Player Matchup

Sol
Sol
Gold V
GuardianWolfSoul
Sol
Gold V
Level 119
God Stats
1W - 0L
1,805 SR
Queue Stats
12W - 11L
1,655 MMR
Party 1
Mercury
Mercury
Gold IV
Hakzuu
Mercury
Gold IV
Level 143
God Stats
3W - 9L
1,225 SR
Queue Stats
231W - 236L
1,465 MMR
Solo
Apollo
Apollo
Gold IV
Toby5372
Apollo
Gold IV
Level 148
God Stats
25W - 26L
1,558 SR
Queue Stats
528W - 534L
1,463 MMR
Solo
Fafnir
Fafnir
Gold V
cracckerjack
Fafnir
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,209 MMR
Party 1
Bellona
Bellona
Gold III
itwasBilly
Bellona
Gold III
Level 126
God Stats
105W - 91L
1,661 SR
Queue Stats
306W - 305L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,550 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,520 SR
1,473 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
MistyMcqueen39
Ra
Gold V
Level 89
God Stats
0W - 1L
1,620 SR
Queue Stats
38W - 36L
1,438 MMR
Solo
Fenrir
Fenrir
Gold III
TrackRat
Fenrir
Gold III
Level 140
God Stats
2W - 9L
1,382 SR
Queue Stats
171W - 169L
1,465 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
astrutz1992
Kumbhakarna
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
ejustice74
Chiron
Bronze III
Level 109
God Stats
0W - 2L
1,596 SR
Queue Stats
6W - 11L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,807
528
3,807
5,986
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Hakzuu
Mercury
11
2 / 0 / 2
6,161
560
5,211
8,168
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Toby5372
Apollo
10
3 / 2 / 2
6,005
546
5,107
5,493
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
10
2 / 0 / 6
6,449
586
3,416
5,529
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
itwasBilly
Bellona
13
7 / 2 / 0
7,714
701
9,190
9,721
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
GilgameshTiamatAthenaSet

VS

Bans
PersephoneScyllaTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 6 / 0
5,191
472
3,186
9,629
3,732
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 0
5,908
537
4,923
5,534
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
TrackRat
Fenrir
10
2 / 3 / 1
6,307
573
4,037
9,415
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
astrutz1992
Kumbhakarna
7
1 / 2 / 0
5,058
460
2,303
6,655
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
ejustice74
Chiron
10
1 / 3 / 1
5,508
501
4,362
6,954
1,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
W
2
0
1
2.5
W
Mercury
Hakzuu
Mercury
2
0
2
3
L
0
2
0
0
W
Apollo
Toby5372
Apollo
3
2
2
2
L
Fenrir
TrackRat
Fenrir
2
3
1
0.83
L
Kumbhakarna
astrutz1992
Kumbhakarna
1
2
0
0.5
W
Fafnir
2
0
6
5
L
Chiron
ejustice74
Chiron
1
3
1
0.5
W
Bellona
itwasBilly
Bellona
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
18,811
34,897
Taken
38,187
16,012
Mitigated
13,841
12,103
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,186
768
0
1,737
9,629
3,732
0
0
9,629
0
23,854
W
3,807
1,914
0
4,484
5,986
2,015
0
4,624
1,362
31,361
0
W
Mercury
Hakzuu
Mercury
5,211
2,919
0
1,121
8,168
2,449
0
1,003
7,165
0
41,174
L
4,923
1,017
144
2,329
5,534
1,683
0
3,038
2,331
40,479
0
W
Apollo
Toby5372
Apollo
5,107
3,411
0
1,950
5,493
1,468
630
151
5,342
0
34,717
L
Fenrir
TrackRat
Fenrir
4,037
2,029
0
2,149
9,415
3,452
0
451
8,897
0
33,142
L
Kumbhakarna
astrutz1992
Kumbhakarna
2,303
500
0
1,375
6,655
3,219
0
2,017
4,636
13,640
0
W
Fafnir
3,416
1,036
0
784
5,529
3,020
0
1,448
4,081
13,698
0
L
Chiron
ejustice74
Chiron
4,362
2,168
535
3,383
6,954
1,755
85
1,439
5,471
0
31,122
W
Bellona
itwasBilly
Bellona
9,190
5,448
0
3,764
9,721
7,060
580
0
9,721
0
43,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
27,972
319
Minions Killed
269
0
Camps Cleared
0
1,048,569
Distance Traveled
1,025,596
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,191
472
52
5
0
209,184
2
W
Sol
5,807
528
40
4
0
188,497
2
W
Mercury
6,161
560
84
8
0
245,240
4
L
Ra
5,908
537
78
7
0
202,598
5
W
Apollo
6,005
546
70
6
0
191,559
1
L
Fenrir
6,307
573
68
6
0
213,918
0
L
Kumbhakarna
5,058
460
10
1
0
199,977
2
W
Fafnir
6,449
586
24
2
0
227,593
8
L
Chiron
5,508
501
61
6
0
199,919
5
W
Bellona
7,714
701
101
9
0
195,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role