Player Matchup

Odin
Odin
Don DaNephilim
Odin
Level 148
God Stats
27W - 17L
1,524 SR
Queue Stats
371W - 320L
1,544 Elo+
Party 1
Vamana
Vamana
Pred1017
Vamana
Level 18
God Stats
4W - 1L
1,647 SR
Queue Stats
58W - 29L
1,724 Elo+
Party 1
Ra
Ra
RAGN0R0KK420
Ra
Level 48
God Stats
4W - 7L
1,283 SR
Queue Stats
4W - 7L
940 Elo+
Solo
Team Averages
Level 71
1,485 SR
1,403 Elo+

VS

Team Averages
Level 58
1,622 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
BigRichard32
Morgan Le Fay
Level 79
God Stats
6W - 6L
1,508 SR
Queue Stats
364W - 319L
1,553 Elo+
Party 2
Skadi
Skadi
tkennerknecht
Skadi
Level 49
God Stats
12W - 12L
1,667 SR
Queue Stats
260W - 242L
1,567 Elo+
Party 2
Bacchus
Bacchus
whitebull0531
Bacchus
Level 45
God Stats
5W - 2L
1,690 SR
Queue Stats
381W - 539L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,108
737
7,401
8,232
9,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Pred1017
Vamana
12
5 / 1 / 8
8,207
746
9,358
9,722
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 9
7,966
724
5,938
4,239
1,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigRichard32
Morgan Le Fay
11
2 / 3 / 0
7,509
683
8,558
7,881
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
6,616
601
4,437
8,579
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
0 / 5 / 2
6,434
585
3,513
11,442
9,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
2
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigRichard32
Morgan Le Fay
2
3
0
0.67
W
4
0
9
8.5
W
Vamana
Pred1017
Vamana
5
1
8
9
W
4
1
9
8.5
L
0
5
2
0.2
L
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
16,508
22,193
Taken
27,902
16,620
Mitigated
15,052
5,822
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigRichard32
Morgan Le Fay
8,558
825
0
2,134
7,881
2,938
0
1,088
6,703
34,745
0
W
7,401
1,752
0
1,210
8,232
9,200
0
5,350
2,882
0
21,960
W
Vamana
Pred1017
Vamana
9,358
3,193
0
2,416
9,722
5,859
0
3,919
5,803
0
32,087
W
5,938
426
1,403
793
4,239
1,561
88
2,802
1,437
25,657
0
L
4,437
2,258
0
1,216
8,579
2,756
0
1,554
6,815
0
18,442
L
Bacchus
3,513
427
308
405
11,442
9,358
0
3,296
7,984
8,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
20,559
126
Minions Killed
100
0
Camps Cleared
0
597,542
Distance Traveled
538,098
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,509
683
49
4
0
172,317
4
W
Odin
8,108
737
39
4
0
200,594
0
W
Vamana
8,207
746
38
3
0
216,288
0
W
Ra
7,966
724
49
4
0
180,660
0
L
Skadi
6,616
601
37
3
0
175,507
3
L
Bacchus
6,434
585
14
1
0
190,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role