Player Matchup

Sun Wukong
Sun Wukong
Amanx27
Sun Wukong
Level 5
God Stats
1W - 2L
1,462 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1
Da Ji
Da Ji
BetchImASquirrel
Da Ji
Level 25
God Stats
12W - 20L
1,329 SR
Queue Stats
82W - 91L
1,302 Elo+
Solo
Neith
Neith
MacDaddyJ61
Neith
Level 16
God Stats
9W - 12L
1,318 SR
Queue Stats
73W - 80L
1,286 Elo+
Solo
Yemoja
Yemoja
Saltporker
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
sqKweglord
Amaterasu
Level 5
God Stats
1W - 3L
1,327 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1
Team Averages
Level 11
1,387 SR
1,345 Elo+

VS

Team Averages
Level 16
1,472 SR
1,354 Elo+
Cthulhu
Cthulhu
AngryReporter
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
EETADIK NW
Camazotz
Level 27
God Stats
17W - 17L
1,330 SR
Queue Stats
143W - 163L
1,407 Elo+
Solo
King Arthur
King Arthur
Foots epic
King Arthur
Level 14
God Stats
5W - 5L
1,487 SR
Queue Stats
12W - 23L
1,248 Elo+
Party 2
Pele
Pele
NDoggz303
Pele
Level 16
God Stats
7W - 9L
1,444 SR
Queue Stats
10W - 17L
1,286 Elo+
Party 2
Ne Zha
Ne Zha
Sleepy XD3333
Ne Zha
Level 18
God Stats
5W - 2L
1,600 SR
Queue Stats
19W - 26L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amanx27
Sun Wukong
17
8 / 9 / 6
11,957
443
16,072
22,625
22,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
7 / 6 / 1
10,452
387
8,790
12,127
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 7 / 5
12,498
463
19,613
14,984
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
Saltporker
Yemoja
15
1 / 6 / 7
10,360
384
11,295
13,384
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
sqKweglord
Amaterasu
14
2 / 16 / 4
8,938
331
4,924
24,764
12,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 12 / 4
9,645
357
1,988
18,159
19,864
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
EETADIK NW
Camazotz
20
7 / 2 / 6
13,061
484
14,112
19,848
13,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Foots epic
King Arthur
18
7 / 5 / 21
12,652
469
14,093
31,922
27,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
18
17 / 2 / 9
13,485
499
20,364
17,457
11,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
13 / 3 / 15
13,436
498
17,087
16,537
11,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
23
Kills
44
44
Deaths
24
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amanx27
Sun Wukong
8
9
6
1.22
W
Cthulhu
0
12
4
0.17
L
7
6
1
1.25
W
Camazotz
EETADIK NW
Camazotz
7
2
6
5
W
King Arthur
Foots epic
King Arthur
7
5
21
3.5
L
5
7
5
1.07
W
Pele
17
2
9
10.75
L
Yemoja
Saltporker
Yemoja
1
6
7
0.75
W
13
3
15
6.83
L
Amaterasu
sqKweglord
Amaterasu
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,694
Damage
67,644
87,884
Taken
103,923
61,450
Mitigated
83,625
16,412
Healing
27,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amanx27
Sun Wukong
16,072
4,318
0
2,555
22,625
22,534
52
867
21,758
0
51,484
W
Cthulhu
1,988
227
0
1,495
18,159
19,864
0
2,933
15,226
27,690
0
L
8,790
1,912
0
3,566
12,127
4,805
0
127
12,000
0
42,766
W
Camazotz
EETADIK NW
Camazotz
14,112
3,181
0
12,459
19,848
13,484
268
509
19,339
0
88,466
W
King Arthur
Foots epic
King Arthur
14,093
2,179
261
8,427
31,922
27,451
574
2,803
29,119
310
47,474
L
19,613
8,746
0
3,243
14,984
6,288
2,111
157
14,827
0
66,843
W
Pele
20,364
6,636
0
841
17,457
11,484
1,117
2,713
14,744
0
70,077
L
Yemoja
Saltporker
Yemoja
11,295
3,272
2,526
1,036
13,384
15,628
537
562
12,822
42,977
0
W
17,087
7,179
0
3,735
16,537
11,342
2,941
2,337
14,200
0
80,734
L
Amaterasu
sqKweglord
Amaterasu
4,924
1,320
0
3,486
24,764
12,195
140
375
24,389
0
24,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
62,279
358
Minions Killed
454
0
Camps Cleared
0
2,014,392
Distance Traveled
2,468,592
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,957
443
81
3
0
475,850
0
W
Cthulhu
9,645
357
38
1
0
406,807
2
L
Da Ji
10,452
387
75
3
0
257,595
1
W
Camazotz
13,061
484
123
5
0
512,196
8
W
King Arthur
12,652
469
64
2
0
517,299
1
L
Neith
12,498
463
114
4
0
407,198
1
W
Pele
13,485
499
111
4
0
520,707
1
L
Yemoja
10,360
384
55
2
0
463,526
1
W
Ne Zha
13,436
498
118
4
0
511,583
1
L
Amaterasu
8,938
331
33
1
0
410,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role