Player Matchup

Ares
Ares
Chishibukai
Ares
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 26L
1,304 Elo+
Solo
Scylla
Scylla
NBK CRIABR
Scylla
Level 21
God Stats
3W - 5L
1,336 SR
Queue Stats
270W - 322L
1,247 Elo+
Solo
Ravana
Ravana
SEB I InSiD3
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,307 Elo+
Party 1
Skadi
Skadi
Tsukasa chan991
Skadi
Level 17
God Stats
17W - 24L
1,418 SR
Queue Stats
29W - 47L
1,329 Elo+
Party 1
Amaterasu
Amaterasu
depositor44s
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,319 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,301 Elo+

VS

Team Averages
Level 19
1,441 SR
1,371 Elo+
Morgan Le Fay
Morgan Le Fay
ArsolidGames
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,325 SR
Queue Stats
8W - 15L
1,088 Elo+
Solo
Neith
Neith
LucasLuz97
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Puanzim
Olorun
Level 29
God Stats
7W - 6L
1,382 SR
Queue Stats
73W - 91L
1,391 Elo+
Solo
Ymir
Ymir
ThePicant
Ymir
Level 26
God Stats
6W - 5L
1,496 SR
Queue Stats
65W - 57L
1,311 Elo+
Solo
Fenrir
Fenrir
Toshinore91
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
7,981
443
4,163
14,140
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
NBK CRIABR
Scylla
13
3 / 8 / 0
8,106
450
5,942
9,374
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
12
6 / 8 / 3
8,310
462
7,315
12,960
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 9 / 4
8,463
470
4,598
12,014
4,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
depositor44s
Amaterasu
11
1 / 9 / 2
7,115
395
3,466
15,265
10,420
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArsolidGames
Morgan Le Fay
14
5 / 4 / 4
9,529
529
10,359
9,891
3,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
2 / 7 / 12
8,662
481
6,296
9,467
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Puanzim
Olorun
17
9 / 0 / 12
11,109
617
10,900
9,084
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
7 / 3 / 11
10,061
559
5,949
9,009
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
18 / 0 / 10
12,125
674
14,814
9,124
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
14
Kills
41
41
Deaths
14
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArsolidGames
Morgan Le Fay
5
4
4
1.75
L
2
7
4
0.57
W
Neith
2
7
12
1.14
L
Scylla
NBK CRIABR
Scylla
3
8
0
0.38
W
Olorun
Puanzim
Olorun
9
0
12
15
L
Ravana
6
8
3
0.94
W
Ymir
7
3
11
4.17
W
Fenrir
18
0
10
23
L
2
9
4
0.44
L
Amaterasu
depositor44s
Amaterasu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
48,318
63,753
Taken
46,575
33,484
Mitigated
20,091
6,081
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArsolidGames
Morgan Le Fay
10,359
2,130
0
2,760
9,891
3,084
2,137
1,073
8,818
46,779
0
L
4,163
717
0
2,244
14,140
10,497
703
6,076
8,064
19,847
0
W
Neith
6,296
3,248
0
937
9,467
3,082
2,404
1,791
7,676
0
30,842
L
Scylla
NBK CRIABR
Scylla
5,942
1,177
0
555
9,374
2,949
504
3,851
5,523
45,569
0
W
Olorun
Puanzim
Olorun
10,900
5,638
652
7,272
9,084
3,429
1,649
3,680
5,404
69,145
0
L
Ravana
7,315
2,666
0
1,876
12,960
5,398
0
6,365
6,595
0
35,676
W
Ymir
5,949
1,034
0
966
9,009
6,364
264
1,943
7,066
36,293
0
W
Fenrir
14,814
4,585
0
3,860
9,124
4,132
0
1,618
7,506
0
80,280
L
4,598
2,196
0
30
12,014
4,220
2,160
4,675
7,339
0
41,743
L
Amaterasu
depositor44s
Amaterasu
3,466
1,365
0
1,376
15,265
10,420
0
6,241
9,024
0
22,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
51,486
285
Minions Killed
431
0
Camps Cleared
0
1,444,469
Distance Traveled
1,642,597
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,529
529
74
4
0
278,380
6
L
Ares
7,981
443
28
2
0
327,576
5
W
Neith
8,662
481
50
3
0
308,593
5
L
Scylla
8,106
450
72
4
0
246,773
3
W
Olorun
11,109
617
122
7
0
324,931
0
L
Ravana
8,310
462
55
3
0
309,677
0
W
Ymir
10,061
559
58
3
0
353,162
5
W
Fenrir
12,125
674
127
7
0
377,531
1
L
Skadi
8,463
470
93
5
0
297,574
0
L
Amaterasu
7,115
395
37
2
0
262,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role