Player Matchup

Khepri
Khepri
ComanderZero128
Khepri
Level 30
God Stats
0W - 1L
1,734 SR
Queue Stats
38W - 56L
1,323 Elo+
Party 1
Olorun
Olorun
DeadFeetSkin
Olorun
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,115 Elo+
Party 1
Ravana
Ravana
cahyllian
Ravana
Level 57
God Stats
0W - 1L
1,884 SR
Queue Stats
57W - 73L
1,345 Elo+
Party 1
Team Averages
Level 31
1,706 SR
1,261 Elo+

VS

Team Averages
Level 33
1,274 SR
1,383 Elo+
Cthulhu
Cthulhu
BigDaddyNacho
Cthulhu
Level 21
God Stats
11W - 10L
1,471 SR
Queue Stats
20W - 24L
1,496 Elo+
Solo
Fenrir
Fenrir
Hydrxos
Fenrir
Level 13
God Stats
3W - 5L
1,172 SR
Queue Stats
16W - 23L
1,362 Elo+
Solo
Sol
Sol
carter0303
Sol
Level 65
God Stats
7W - 6L
1,181 SR
Queue Stats
140W - 196L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,870
625
3,071
12,022
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
9
1 / 8 / 4
7,518
683
3,610
11,578
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
cahyllian
Ravana
11
4 / 7 / 1
8,155
741
6,480
13,412
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 17
8,311
756
6,867
8,485
6,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Hydrxos
Fenrir
12
7 / 3 / 11
9,133
830
10,098
9,382
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
13 / 1 / 7
10,201
927
13,864
6,691
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
22
22
Deaths
5
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
17
10.5
L
0
7
5
0.36
L
Olorun
1
8
4
0.38
W
Fenrir
Hydrxos
Fenrir
7
3
11
4.17
L
Ravana
cahyllian
Ravana
4
7
1
0.64
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
30,829
37,012
Taken
24,558
23,938
Mitigated
12,906
4,624
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,867
565
0
1,343
8,485
6,909
387
1,983
6,502
21,886
0
L
3,071
346
306
294
12,022
7,346
0
6,627
5,395
16,600
0
L
Olorun
3,610
2,359
185
876
11,578
7,516
0
5,849
5,729
9,529
0
W
Fenrir
Hydrxos
Fenrir
10,098
3,039
282
1,548
9,382
3,369
0
3,021
5,712
0
19,800
L
Ravana
cahyllian
Ravana
6,480
1,959
477
2,486
13,412
9,076
0
7,842
5,570
0
22,630
W
13,864
4,439
0
2,661
6,691
2,628
2,129
1,677
5,014
46,179
2,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,543
Gold Earned
27,645
70
Minions Killed
121
0
Camps Cleared
0
511,078
Distance Traveled
587,821
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,311
756
37
3
0
196,892
1
L
Khepri
6,870
625
24
2
0
188,633
1
L
Olorun
7,518
683
6
1
0
133,628
0
W
Fenrir
9,133
830
22
2
0
214,955
2
L
Ravana
8,155
741
40
4
0
188,817
3
W
Sol
10,201
927
62
6
0
175,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role