Player Matchup

Sylvanus
Sylvanus
Darthpinguin201
Sylvanus
Level 87
God Stats
17W - 17L
1,590 SR
Queue Stats
291W - 264L
1,511 Elo+
Party 2
Ra
Ra
FreakishPants88
Ra
Level 124
God Stats
2W - 3L
1,475 SR
Queue Stats
96W - 84L
1,600 Elo+
Party 2
Neith
Neith
KeegyWeegy93
Neith
Level 69
God Stats
1W - 1L
1,314 SR
Queue Stats
94W - 114L
1,340 Elo+
Solo
Achilles
Achilles
Lucapoxo210
Achilles
Level 43
God Stats
25W - 15L
1,526 SR
Queue Stats
71W - 65L
1,476 Elo+
Party 2
Bakasura
Bakasura
Silversoul66334
Bakasura
Level 112
God Stats
3W - 5L
1,491 SR
Queue Stats
561W - 489L
1,537 Elo+
Party 2
Team Averages
Level 87
1,479 SR
1,493 Elo+

VS

Team Averages
Level 63
1,527 SR
1,484 Elo+
Chaac
Chaac
Johnv2000
Chaac
Level 68
God Stats
2W - 1L
1,850 SR
Queue Stats
57W - 48L
1,513 Elo+
Party 3
Heimdallr
Heimdallr
Ross3723
Heimdallr
Level 88
God Stats
3W - 9L
1,293 SR
Queue Stats
121W - 94L
1,545 Elo+
Party 3
Bastet
Bastet
Vital So Vital
Bastet
Level 58
God Stats
1W - 1L
1,519 SR
Queue Stats
8W - 16L
1,528 Elo+
Party 1
Hera
Hera
timesknightt
Hera
Level 33
God Stats
14W - 14L
1,472 SR
Queue Stats
99W - 124L
1,443 Elo+
Party 1
Athena
Athena
yung69wun
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 5 / 10
8,109
477
6,263
12,335
8,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 1 / 7
11,205
659
16,484
13,143
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 7
9,552
562
12,981
13,681
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Lucapoxo210
Achilles
15
2 / 2 / 5
9,083
534
8,584
11,418
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
16
10 / 5 / 2
10,287
605
8,519
12,752
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Johnv2000
Chaac
13
2 / 5 / 1
7,784
458
10,566
16,150
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Ross3723
Heimdallr
13
5 / 7 / 3
8,311
489
7,694
14,622
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 4 / 0
8,716
513
7,754
12,128
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 3
7,766
457
6,978
9,487
2,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
yung69wun
Athena
13
2 / 5 / 8
8,196
482
6,466
18,877
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
27
Kills
16
16
Deaths
27
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
5
10
1.2
W
10
1
7
13.5
L
Chaac
Johnv2000
Chaac
2
5
1
0.5
W
4
3
7
2.5
W
Achilles
Lucapoxo210
Achilles
2
2
5
2.25
L
Heimdallr
Ross3723
Heimdallr
5
7
3
0.93
W
Bakasura
10
5
2
2.2
L
6
4
0
1.5
L
1
6
3
0.42
L
Athena
yung69wun
Athena
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,831
Damage
39,458
63,329
Taken
71,264
35,787
Mitigated
34,872
25,340
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,263
1,969
3,631
4,195
12,335
8,679
965
4,119
8,124
22,940
3,699
W
16,484
1,284
1,662
6,722
13,143
6,044
443
4,778
8,027
78,066
0
L
Chaac
Johnv2000
Chaac
10,566
2,548
0
6,054
16,150
11,167
224
2,363
12,628
0
44,285
W
12,981
4,900
0
3,696
13,681
5,817
1,693
2,186
11,423
0
73,139
W
Achilles
Lucapoxo210
Achilles
8,584
3,357
0
3,350
11,418
10,155
779
900
9,716
0
39,572
L
Heimdallr
Ross3723
Heimdallr
7,694
3,593
0
1,439
14,622
4,951
0
3,858
9,878
0
37,198
W
Bakasura
8,519
5,490
0
2,084
12,752
5,092
1,605
1,047
11,545
0
54,684
L
7,754
2,435
0
3,490
12,128
3,721
0
4,303
7,524
0
46,294
L
6,978
2,306
723
2,928
9,487
2,843
0
4,322
4,540
41,316
0
L
Athena
yung69wun
Athena
6,466
1,680
405
5,583
18,877
12,190
0
6,864
11,630
28,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
40,773
500
Minions Killed
348
0
Camps Cleared
0
1,713,357
Distance Traveled
1,492,112
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,109
477
48
3
0
353,726
2
W
Ra
11,205
659
145
9
0
356,039
1
L
Chaac
7,784
458
81
5
0
282,247
4
W
Neith
9,552
562
111
7
0
290,870
2
W
Achilles
9,083
534
84
5
0
356,708
1
L
Heimdallr
8,311
489
56
3
0
281,587
2
W
Bakasura
10,287
605
112
7
0
356,014
0
L
Bastet
8,716
513
78
5
0
332,566
0
L
Hera
7,766
457
78
5
0
291,858
7
L
Athena
8,196
482
55
3
0
303,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role