Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
RD_mhanigoldo
Izanami
Level 39
God Stats
2W - 6L
1,470 SR
Queue Stats
186W - 239L
1,383 Elo+
Party 1
Fenrir
Fenrir
Semagibi
Fenrir
Level 81
God Stats
4W - 8L
1,427 SR
Queue Stats
515W - 529L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
Zunllo_B
Guan Yu
Level 67
God Stats
6W - 10L
1,436 SR
Queue Stats
503W - 576L
1,379 Elo+
Solo
Athena
Athena
ltachi_uchihaa1
Athena
Level 64
God Stats
5W - 3L
1,567 SR
Queue Stats
455W - 453L
1,468 Elo+
Party 1
Team Averages
Level 62
1,480 SR
1,428 Elo+

VS

Team Averages
Level 59
1,519 SR
1,374 Elo+
Apollo
Apollo
 
Apollo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BigMif-
Kuzenbo
Level 63
God Stats
6W - 4L
1,555 SR
Queue Stats
48W - 52L
1,331 Elo+
Party 2
Tiamat
Tiamat
CaptainBoss555
Tiamat
Level 97
God Stats
1W - 2L
1,325 SR
Queue Stats
44W - 50L
1,331 Elo+
Party 2
Fenrir
Fenrir
RIALTA1
Fenrir
Level 62
God Stats
3W - 0L
1,716 SR
Queue Stats
9W - 14L
1,214 Elo+
Party 2
Gilgamesh
Gilgamesh
SandWitchEgg
Gilgamesh
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 4 / 5
9,189
574
12,525
14,355
9,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
11
0 / 6 / 1
6,964
435
3,847
11,318
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Semagibi
Fenrir
15
7 / 4 / 4
9,003
563
8,474
13,797
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Zunllo_B
Guan Yu
14
7 / 4 / 5
8,872
555
11,438
16,907
15,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 1 / 0
5,875
367
1,820
6,719
2,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 3 / 3
8,062
504
8,465
11,157
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
BigMif-
Kuzenbo
14
4 / 1 / 5
8,627
539
10,268
9,477
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 4 / 6
8,797
550
6,835
10,870
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
RIALTA1
Fenrir
14
8 / 5 / 4
9,640
603
9,275
12,569
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SandWitchEgg
Gilgamesh
12
1 / 9 / 1
7,786
487
6,549
12,254
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
22
Kills
19
19
Deaths
22
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
4
5
2.38
W
Apollo
 
Apollo
5
3
3
2.17
W
Kuzenbo
BigMif-
Kuzenbo
4
1
5
6.5
W
1
4
6
1
L
Izanami
0
6
1
0.08
W
Fenrir
RIALTA1
Fenrir
8
5
4
2
W
Gilgamesh
SandWitchEgg
Gilgamesh
1
9
1
0.17
L
Fenrir
Semagibi
Fenrir
7
4
4
2.25
L
Guan Yu
Zunllo_B
Guan Yu
7
4
5
2.38
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
41,392
63,096
Taken
56,327
37,516
Mitigated
24,112
22,763
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,525
819
0
6,659
14,355
9,937
974
4,291
9,664
53,489
0
W
Apollo
 
Apollo
8,465
5,730
612
3,145
11,157
3,553
245
3,810
7,347
0
35,716
W
Kuzenbo
BigMif-
Kuzenbo
10,268
3,804
111
4,843
9,477
5,899
336
1,931
7,546
38,880
0
W
6,835
937
350
4,956
10,870
4,515
0
4,226
6,644
53,230
0
L
Izanami
3,847
2,748
0
1,863
11,318
3,690
0
5,719
5,599
0
38,785
W
Fenrir
RIALTA1
Fenrir
9,275
2,475
0
2,192
12,569
4,182
884
2,782
9,787
0
37,514
W
Gilgamesh
SandWitchEgg
Gilgamesh
6,549
1,393
0
879
12,254
5,963
318
1,596
10,658
0
42,353
L
Fenrir
Semagibi
Fenrir
8,474
2,081
0
4,337
13,797
5,785
164
1,838
11,821
0
55,794
L
Guan Yu
Zunllo_B
Guan Yu
11,438
2,425
1,132
7,340
16,907
15,911
0
3,209
13,514
0
47,125
L
1,820
887
197
1,235
6,719
2,193
0
1,324
5,395
12,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
42,912
388
Minions Killed
360
0
Camps Cleared
0
1,445,426
Distance Traveled
1,468,645
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,189
574
105
7
0
291,295
2
W
Apollo
8,062
504
51
3
0
285,513
2
W
Kuzenbo
8,627
539
63
4
0
297,380
1
W
Tiamat
8,797
550
98
6
0
277,161
5
L
Izanami
6,964
435
83
5
0
270,919
1
W
Fenrir
9,640
603
64
4
0
305,155
1
W
Gilgamesh
7,786
487
84
5
0
303,436
0
L
Fenrir
9,003
563
89
6
0
320,258
1
L
Guan Yu
8,872
555
82
5
0
323,397
0
L
Athena
5,875
367
29
2
0
239,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role