Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Hay Clyde
Discordia
Level 105
God Stats
10W - 4L
1,606 SR
Queue Stats
1,214W - 882L
1,601 Elo+
Party 1
Fenrir
Fenrir
Kahuna VI
Fenrir
Level 67
God Stats
30W - 27L
1,591 SR
Queue Stats
609W - 474L
1,570 Elo+
Party 1
Hachiman
Hachiman
TedMF
Hachiman
Level 13
God Stats
1W - 0L
1,496 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 1
Erlang Shen
Erlang Shen
ThanatoastGang
Erlang Shen
Level 26
God Stats
9W - 6L
1,854 SR
Queue Stats
412W - 234L
1,640 Elo+
Party 1
Team Averages
Level 54
1,610 SR
1,602 Elo+

VS

Team Averages
Level 96
1,545 SR
1,549 Elo+
Kukulkan
Kukulkan
FRKORG
Kukulkan
Level 122
God Stats
0W - 1L
1,790 SR
Queue Stats
50W - 58L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MartyMcFly680
Cu Chulainn
Level 148
God Stats
17W - 12L
1,687 SR
Queue Stats
68W - 60L
1,596 Elo+
Party 2
Arachne
Arachne
Salty Sully STL
Arachne
Level 38
God Stats
6W - 8L
1,446 SR
Queue Stats
45W - 57L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
jhudman
Kuzenbo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 47L
1,597 Elo+
Party 2
Neith
Neith
jtootsie93
Neith
Level 145
God Stats
2W - 5L
1,302 SR
Queue Stats
94W - 82L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 6 / 10
8,494
531
6,065
14,775
9,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Hay Clyde
Discordia
17
9 / 1 / 6
10,974
686
14,686
6,811
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Kahuna VI
Fenrir
14
2 / 3 / 5
8,522
533
3,394
11,069
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TedMF
Hachiman
13
2 / 5 / 0
8,555
535
5,996
9,565
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ThanatoastGang
Erlang Shen
17
11 / 3 / 5
10,837
677
16,277
11,986
9,641
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FRKORG
Kukulkan
12
3 / 7 / 3
7,311
457
4,778
8,908
3,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MartyMcFly680
Cu Chulainn
15
4 / 5 / 2
9,311
582
7,514
14,303
9,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 9 / 3
7,450
466
6,149
15,712
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
jhudman
Kuzenbo
11
2 / 2 / 9
7,756
485
5,404
11,765
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
5 / 3 / 5
8,172
511
11,236
9,204
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
25
Kills
17
18
Deaths
26
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
6
10
1
L
Kukulkan
FRKORG
Kukulkan
3
7
3
0.64
W
Discordia
Hay Clyde
Discordia
9
1
6
12
W
Fenrir
Kahuna VI
Fenrir
2
3
5
1.5
L
Cu Chulainn
MartyMcFly680
Cu Chulainn
4
5
2
1
L
3
9
3
0.5
W
Hachiman
TedMF
Hachiman
2
5
0
0.4
W
Erlang Shen
ThanatoastGang
Erlang Shen
11
3
5
4.5
L
Kuzenbo
jhudman
Kuzenbo
2
2
9
3.25
L
Neith
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
35,081
54,206
Taken
59,892
29,320
Mitigated
32,550
17,835
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,065
212
0
3,429
14,775
9,259
115
3,708
11,067
26,232
0
L
Kukulkan
FRKORG
Kukulkan
4,778
813
0
160
8,908
3,415
635
4,993
3,627
29,704
0
W
Discordia
Hay Clyde
Discordia
14,686
628
0
2,435
6,811
2,812
0
2,115
4,696
85,511
0
W
Fenrir
Kahuna VI
Fenrir
3,394
290
0
4,708
11,069
4,326
0
1,581
9,488
0
54,617
L
Cu Chulainn
MartyMcFly680
Cu Chulainn
7,514
1,739
0
2,238
14,303
9,286
692
2,455
11,738
4,086
41,737
L
6,149
4,167
0
1,844
15,712
5,956
13
5,299
10,305
0
29,945
W
Hachiman
TedMF
Hachiman
5,996
3,539
0
2,354
9,565
3,282
960
1,243
8,322
0
46,825
W
Erlang Shen
ThanatoastGang
Erlang Shen
16,277
9,883
0
4,909
11,986
9,641
496
2,764
9,222
0
76,173
L
Kuzenbo
jhudman
Kuzenbo
5,404
2,387
0
1,642
11,765
11,088
482
4,917
6,708
17,829
0
L
Neith
11,236
4,779
873
3,248
9,204
2,805
2,688
2,388
6,763
0
44,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
40,000
574
Minions Killed
319
0
Camps Cleared
0
1,548,837
Distance Traveled
1,449,820
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,494
531
63
4
0
307,648
4
L
Kukulkan
7,311
457
66
4
0
259,508
2
W
Discordia
10,974
686
167
10
0
306,206
4
W
Fenrir
8,522
533
97
6
0
352,271
3
L
Cu Chulainn
9,311
582
87
5
0
311,009
2
L
Arachne
7,450
466
52
3
0
291,503
0
W
Hachiman
8,555
535
98
6
0
256,254
2
W
Erlang Shen
10,837
677
149
9
0
326,458
4
L
Kuzenbo
7,756
485
24
2
0
324,294
3
L
Neith
8,172
511
90
6
0
263,506
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role