 11 / 8
9,594
564
16,626
19,477
12,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ThelesisP
Erlang Shen
16
3 / 8 / 7
10,274
604
11,405
19,364
16,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
sweetbabycarpet
Heimdallr
20
5 / 7 / 11
12,184
717
28,333
18,624
10,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 29
11,341
667
12,706
30,568
21,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Donasaur
Gilgamesh
17
7 / 7 / 17
11,427
672
11,224
18,409
13,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 3 / 28
11,509
677
15,223
24,754
28,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hou Yi
Fesh132
Hou Yi
20
8 / 4 / 21
13,273
781
19,353
16,044
10,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
LordSexyWolf
Ao Kuang
20
18 / 1 / 15
13,983
823
27,301
24,222
14,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
146
17
Kills
36
36
Deaths
18
41
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AHGojira
Fafnir
1
6
9
0.92
W
2
3
29
5.5
W
Gilgamesh
Donasaur
Gilgamesh
7
7
17
2.21
W
1
3
28
5
L
Scylla
8
4
6
2.75
W
Hou Yi
Fesh132
Hou Yi
8
4
21
4.63
L
Zhong Kui
0
11
8
0.36
W
Ao Kuang
LordSexyWolf
Ao Kuang
18
1
15
25.5
L
Erlang Shen
ThelesisP
Erlang Shen
3
8
7
0.81
L
Heimdallr
sweetbabycarpet
Heimdallr
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,671
Damage
85,807
92,123
Taken
113,997
80,331
Mitigated
88,466
22,141
Healing
61,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AHGojira
Fafnir
10,870
5,365
1,315
4,722
22,853
34,445
120
9,430
13,423
22,970
0
W
12,706
1,903
379
9,997
30,568
21,588
549
13,782
16,786
20,638
0
W
Gilgamesh
Donasaur
Gilgamesh
11,224
1,951
1,518
3,067
18,409
13,962
664
11,276
7,133
0
20,856
W
15,223
1,438
5,067
12,666
24,754
28,448
37
12,095
12,659
0
38,742
L
Scylla
25,437
2,068
2,680
1,920
11,805
6,051
308
4,999
6,806
46,168
0
W
Hou Yi
Fesh132
Hou Yi
19,353
7,832
2,708
4,293
16,044
10,152
2,390
7,702
8,342
0
50,435
L
Zhong Kui
16,626
1,785
1,376
2,614
19,477
12,905
142
9,629
9,848
27,919
0
W
Ao Kuang
LordSexyWolf
Ao Kuang
27,301
6,122
6,249
15,556
24,222
14,316
1,000
8,078
16,144
37,907
920
L
Erlang Shen
ThelesisP
Erlang Shen
11,405
6,062
322
2,671
19,364
16,457
385
8,232
11,132
0
15,912
L
Heimdallr
sweetbabycarpet
Heimdallr
28,333
16,243
1,188
3,333
18,624
10,473
894
7,154
11,470
0
47,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
61,533
152
Minions Killed
173
0
Camps Cleared
0
1,319,838
Distance Traveled
1,620,619
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,184
599
16
1
0
263,427
0
W
Athena
11,341
667
13
1
0
303,416
0
W
Gilgamesh
11,427
672
12
1
0
317,797
1
W
Chaac
11,509
677
50
3
0
305,706
2
L
Scylla
12,476
734
59
3
0
286,124
1
W
Hou Yi
13,273
781
81
5
0
274,684
1
L
Zhong Kui
9,594
564
30
2
0
244,549
2
W
Ao Kuang
13,983
823
17
1
0
419,016
4
L
Erlang Shen
10,274
604
6
0
0
282,408
0
L
Heimdallr
12,184
717
41
2
0
243,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role