Player Matchup

Ra
Ra
Niaxxian
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,098 Elo+
Solo
Scylla
Scylla
Toxic_BlackMan42
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,320 Elo+
Party 2
Apollo
Apollo
Wakka Wakka603
Apollo
Level 14
God Stats
31W - 44L
1,558 SR
Queue Stats
37W - 56L
1,356 Elo+
Solo
Loki
Loki
a-Yummi
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
bluntedz
Sun Wukong
Level 15
God Stats
15W - 19L
1,436 SR
Queue Stats
37W - 39L
1,330 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,294 Elo+

VS

Team Averages
Level 28
1,437 SR
1,332 Elo+
Pele
Pele
EelIio
Pele
Level 18
God Stats
42W - 38L
1,488 SR
Queue Stats
78W - 91L
1,321 Elo+
Party 1
Thanatos
Thanatos
JohnnyDizzle423
Thanatos
Level 15
God Stats
12W - 26L
1,296 SR
Queue Stats
23W - 34L
1,298 Elo+
Solo
Cabrakan
Cabrakan
JyIex
Cabrakan
Level 84
God Stats
6W - 4L
1,602 SR
Queue Stats
72W - 54L
1,507 Elo+
Party 1
Bacchus
Bacchus
puding haed
Bacchus
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 17L
1,235 Elo+
Party 1
King Arthur
King Arthur
wiimii90
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 49L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
9,012
901
10,541
13,692
5,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 13 / 4
9,337
934
9,324
18,374
7,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 7 / 2
11,152
1,115
15,785
16,196
6,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
a-Yummi
Loki
14
0 / 9 / 4
8,737
874
6,026
15,386
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
bluntedz
Sun Wukong
16
1 / 10 / 6
9,557
956
7,894
22,831
17,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

7

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EelIio
Pele
18
2 / 2 / 19
10,547
1,055
9,368
11,205
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
19
2 / 1 / 22
11,554
1,155
8,571
8,995
4,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
JyIex
Cabrakan
20
41 / 0 / 5
17,422
1,742
48,979
16,759
11,704
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
puding haed
Bacchus
16
1 / 4 / 15
9,912
991
5,749
10,069
11,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
wiimii90
King Arthur
17
1 / 2 / 20
10,491
1,049
8,956
14,794
12,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
9
Kills
47
47
Deaths
9
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Pele
EelIio
Pele
2
2
19
5.75
W
Thanatos
2
1
22
13
W
Cabrakan
JyIex
Cabrakan
41
0
5
43.5
L
0
8
6
0.38
L
2
13
4
0.31
L
6
7
2
1
L
Loki
a-Yummi
Loki
0
9
4
0.22
L
Sun Wukong
bluntedz
Sun Wukong
1
10
6
0.4
W
Bacchus
puding haed
Bacchus
1
4
15
2.13
W
King Arthur
wiimii90
King Arthur
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,570
Damage
81,623
86,479
Taken
61,822
42,095
Mitigated
44,792
3,398
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
EelIio
Pele
9,368
2,124
0
691
11,205
5,251
0
3,927
7,278
0
16,680
W
Thanatos
8,571
1,610
0
5,327
8,995
4,146
0
1,485
7,510
0
27,261
W
Cabrakan
JyIex
Cabrakan
48,979
5,124
413
6,976
16,759
11,704
0
6,259
10,500
67,336
0
L
10,541
1,845
471
1,031
13,692
5,159
0
8,977
4,715
19,034
0
L
9,324
4,039
0
604
18,374
7,090
0
12,739
5,635
19,268
0
L
15,785
9,429
0
0
16,196
6,371
0
7,343
8,853
0
55,060
L
Loki
a-Yummi
Loki
6,026
1,343
0
0
15,386
6,108
0
11,094
4,292
0
10,728
L
Sun Wukong
bluntedz
Sun Wukong
7,894
1,626
0
1,292
22,831
17,367
0
14,575
8,256
164
18,892
W
Bacchus
puding haed
Bacchus
5,749
1,462
0
0
10,069
11,676
0
4,144
5,925
13,098
0
W
King Arthur
wiimii90
King Arthur
8,956
1,861
0
3,676
14,794
12,015
0
4,050
10,744
0
31,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,795
Gold Earned
59,926
146
Minions Killed
167
4
Camps Cleared
4
863,793
Distance Traveled
1,004,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,547
1,055
11
1
1
233,229
0
W
Thanatos
11,554
1,155
49
5
1
203,527
0
W
Cabrakan
17,422
1,742
53
5
2
202,242
0
L
Ra
9,012
901
20
2
1
181,066
0
L
Scylla
9,337
934
32
3
0
159,305
1
L
Apollo
11,152
1,115
65
7
3
177,898
1
L
Loki
8,737
874
9
1
0
172,470
0
L
Sun Wukong
9,557
956
20
2
0
173,054
0
W
Bacchus
9,912
991
7
1
0
197,786
0
W
King Arthur
10,491
1,049
47
5
0
167,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role