Player Matchup

Izanami
Izanami
Oxmomma
Izanami
Level 29
God Stats
120W - 161L
1,396 SR
Queue Stats
247W - 384L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
Tacos HD
Kuzenbo
Level 26
God Stats
2W - 3L
1,683 SR
Queue Stats
16W - 18L
1,345 Elo+
Party 1
Chaac
Chaac
TrashGod7409
Chaac
Level 67
God Stats
18W - 14L
1,552 SR
Queue Stats
147W - 188L
1,331 Elo+
Party 1
Team Averages
Level 41
1,544 SR
1,316 Elo+

VS

Team Averages
Level 40
1,324 SR
1,211 Elo+
Thanatos
Thanatos
Dreamghoul-
Thanatos
Level 62
God Stats
0W - 2L
1,250 SR
Queue Stats
27W - 43L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
SayGod
Cthulhu
Level 55
God Stats
0W - 2L
1,506 SR
Queue Stats
6W - 9L
1,146 Elo+
Solo
Ymir
Ymir
Xx_joe_ttv
Ymir
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oxmomma
Izanami
14
5 / 2 / 8
10,555
704
12,170
11,018
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
Tacos HD
Kuzenbo
12
1 / 3 / 14
9,691
646
5,593
14,153
10,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
15 / 0 / 6
12,455
830
23,987
26,675
19,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dreamghoul-
Thanatos
13
4 / 7 / 1
9,559
637
16,428
14,659
5,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SayGod
Cthulhu
12
1 / 6 / 4
8,747
583
16,669
23,935
13,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 4
8,252
550
5,415
13,633
8,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
5
5
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dreamghoul-
Thanatos
4
7
1
0.64
W
Izanami
Oxmomma
Izanami
5
2
8
4.5
L
Cthulhu
SayGod
Cthulhu
1
6
4
0.5
W
Kuzenbo
Tacos HD
Kuzenbo
1
3
14
2.67
W
15
0
6
18
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,750
Damage
38,512
51,846
Taken
52,227
33,261
Mitigated
28,490
29,418
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dreamghoul-
Thanatos
16,428
3,903
0
8,221
14,659
5,846
408
1,312
12,962
0
30,968
W
Izanami
Oxmomma
Izanami
12,170
8,116
973
2,056
11,018
3,053
1,548
4,942
6,076
0
47,623
L
Cthulhu
SayGod
Cthulhu
16,669
2,003
329
6,052
23,935
13,660
0
2,283
21,041
47,528
0
W
Kuzenbo
Tacos HD
Kuzenbo
5,593
2,898
843
4,882
14,153
10,655
39
5,551
8,602
11,119
0
W
23,987
6,571
819
19,845
26,675
19,553
1,334
11,591
15,084
0
48,533
L
5,415
1,193
0
430
13,633
8,984
198
1,998
11,405
10,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
26,558
143
Minions Killed
106
0
Camps Cleared
0
787,957
Distance Traveled
725,229
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,559
637
39
3
0
277,079
2
W
Izanami
10,555
704
82
5
0
263,777
1
L
Cthulhu
8,747
583
52
3
0
242,252
0
W
Kuzenbo
9,691
646
17
1
0
224,448
1
W
Chaac
12,455
830
44
3
0
299,732
0
L
Ymir
8,252
550
15
1
0
205,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role