Player Matchup

Mercury
Mercury
ItsEmepetaGM
Mercury
Level 38
God Stats
0W - 4L
1,249 SR
Queue Stats
2W - 11L
1,054 Elo+
Party 1
Susano
Susano
Manolete2066
Susano
Level 7
God Stats
0W - 5L
1,170 SR
Queue Stats
3W - 14L
1,063 Elo+
Party 1
Aphrodite
Aphrodite
Pubu Fixable
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,211 Elo+
Solo
Amaterasu
Amaterasu
Rodoterne26
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,006 Elo+
Party 1
Olorun
Olorun
ger2008
Olorun
Level 14
God Stats
1W - 2L
1,672 SR
Queue Stats
2W - 11L
1,040 Elo+
Party 1
Team Averages
Level 16
1,418 SR
1,075 Elo+

VS

Team Averages
Level 23
1,516 SR
1,294 Elo+
Cerberus
Cerberus
FlowerBoy223
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Solo
Chaac
Chaac
TAVOHymperiom
Chaac
Level 28
God Stats
5W - 4L
1,695 SR
Queue Stats
26W - 31L
1,271 Elo+
Solo
Khepri
Khepri
XZeevee
Khepri
Level 22
God Stats
3W - 8L
1,295 SR
Queue Stats
100W - 164L
1,184 Elo+
Solo
Merlin
Merlin
alex_chmt
Merlin
Level 29
God Stats
28W - 17L
1,592 SR
Queue Stats
108W - 106L
1,379 Elo+
Solo
Sylvanus
Sylvanus
bradley42
Sylvanus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsEmepetaGM
Mercury
20
19 / 21 / 10
16,392
630
31,864
25,507
11,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Susano
15
7 / 14 / 14
11,507
443
15,401
25,939
9,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Pubu Fixable
Aphrodite
14
5 / 12 / 10
10,795
415
15,924
20,622
8,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Rodoterne26
Amaterasu
15
1 / 17 / 10
10,548
406
9,157
26,978
17,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
ger2008
Olorun
13
3 / 12 / 12
9,512
366
6,491
22,050
10,153
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlowerBoy223
Cerberus
19
12 / 6 / 24
13,967
537
21,213
25,395
23,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
23 / 2 / 15
14,505
558
25,448
23,627
19,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
XZeevee
Khepri
16
1 / 10 / 33
11,512
443
5,303
19,453
19,785
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
alex_chmt
Merlin
20
26 / 7 / 18
16,186
623
34,764
19,502
8,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
bradley42
Sylvanus
18
10 / 12 / 8
13,580
522
8,093
20,834
9,719
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
170
35
Kills
72
76
Deaths
37
56
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FlowerBoy223
Cerberus
12
6
24
4
L
Mercury
ItsEmepetaGM
Mercury
19
21
10
1.14
L
Susano
7
14
14
1
L
Aphrodite
Pubu Fixable
Aphrodite
5
12
10
0.83
L
Amaterasu
Rodoterne26
Amaterasu
1
17
10
0.35
W
23
2
15
15.25
W
Khepri
XZeevee
Khepri
1
10
33
1.75
W
Merlin
alex_chmt
Merlin
26
7
18
5
W
Sylvanus
bradley42
Sylvanus
10
12
8
1.17
L
Olorun
ger2008
Olorun
3
12
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,837
Damage
94,821
121,096
Taken
108,811
57,058
Mitigated
80,216
10,613
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FlowerBoy223
Cerberus
21,213
2,507
116
6,734
25,395
23,138
5,033
4,070
21,325
76,333
0
L
Mercury
ItsEmepetaGM
Mercury
31,864
23,972
0
0
25,507
11,676
649
13,527
11,980
0
60,986
L
Susano
15,401
5,031
0
1,589
25,939
9,777
705
13,731
12,208
0
42,980
L
Aphrodite
Pubu Fixable
Aphrodite
15,924
4,087
1,592
3,372
20,622
8,046
301
15,921
4,701
30,724
0
L
Amaterasu
Rodoterne26
Amaterasu
9,157
5,227
0
1,461
26,978
17,406
1,222
11,606
15,372
0
33,914
W
25,448
10,686
1,275
5,625
23,627
19,567
2,614
3,994
19,633
0
73,049
W
Khepri
XZeevee
Khepri
5,303
1,696
0
0
19,453
19,785
547
3,397
16,056
17,730
0
W
Merlin
alex_chmt
Merlin
34,764
3,314
154
3,557
19,502
8,007
5,391
3,830
15,672
103,681
0
W
Sylvanus
bradley42
Sylvanus
8,093
3,156
267
2,328
20,834
9,719
4,374
7,124
13,710
38,561
0
L
Olorun
ger2008
Olorun
6,491
4,154
445
2,154
22,050
10,153
1,184
14,588
7,462
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
69,750
213
Minions Killed
430
0
Camps Cleared
0
1,949,666
Distance Traveled
2,027,731
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,967
537
114
4
0
431,111
0
L
Mercury
16,392
630
60
2
0
403,598
0
L
Susano
11,507
443
50
2
0
440,615
1
L
Aphrodite
10,795
415
42
2
0
355,826
0
L
Amaterasu
10,548
406
47
2
0
403,312
2
W
Chaac
14,505
558
85
3
0
451,066
0
W
Khepri
11,512
443
28
1
0
337,992
0
W
Merlin
16,186
623
149
6
0
430,127
0
W
Sylvanus
13,580
522
54
2
0
377,435
1
L
Olorun
9,512
366
14
1
0
346,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role