Player Matchup

Chaac
Chaac
Ghostly94
Chaac
Level 28
God Stats
0W - 1L
1,805 SR
Queue Stats
20W - 18L
1,679 Elo+
Solo
Ne Zha
Ne Zha
Gqlawless
Ne Zha
Level 8
God Stats
14W - 16L
1,486 SR
Queue Stats
15W - 16L
1,526 Elo+
Solo
Kukulkan
Kukulkan
TerraAquaVen
Kukulkan
Level 3
God Stats
2W - 3L
1,688 SR
Queue Stats
11W - 5L
1,789 Elo+
Party 2
Zhong Kui
Zhong Kui
hashtagjakewins
Zhong Kui
Level 127
God Stats
3W - 3L
1,651 SR
Queue Stats
80W - 67L
1,640 Elo+
Party 2
Chang'e
Chang'e
puthey
Chang'e
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 18L
1,494 Elo+
Solo
Team Averages
Level 36
1,678 SR
1,626 Elo+

VS

Team Averages
Level 26
1,553 SR
1,565 Elo+
Kukulkan
Kukulkan
Darwish222
Kukulkan
Level 23
God Stats
31W - 27L
1,509 SR
Queue Stats
36W - 32L
1,500 Elo+
Solo
Horus
Horus
DosZedz
Horus
Level 23
God Stats
1W - 0L
1,664 SR
Queue Stats
7W - 2L
1,740 Elo+
Solo
Nu Wa
Nu Wa
Lincie
Nu Wa
Level 27
God Stats
11W - 8L
1,551 SR
Queue Stats
87W - 107L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
NicoRoseira
Cthulhu
Level 29
God Stats
23W - 27L
1,539 SR
Queue Stats
118W - 149L
1,514 Elo+
Party 1
Hachiman
Hachiman
snoopdoopum
Hachiman
Level 26
God Stats
11W - 8L
1,502 SR
Queue Stats
207W - 178L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ghostly94
Chaac
20
2 / 10 / 8
13,561
904
22,816
35,124
39,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Gqlawless
Ne Zha
19
4 / 12 / 5
14,175
945
15,323
27,203
10,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TerraAquaVen
Kukulkan
19
5 / 2 / 6
14,424
962
20,607
9,299
3,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
hashtagjakewins
Zhong Kui
20
4 / 9 / 7
14,678
979
34,345
42,122
34,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
puthey
Chang'e
19
1 / 5 / 9
12,866
858
10,823
26,314
9,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darwish222
Kukulkan
20
7 / 1 / 21
14,640
976
21,109
13,222
5,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
DosZedz
Horus
20
6 / 2 / 25
14,590
973
30,209
32,344
35,569
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Lincie
Nu Wa
20
12 / 7 / 22
16,082
1,072
31,908
18,339
6,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NicoRoseira
Cthulhu
20
7 / 2 / 26
15,524
1,035
23,028
27,505
24,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
snoopdoopum
Hachiman
20
6 / 4 / 21
14,374
958
25,354
17,773
6,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
153
16
Kills
38
38
Deaths
16
35
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darwish222
Kukulkan
7
1
21
17.5
W
Horus
DosZedz
Horus
6
2
25
9.25
L
Chaac
Ghostly94
Chaac
2
10
8
0.6
L
Ne Zha
Gqlawless
Ne Zha
4
12
5
0.54
W
Nu Wa
Lincie
Nu Wa
12
7
22
3.29
W
Cthulhu
NicoRoseira
Cthulhu
7
2
26
10
L
Kukulkan
TerraAquaVen
Kukulkan
5
2
6
4
L
Zhong Kui
hashtagjakewins
Zhong Kui
4
9
7
0.83
L
Chang'e
puthey
Chang'e
1
5
9
1.1
W
Hachiman
snoopdoopum
Hachiman
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,914
Damage
131,608
140,062
Taken
109,183
98,035
Mitigated
78,964
39,193
Healing
30,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darwish222
Kukulkan
21,109
2,194
0
3,238
13,222
5,313
0
7,463
5,759
41,712
0
W
Horus
DosZedz
Horus
30,209
12,818
4,205
11,842
32,344
35,569
0
18,364
13,980
29
50,252
L
Chaac
Ghostly94
Chaac
22,816
3,259
0
9,100
35,124
39,803
0
16,920
18,204
0
45,315
L
Ne Zha
Gqlawless
Ne Zha
15,323
5,506
0
2,123
27,203
10,252
0
15,132
12,071
34
43,034
W
Nu Wa
Lincie
Nu Wa
31,908
7,314
0
717
18,339
6,392
0
13,713
4,626
59,155
0
W
Cthulhu
NicoRoseira
Cthulhu
23,028
1,286
1,854
8,600
27,505
24,735
0
16,832
10,673
64,471
0
L
Kukulkan
TerraAquaVen
Kukulkan
20,607
1,728
0
320
9,299
3,946
0
5,196
4,103
60,857
0
L
Zhong Kui
hashtagjakewins
Zhong Kui
34,345
3,833
0
15,522
42,122
34,808
0
20,277
21,845
80,356
0
L
Chang'e
puthey
Chang'e
10,823
1,777
6,336
5,792
26,314
9,226
0
18,549
7,765
32,608
0
W
Hachiman
snoopdoopum
Hachiman
25,354
21,481
0
0
17,773
6,955
0
9,403
8,370
0
37,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,704
Gold Earned
75,210
326
Minions Killed
285
10
Camps Cleared
9
1,340,143
Distance Traveled
1,485,012
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,640
976
59
4
0
289,183
0
W
Horus
14,590
973
39
3
0
308,835
3
L
Chaac
13,561
904
43
3
2
289,921
0
L
Ne Zha
14,175
945
46
3
3
242,706
1
W
Nu Wa
16,082
1,072
51
3
7
270,186
0
W
Cthulhu
15,524
1,035
106
7
0
335,561
0
L
Kukulkan
14,424
962
77
5
4
260,904
1
L
Zhong Kui
14,678
979
115
8
1
267,878
0
L
Chang'e
12,866
858
45
3
0
278,734
0
W
Hachiman
14,374
958
30
2
2
281,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role