Player Matchup

Fenrir
Fenrir
Itsyaaboii
Fenrir
Level 29
God Stats
2W - 5L
1,335 SR
Queue Stats
117W - 125L
1,420 Elo+
Party 3
Khepri
Khepri
RCHammerTime
Khepri
Level 23
God Stats
37W - 32L
1,578 SR
Queue Stats
216W - 232L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
nateehiggers
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,270 Elo+
Solo
Nu Wa
Nu Wa
srfthhthtt
Nu Wa
Level 16
God Stats
4W - 2L
1,492 SR
Queue Stats
6W - 4L
1,487 Elo+
Solo
Anhur
Anhur
theblockmasta
Anhur
Level 31
God Stats
2W - 4L
1,294 SR
Queue Stats
120W - 126L
1,423 Elo+
Party 3
Team Averages
Level 20
1,440 SR
1,412 Elo+

VS

Team Averages
Level 28
1,426 SR
1,492 Elo+
Neith
Neith
Bulletsz9780
Neith
Level 29
God Stats
36W - 40L
1,454 SR
Queue Stats
194W - 223L
1,451 Elo+
Solo
Thor
Thor
MikMikki
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
PuppiBytes
Tiamat
Level 28
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 2
Ymir
Ymir
cartareus
Ymir
Level 16
God Stats
5W - 10L
1,283 SR
Queue Stats
47W - 62L
1,319 Elo+
Party 1
Hades
Hades
llParkerll
Hades
Level 40
God Stats
4W - 3L
1,424 SR
Queue Stats
357W - 349L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Itsyaaboii
Fenrir
13
4 / 4 / 7
8,103
506
5,565
13,757
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
10
1 / 1 / 8
7,220
451
4,715
7,878
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
nateehiggers
Sun Wukong
15
12 / 0 / 9
10,288
643
15,488
13,449
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
15
7 / 3 / 9
9,121
570
15,640
8,494
3,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 4
7,306
457
5,145
10,002
3,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
7,743
484
13,584
11,572
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
9
1 / 6 / 3
6,300
394
3,344
12,180
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
PuppiBytes
Tiamat
9
0 / 6 / 0
5,989
374
1,442
8,344
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
5 / 6 / 3
7,961
498
5,970
15,390
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
13
3 / 4 / 2
8,078
505
7,707
15,658
7,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
26
Kills
12
12
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Fenrir
Itsyaaboii
Fenrir
4
4
7
1.88
L
Thor
1
6
3
0.42
L
Tiamat
PuppiBytes
Tiamat
0
6
0
0
W
Khepri
1
1
8
5
L
Ymir
5
6
3
1.08
L
Hades
3
4
2
1
W
Sun Wukong
nateehiggers
Sun Wukong
12
0
9
16.5
W
Nu Wa
7
3
9
3.83
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,553
Damage
32,047
53,580
Taken
63,144
24,386
Mitigated
26,441
14,819
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,584
5,022
0
4,513
11,572
3,392
586
4,112
7,460
0
48,943
W
Fenrir
Itsyaaboii
Fenrir
5,565
1,015
0
3,248
13,757
5,360
364
3,455
10,282
0
40,634
L
Thor
3,344
1,164
0
1,412
12,180
3,727
0
2,397
9,783
0
22,459
L
Tiamat
PuppiBytes
Tiamat
1,442
214
0
932
8,344
3,571
0
1,007
7,337
20,733
0
W
Khepri
4,715
270
0
2,058
7,878
5,082
0
1,217
6,661
18,380
0
L
Ymir
5,970
1,439
0
2,141
15,390
8,404
242
5,695
9,695
22,207
0
L
Hades
7,707
941
267
6,574
15,658
7,347
0
7,144
8,514
56,842
0
W
Sun Wukong
nateehiggers
Sun Wukong
15,488
4,320
0
4,770
13,449
7,610
272
2,327
10,898
0
72,670
W
Nu Wa
15,640
5,058
0
1,430
8,494
3,271
1,299
5,630
2,864
46,384
0
W
5,145
2,072
0
3,313
10,002
3,063
612
2,246
7,756
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
36,071
340
Minions Killed
323
0
Camps Cleared
0
1,500,903
Distance Traveled
1,365,356
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,743
484
80
5
0
244,204
2
W
Fenrir
8,103
506
71
4
0
323,266
2
L
Thor
6,300
394
34
2
0
315,110
0
L
Tiamat
5,989
374
47
3
0
287,004
0
W
Khepri
7,220
451
15
1
0
318,594
1
L
Ymir
7,961
498
35
2
0
262,367
1
L
Hades
8,078
505
127
8
0
256,671
2
W
Sun Wukong
10,288
643
123
8
0
322,378
4
W
Nu Wa
9,121
570
71
4
0
261,685
2
W
Anhur
7,306
457
60
4
0
274,980
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role