Player Matchup

Sun Wukong
Sun Wukong
Alucard_Arise
Sun Wukong
Level 129
God Stats
0W - 1L
1,512 SR
Queue Stats
192W - 152L
1,578 Elo+
Party 1
Loki
Loki
Bookworm135
Loki
Level 89
God Stats
0W - 6L
1,371 SR
Queue Stats
74W - 48L
1,611 Elo+
Party 1
Tiamat
Tiamat
TheKinglySparrow
Tiamat
Level 127
God Stats
8W - 5L
1,559 SR
Queue Stats
111W - 86L
1,601 Elo+
Party 1
Team Averages
Level 115
1,481 SR
1,597 Elo+

VS

Team Averages
Level 98
1,620 SR
1,495 Elo+
Anubis
Anubis
HeroKiller25
Anubis
Level 104
God Stats
22W - 12L
1,623 SR
Queue Stats
89W - 87L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
Level 142
God Stats
159W - 112L
1,536 SR
Queue Stats
367W - 292L
1,554 Elo+
Solo
Odin
Odin
baby-player
Odin
Level 48
God Stats
2W - 1L
1,700 SR
Queue Stats
15W - 26L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alucard_Arise
Sun Wukong
15
3 / 4 / 5
11,894
566
9,277
19,733
21,432
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 4
11,530
549
13,293
15,530
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 4 / 5
12,130
578
7,396
16,402
9,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 1 / 5
14,130
673
19,017
11,983
6,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Perfect Shiro
Morgan Le Fay
18
2 / 5 / 10
12,938
616
17,940
14,912
9,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 10
12,971
618
7,508
14,145
12,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
13
13
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alucard_Arise
Sun Wukong
3
4
5
1.38
L
3
5
4
1
W
Anubis
8
1
5
10.5
W
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
2
5
10
1.4
L
2
4
5
1.13
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
44,465
51,665
Taken
41,040
39,397
Mitigated
28,633
10,469
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alucard_Arise
Sun Wukong
9,277
683
508
1,740
19,733
21,432
0
13,515
5,865
0
36,199
L
13,293
1,302
1,143
1,778
15,530
8,167
31
11,420
3,746
0
37,266
W
Anubis
19,017
406
1,428
6,842
11,983
6,602
667
2,152
9,651
79,370
0
W
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
17,940
1,532
967
5,625
14,912
9,035
1,664
2,188
11,794
70,809
0
L
7,396
485
1,132
4,168
16,402
9,798
32
10,810
5,097
55,559
0
W
7,508
703
0
0
14,145
12,996
491
3,056
10,789
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
40,039
207
Minions Killed
254
0
Camps Cleared
0
1,040,289
Distance Traveled
1,081,424
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,894
566
43
2
0
343,922
5
L
Loki
11,530
549
43
2
0
333,064
2
W
Anubis
14,130
673
125
6
0
353,085
3
W
Morgan Le Fay
12,938
616
96
5
0
352,724
3
L
Tiamat
12,130
578
121
6
0
363,303
3
W
Odin
12,971
618
33
2
0
375,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role