Player Matchup

Izanami
Izanami
BunkeredWand
Izanami
Level 17
God Stats
1W - 3L
1,051 SR
Queue Stats
115W - 146L
1,327 Elo+
Party 1
Persephone
Persephone
Taborda1970
Persephone
Level 13
God Stats
23W - 21L
1,500 SR
Queue Stats
104W - 125L
1,290 Elo+
Party 1
Fenrir
Fenrir
kevinXDCR
Fenrir
Level 16
God Stats
3W - 9L
1,251 SR
Queue Stats
68W - 68L
1,276 Elo+
Party 1
Nemesis
Nemesis
mcyves1234
Nemesis
Level 9
God Stats
7W - 6L
1,307 SR
Queue Stats
17W - 25L
1,241 Elo+
Party 1
Ymir
Ymir
senador57
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,266 Elo+
Party 1
Team Averages
Level 17
1,322 SR
1,280 Elo+

VS

Team Averages
Level 22
1,456 SR
1,375 Elo+
Thanatos
Thanatos
Ammacd
Thanatos
Level 29
God Stats
14W - 18L
1,429 SR
Queue Stats
325W - 350L
1,416 Elo+
Solo
Artemis
Artemis
DEADRiNGER420
Artemis
Level 12
God Stats
3W - 1L
1,591 SR
Queue Stats
19W - 17L
1,380 Elo+
Solo
Horus
Horus
Noxy x Drift
Horus
Level 16
God Stats
7W - 7L
1,259 SR
Queue Stats
81W - 86L
1,338 Elo+
Solo
Izanami
Izanami
OnlySuccess-_-
Izanami
Level 24
God Stats
38W - 25L
1,695 SR
Queue Stats
155W - 160L
1,465 Elo+
Solo
The Morrigan
The Morrigan
sevaldez66
The Morrigan
Level 28
God Stats
45W - 64L
1,309 SR
Queue Stats
205W - 281L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BunkeredWand
Izanami
16
2 / 10 / 5
10,181
424
11,002
15,847
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Taborda1970
Persephone
16
7 / 7 / 3
11,823
493
15,286
18,132
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
kevinXDCR
Fenrir
15
2 / 0 / 8
10,896
454
6,861
18,800
11,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
mcyves1234
Nemesis
14
2 / 9 / 1
9,179
382
5,783
18,283
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
15
1 / 10 / 4
9,142
381
7,690
20,303
22,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ammacd
Thanatos
20
12 / 4 / 5
13,833
576
14,414
22,796
9,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
20
8 / 0 / 10
13,915
580
20,188
19,492
8,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 9
10,910
455
7,389
13,934
15,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 4 / 6
12,749
531
21,454
19,770
8,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
sevaldez66
The Morrigan
16
4 / 5 / 8
11,218
467
11,207
11,015
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
14
Kills
35
36
Deaths
14
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ammacd
Thanatos
12
4
5
3.63
L
Izanami
BunkeredWand
Izanami
2
10
5
0.45
W
Artemis
8
0
10
13
W
3
1
9
7.5
W
8
4
6
2.75
L
Persephone
Taborda1970
Persephone
7
7
3
1.21
L
Fenrir
kevinXDCR
Fenrir
2
0
8
6
L
Nemesis
mcyves1234
Nemesis
2
9
1
0.28
L
Ymir
1
10
4
0.3
W
The Morrigan
sevaldez66
The Morrigan
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
74,652
91,365
Taken
87,007
49,628
Mitigated
46,759
16,459
Healing
52,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ammacd
Thanatos
14,414
5,680
0
17,141
22,796
9,613
0
6,703
15,797
0
113,866
L
Izanami
BunkeredWand
Izanami
11,002
8,034
0
786
15,847
4,099
235
1,155
14,692
0
60,861
W
Artemis
20,188
11,040
0
13,678
19,492
8,420
5,125
4,005
15,367
0
110,065
W
7,389
3,339
4,328
4,580
13,934
15,948
442
3,571
10,289
0
38,321
W
21,454
15,081
732
9,372
19,770
8,062
3,288
5,158
14,356
176
96,857
L
Persephone
Taborda1970
Persephone
15,286
1,482
0
3,473
18,132
5,073
277
2,407
15,718
52,238
0
L
Fenrir
kevinXDCR
Fenrir
6,861
730
0
7,128
18,800
11,821
0
1,733
17,067
0
18,492
L
Nemesis
mcyves1234
Nemesis
5,783
2,471
0
4,675
18,283
5,924
486
830
17,453
0
59,683
L
Ymir
7,690
1,466
0
397
20,303
22,711
0
2,534
17,769
33,511
0
W
The Morrigan
sevaldez66
The Morrigan
11,207
1,642
1,275
1,820
11,015
4,716
1,543
2,658
8,052
30,740
4,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
62,625
344
Minions Killed
535
0
Camps Cleared
0
2,063,982
Distance Traveled
2,172,667
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,833
576
148
6
0
462,250
0
L
Izanami
10,181
424
98
4
0
350,947
2
W
Artemis
13,915
580
158
7
0
357,051
6
W
Horus
10,910
455
48
2
0
470,134
5
W
Izanami
12,749
531
139
6
0
463,250
6
L
Persephone
11,823
493
72
3
0
433,485
3
L
Fenrir
10,896
454
25
1
0
527,535
0
L
Nemesis
9,179
382
94
4
0
361,065
0
L
Ymir
9,142
381
55
2
0
390,950
1
W
The Morrigan
11,218
467
42
2
0
419,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role