Player Matchup

Sylvanus
Sylvanus
Good12345Game
Sylvanus
Level 95
God Stats
1W - 3L
1,419 SR
Queue Stats
246W - 201L
1,555 Elo+
Party 4
Zeus
Zeus
Hatchix
Zeus
Level 110
God Stats
0W - 1L
1,898 SR
Queue Stats
6W - 8L
1,631 Elo+
Party 1
Skadi
Skadi
JmoneygtzR1
Skadi
Level 103
God Stats
3W - 2L
1,487 SR
Queue Stats
151W - 146L
1,557 Elo+
Party 4
Bellona
Bellona
QcTreepexQc
Bellona
Level 56
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SK1LL L3AD3R
Morgan Le Fay
Level 137
God Stats
2W - 2L
1,554 SR
Queue Stats
6W - 9L
1,450 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,581 Elo+

VS

Team Averages
Level 100
1,608 SR
1,558 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BlomsterEden
Heimdallr
Level 20
God Stats
11W - 1L
1,900 SR
Queue Stats
45W - 31L
1,629 Elo+
Party 3
Cthulhu
Cthulhu
ColonyOfOne
Cthulhu
Level 156
God Stats
4W - 0L
1,589 SR
Queue Stats
128W - 101L
1,627 Elo+
Party 3
Hel
Hel
Walkthrowdude
Hel
Level 119
God Stats
3W - 0L
1,475 SR
Queue Stats
29W - 30L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
udied2-me
Gilgamesh
Level 88
God Stats
33W - 27L
1,578 SR
Queue Stats
376W - 384L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Good12345Game
Sylvanus
14
0 / 9 / 3
8,709
379
9,781
22,158
13,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zeus
Hatchix
Zeus
17
8 / 6 / 1
11,266
490
15,157
14,147
5,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 2
9,811
427
6,520
11,485
3,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
QcTreepexQc
Bellona
16
0 / 5 / 2
9,832
427
10,650
18,736
15,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SK1LL L3AD3R
Morgan Le Fay
18
6 / 4 / 4
11,509
500
18,264
17,574
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 3 / 3
11,850
515
11,562
18,303
17,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
BlomsterEden
Heimdallr
16
2 / 5 / 6
10,298
448
7,707
16,302
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ColonyOfOne
Cthulhu
18
5 / 4 / 17
13,304
578
18,967
26,838
30,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
15 / 1 / 3
13,751
598
16,213
15,717
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
udied2-me
Gilgamesh
20
4 / 2 / 8
12,204
531
8,952
15,441
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
15
Kills
29
29
Deaths
15
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
3
1.5
W
Heimdallr
BlomsterEden
Heimdallr
2
5
6
1
W
Cthulhu
ColonyOfOne
Cthulhu
5
4
17
3.38
L
Sylvanus
Good12345Game
Sylvanus
0
9
3
0.17
L
Zeus
Hatchix
Zeus
8
6
1
1.42
L
1
5
2
0.4
L
Bellona
QcTreepexQc
Bellona
0
5
2
0.2
L
Morgan Le Fay
SK1LL L3AD3R
Morgan Le Fay
6
4
4
2
W
15
1
3
16.5
W
Gilgamesh
udied2-me
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,372
Damage
63,401
84,100
Taken
92,601
44,336
Mitigated
69,405
21,271
Healing
37,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,562
4,022
0
4,631
18,303
17,109
376
5,942
12,361
55
80,979
W
Heimdallr
BlomsterEden
Heimdallr
7,707
5,969
0
4,566
16,302
5,810
0
10,306
5,996
0
64,355
W
Cthulhu
ColonyOfOne
Cthulhu
18,967
1,479
219
1,090
26,838
30,012
103
12,826
14,012
49,221
0
L
Sylvanus
Good12345Game
Sylvanus
9,781
2,007
921
6,101
22,158
13,062
738
9,568
12,590
42,427
12,165
L
Zeus
Hatchix
Zeus
15,157
2,210
374
3,513
14,147
5,238
76
7,975
6,172
58,686
0
L
6,520
3,792
0
1,538
11,485
3,552
2,634
5,121
6,364
0
66,482
L
Bellona
QcTreepexQc
Bellona
10,650
5,081
219
4,718
18,736
15,601
814
3,375
15,361
0
54,349
L
Morgan Le Fay
SK1LL L3AD3R
Morgan Le Fay
18,264
2,496
0
3,887
17,574
6,883
0
9,892
7,682
83,559
0
W
16,213
333
10,912
10,832
15,717
7,542
378
7,668
8,049
119,260
0
W
Gilgamesh
udied2-me
Gilgamesh
8,952
1,748
0
4,775
15,441
8,932
1,945
6,007
9,434
4,792
80,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
61,407
531
Minions Killed
683
0
Camps Cleared
0
1,935,034
Distance Traveled
2,240,371
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,850
515
161
7
0
412,388
2
W
Heimdallr
10,298
448
116
5
0
400,189
2
W
Cthulhu
13,304
578
62
3
0
477,790
1
L
Sylvanus
8,709
379
77
3
0
347,638
3
L
Zeus
11,266
490
97
4
0
365,322
1
L
Skadi
9,811
427
127
6
0
417,281
3
L
Bellona
9,832
427
94
4
0
403,085
1
L
Morgan Le Fay
11,509
500
136
6
0
401,708
2
W
Hel
13,751
598
180
8
0
480,418
3
W
Gilgamesh
12,204
531
164
7
0
469,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role