Player Matchup

Neith
Neith
Kronosyke
Neith
Level 22
God Stats
8W - 6L
1,714 SR
Queue Stats
53W - 70L
1,628 Elo+
Solo
Chiron
Chiron
KrunkMonkey
Chiron
Level 5
God Stats
13W - 3L
1,927 SR
Queue Stats
75W - 34L
1,781 Elo+
Party 1
Olorun
Olorun
MGAM
Olorun
Level 3
God Stats
3W - 0L
1,708 SR
Queue Stats
67W - 35L
1,885 Elo+
Party 1
Bakasura
Bakasura
Striker12659
Bakasura
Level 15
God Stats
28W - 24L
1,520 SR
Queue Stats
106W - 128L
1,479 Elo+
Solo
Ymir
Ymir
Tolkeinboythe2nd
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 9
1,674 SR
1,655 Elo+

VS

Team Averages
Level 17
1,519 SR
1,475 Elo+
Sun Wukong
Sun Wukong
CocoColo
Sun Wukong
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 85L
1,665 Elo+
Solo
Ullr
Ullr
IrrishMuffin
Ullr
Level 17
God Stats
35W - 27L
1,546 SR
Queue Stats
276W - 240L
1,507 Elo+
Solo
Arachne
Arachne
JaronArnold
Arachne
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,174 Elo+
Solo
Scylla
Scylla
deathmen61
Scylla
Level 29
God Stats
2W - 2L
1,286 SR
Queue Stats
8W - 13L
1,569 Elo+
Solo
Tiamat
Tiamat
filizetti
Tiamat
Level 20
God Stats
1W - 1L
1,960 SR
Queue Stats
20W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kronosyke
Neith
11
5 / 1 / 4
6,966
581
6,947
6,708
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chiron
13
6 / 0 / 3
8,017
668
5,901
7,570
2,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
MGAM
Olorun
12
5 / 2 / 0
7,898
658
6,523
6,615
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Striker12659
Bakasura
12
1 / 2 / 1
6,869
572
2,503
6,387
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 1 / 0
7,922
660
3,727
6,289
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CocoColo
Sun Wukong
13
4 / 1 / 0
7,320
610
5,585
7,829
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
5,107
426
5,563
7,205
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
JaronArnold
Arachne
5
0 / 5 / 0
4,273
356
239
6,080
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
deathmen61
Scylla
6
0 / 6 / 1
4,780
398
1,891
7,351
1,560
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
filizetti
Tiamat
10
2 / 3 / 1
5,898
492
4,964
8,436
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
18
Kills
6
6
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CocoColo
Sun Wukong
4
1
0
4
L
0
4
1
0.13
L
Arachne
JaronArnold
Arachne
0
5
0
0
W
Neith
Kronosyke
Neith
5
1
4
7
W
Chiron
6
0
3
7.5
W
Olorun
MGAM
Olorun
5
2
0
2.5
W
Bakasura
Striker12659
Bakasura
1
2
1
0.75
W
1
1
0
1
L
Scylla
deathmen61
Scylla
0
6
1
0.08
L
Tiamat
filizetti
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
18,242
33,569
Taken
36,901
12,500
Mitigated
13,539
11,253
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CocoColo
Sun Wukong
5,585
1,324
0
2,115
7,829
3,820
0
3,319
4,470
0
44,225
L
5,563
1,013
0
1,025
7,205
2,127
0
435
6,770
0
27,772
L
Arachne
JaronArnold
Arachne
239
98
0
447
6,080
1,409
0
320
5,760
0
6,618
W
Neith
Kronosyke
Neith
6,947
3,434
0
3,619
6,708
1,998
616
1,072
5,636
0
30,009
W
Chiron
5,901
3,158
120
2,716
7,570
2,373
1,612
1,499
6,071
0
47,003
W
Olorun
MGAM
Olorun
6,523
4,531
0
2,764
6,615
2,864
3,329
3,480
3,135
45,524
3,298
W
Bakasura
Striker12659
Bakasura
2,503
2,120
0
1,784
6,387
2,200
1,130
605
5,782
0
38,216
W
3,727
944
0
250
6,289
3,065
32
199
6,090
35,936
0
L
Scylla
deathmen61
Scylla
1,891
169
234
1,598
7,351
1,560
0
2,003
5,348
14,926
0
L
Tiamat
filizetti
Tiamat
4,964
624
0
2,408
8,436
4,623
0
3,509
4,927
25,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
27,378
413
Minions Killed
208
0
Camps Cleared
0
1,032,531
Distance Traveled
1,047,182
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,320
610
95
8
0
252,672
4
L
Ullr
5,107
426
36
3
0
201,869
0
L
Arachne
4,273
356
12
1
0
168,338
0
W
Neith
6,966
581
48
4
0
200,839
1
W
Chiron
8,017
668
87
7
0
212,993
3
W
Olorun
7,898
658
97
8
0
202,137
2
W
Bakasura
6,869
572
107
9
0
245,761
0
W
Ymir
7,922
660
74
6
0
170,801
2
L
Scylla
4,780
398
25
2
0
214,544
0
L
Tiamat
5,898
492
40
3
0
209,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role