Player Matchup

Izanami
Izanami
Fiuhondadansflo
Izanami
Level 74
God Stats
27W - 14L
1,630 SR
Queue Stats
57W - 47L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
GangStar5030
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PR1NCE COMP
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
Whyoumad36
Neith
Level 6
God Stats
3W - 0L
1,681 SR
Queue Stats
5W - 5L
1,250 Elo+
Party 2
Hera
Hera
ughchris
Hera
Level 22
God Stats
2W - 4L
1,350 SR
Queue Stats
15W - 12L
1,440 Elo+
Party 2
Team Averages
Level 24
1,532 SR
1,430 Elo+

VS

Team Averages
Level 21
1,413 SR
1,360 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Circe of Aeaea
Ares
Level 26
God Stats
20W - 20L
1,623 SR
Queue Stats
32W - 35L
1,420 Elo+
Solo
Loki
Loki
CobSalad69
Loki
Level 18
God Stats
2W - 2L
1,317 SR
Queue Stats
6W - 11L
1,273 Elo+
Solo
Hercules
Hercules
Killertheman342
Hercules
Level 6
God Stats
0W - 5L
1,162 SR
Queue Stats
245W - 228L
1,211 Elo+
Solo
Scylla
Scylla
ROMEhappy19990
Scylla
Level 28
God Stats
4W - 9L
1,463 SR
Queue Stats
105W - 99L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,750
679
1,327
4,337
979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GangStar5030
Sun Wukong
5
1 / 1 / 1
3,894
556
400
2,336
712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
PR1NCE COMP
Cthulhu
5
0 / 1 / 1
3,744
535
726
3,090
1,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
7
2 / 0 / 2
4,628
661
1,578
1,959
515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
9
4 / 1 / 2
5,585
798
4,210
2,198
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
3 / 1 / 0
4,155
594
1,003
3,175
805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 2 / 2
3,634
519
1,049
4,377
1,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
2,922
417
0
0
0
Hercules
4
0 / 0 / 1
3,741
534
0
2,884
1,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 0
4,475
639
1,410
3,838
936
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
5
5
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
L
1
2
2
1
L
0
0
0
0
W
0
2
1
0.25
W
Sun Wukong
GangStar5030
Sun Wukong
1
1
1
1.5
L
Hercules
0
0
1
0.5
W
Cthulhu
PR1NCE COMP
Cthulhu
0
1
1
0.5
L
1
4
0
0.25
W
Neith
2
0
2
3
W
Hera
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,241
Damage
3,462
13,920
Taken
14,274
4,397
Mitigated
4,799
3,717
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,003
494
0
1,192
3,175
805
0
1,006
2,127
0
12,263
L
1,049
141
168
1,134
4,377
1,644
0
1,489
2,854
5,953
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,327
999
0
1,717
4,337
979
1,266
147
4,190
0
29,302
W
Sun Wukong
GangStar5030
Sun Wukong
400
0
0
12
2,336
712
333
486
1,850
0
2,568
L
Hercules
0
0
0
369
2,884
1,414
0
0
2,884
0
6,211
W
Cthulhu
PR1NCE COMP
Cthulhu
726
71
0
773
3,090
1,318
52
36
3,054
7,597
0
L
1,410
0
0
672
3,838
936
310
2,181
1,473
20,078
0
W
Neith
1,578
608
198
315
1,959
515
649
833
1,126
0
12,531
W
Hera
4,210
657
0
702
2,198
873
1,100
957
1,241
27,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
18,927
159
Minions Killed
84
0
Camps Cleared
0
653,581
Distance Traveled
489,171
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,155
594
24
3
0
113,461
1
L
Ares
3,634
519
10
1
0
135,952
1
L
Loki
2,922
417
0
0
0
0
0
W
Izanami
4,750
679
62
9
0
128,106
1
W
Sun Wukong
3,894
556
4
1
0
105,030
2
L
Hercules
3,741
534
15
2
0
125,266
0
W
Cthulhu
3,744
535
14
2
0
142,538
2
L
Scylla
4,475
639
35
5
0
114,492
0
W
Neith
4,628
661
23
3
0
144,776
0
W
Hera
5,585
798
56
8
0
133,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role