Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeathBad
Cu Chulainn
Level 81
God Stats
5W - 1L
1,775 SR
Queue Stats
30W - 14L
1,675 Elo+
Party 1
Yemoja
Yemoja
FoxGraves
Yemoja
Level 118
God Stats
1W - 0L
1,838 SR
Queue Stats
355W - 226L
1,657 Elo+
Party 1
Apollo
Apollo
GILPES
Apollo
Level 146
God Stats
2W - 5L
1,507 SR
Queue Stats
143W - 137L
1,523 Elo+
Party 1
Janus
Janus
PCpauloPC
Janus
Level 160
God Stats
6W - 6L
1,584 SR
Queue Stats
277W - 192L
1,638 Elo+
Party 1
Team Averages
Level 103
1,641 SR
1,599 Elo+

VS

Team Averages
Level 40
1,480 SR
1,380 Elo+
Fenrir
Fenrir
Aureliio_o
Fenrir
Level 23
God Stats
14W - 24L
1,369 SR
Queue Stats
81W - 114L
1,317 Elo+
Party 2
Eset
Eset
Fe2000
Eset
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,344 Elo+
Party 3
Zhong Kui
Zhong Kui
SalgadoDe1Real
Zhong Kui
Level 56
God Stats
4W - 9L
1,191 SR
Queue Stats
83W - 115L
1,320 Elo+
Party 2
Chang'e
Chang'e
UgandanLoki
Chang'e
Level 49
God Stats
8W - 5L
1,810 SR
Queue Stats
58W - 52L
1,546 Elo+
Solo
Skadi
Skadi
xXRu4nZiNgAm3Xx
Skadi
Level 40
God Stats
4W - 4L
1,532 SR
Queue Stats
12W - 18L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 2 / 8
13,528
676
13,911
20,490
9,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
DeathBad
Cu Chulainn
17
4 / 3 / 6
12,952
648
10,713
22,973
15,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
FoxGraves
Yemoja
17
5 / 2 / 18
11,953
598
6,276
12,102
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
GILPES
Apollo
17
6 / 1 / 6
12,044
602
11,952
13,975
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
PCpauloPC
Janus
19
11 / 2 / 13
13,176
659
18,904
8,943
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aureliio_o
Fenrir
12
2 / 6 / 2
8,002
400
2,414
12,644
4,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Fe2000
Eset
13
0 / 8 / 3
7,968
398
3,880
12,758
3,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
SalgadoDe1Real
Zhong Kui
13
2 / 7 / 2
8,674
434
11,194
19,475
12,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
UgandanLoki
Chang'e
14
1 / 11 / 4
8,695
435
8,213
18,952
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 7 / 1
9,656
483
9,514
13,596
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
39
Kills
10
10
Deaths
39
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
8
8.5
L
Fenrir
Aureliio_o
Fenrir
2
6
2
0.5
W
Cu Chulainn
DeathBad
Cu Chulainn
4
3
6
2.33
L
Eset
Fe2000
Eset
0
8
3
0.19
W
Yemoja
FoxGraves
Yemoja
5
2
18
7
W
Apollo
GILPES
Apollo
6
1
6
9
W
Janus
PCpauloPC
Janus
11
2
13
8.75
L
Zhong Kui
SalgadoDe1Real
Zhong Kui
2
7
2
0.43
L
Chang'e
UgandanLoki
Chang'e
1
11
4
0.27
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,756
Damage
35,215
78,483
Taken
77,425
46,839
Mitigated
29,554
41,333
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,911
4,550
0
17,748
20,490
9,888
1,973
5,732
14,758
0
104,400
L
Fenrir
Aureliio_o
Fenrir
2,414
785
0
3,300
12,644
4,188
0
3,521
9,013
0
22,652
W
Cu Chulainn
DeathBad
Cu Chulainn
10,713
2,080
0
6,256
22,973
15,611
1,595
7,513
15,460
537
58,228
L
Eset
Fe2000
Eset
3,880
480
99
2,292
12,758
3,086
286
4,426
8,238
38,608
0
W
Yemoja
FoxGraves
Yemoja
6,276
1,824
4,275
5,248
12,102
10,491
2,019
3,959
8,143
22,935
0
W
Apollo
GILPES
Apollo
11,952
7,384
0
7,166
13,975
7,117
7,027
3,291
10,684
0
88,433
W
Janus
PCpauloPC
Janus
18,904
1,603
0
640
8,943
3,732
4,210
2,792
6,151
92,863
0
L
Zhong Kui
SalgadoDe1Real
Zhong Kui
11,194
808
0
7,278
19,475
12,725
74
6,706
12,575
50,563
0
L
Chang'e
UgandanLoki
Chang'e
8,213
409
483
4,791
18,952
5,699
0
4,556
14,244
46,900
0
L
9,514
3,685
0
405
13,596
3,856
219
5,810
7,658
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,653
Gold Earned
42,995
582
Minions Killed
362
0
Camps Cleared
0
1,884,439
Distance Traveled
1,615,896
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,528
676
135
7
0
413,309
5
L
Fenrir
8,002
400
50
3
0
330,282
1
W
Cu Chulainn
12,952
648
103
5
0
355,647
4
L
Eset
7,968
398
86
4
0
319,977
3
W
Yemoja
11,953
598
39
2
0
375,866
5
W
Apollo
12,044
602
137
7
0
345,692
5
W
Janus
13,176
659
168
8
0
393,925
2
L
Zhong Kui
8,674
434
114
6
0
319,897
1
L
Chang'e
8,695
435
73
4
0
310,111
4
L
Skadi
9,656
483
39
2
0
335,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role