Player Matchup

Nemesis
Nemesis
DomKNGG
Nemesis
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 1
Horus
Horus
Hi Chi Dei Tak
Horus
Level 92
God Stats
6W - 4L
1,571 SR
Queue Stats
10W - 12L
1,542 Elo+
Party 1
Ymir
Ymir
LAROSAMA
Ymir
Level 18
God Stats
1W - 0L
1,289 SR
Queue Stats
7W - 12L
1,339 Elo+
Party 1
Medusa
Medusa
Louie-GOAT
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SaLTy_JD
Artemis
Level 3
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,526 Elo+

VS

Team Averages
Level 18
1,528 SR
1,314 Elo+
Anubis
Anubis
JackB38
Anubis
Level 6
God Stats
2W - 3L
1,342 SR
Queue Stats
3W - 5L
1,084 Elo+
Solo
Kukulkan
Kukulkan
MILO-SUPER
Kukulkan
Level 23
God Stats
3W - 5L
1,447 SR
Queue Stats
46W - 44L
1,383 Elo+
Party 2
Vamana
Vamana
Quicksilver6710
Vamana
Level 15
God Stats
12W - 19L
1,642 SR
Queue Stats
433W - 495L
1,334 Elo+
Solo
Cthulhu
Cthulhu
iM iLLiTeRiT
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 167L
1,402 Elo+
Solo
Loki
Loki
juariel10
Loki
Level 30
God Stats
4W - 2L
1,710 SR
Queue Stats
97W - 101L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DomKNGG
Nemesis
19
17 / 1 / 10
11,866
625
16,110
11,905
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 0 / 16
11,058
582
8,566
14,541
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
15
4 / 1 / 14
10,248
539
9,030
13,285
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Louie-GOAT
Medusa
17
16 / 4 / 11
11,298
595
19,072
15,790
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
SaLTy_JD
Artemis
12
0 / 4 / 3
7,440
392
2,593
6,222
2,135
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JackB38
Anubis
11
0 / 12 / 0
6,943
365
3,140
11,375
4,489
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
MILO-SUPER
Kukulkan
13
2 / 9 / 2
8,879
467
10,634
13,432
4,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 7 / 0
9,576
504
9,925
15,484
9,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
iM iLLiTeRiT
Cthulhu
14
2 / 12 / 2
8,994
473
8,396
21,079
20,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
16
0 / 6 / 3
9,221
485
4,081
16,140
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
46
Kills
10
10
Deaths
46
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DomKNGG
Nemesis
17
1
10
22
W
9
0
16
17
L
Anubis
JackB38
Anubis
0
12
0
0
W
Ymir
4
1
14
11
W
Medusa
Louie-GOAT
Medusa
16
4
11
5.38
L
Kukulkan
MILO-SUPER
Kukulkan
2
9
2
0.33
L
6
7
0
0.86
W
Artemis
SaLTy_JD
Artemis
0
4
3
0.38
L
Cthulhu
iM iLLiTeRiT
Cthulhu
2
12
2
0.25
L
Loki
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,371
Damage
36,176
61,743
Taken
77,510
39,047
Mitigated
45,101
21,827
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DomKNGG
Nemesis
16,110
10,012
0
3,806
11,905
6,021
0
3,428
8,417
0
71,833
W
8,566
4,925
4,661
5,907
14,541
15,273
1,323
5,387
8,944
0
39,804
L
Anubis
JackB38
Anubis
3,140
597
0
460
11,375
4,489
435
1,728
9,647
22,528
0
W
Ymir
9,030
2,080
1,137
4,189
13,285
8,224
469
5,604
7,561
51,839
0
W
Medusa
Louie-GOAT
Medusa
19,072
9,925
525
1,444
15,790
7,394
1,826
6,522
8,878
0
71,066
L
Kukulkan
MILO-SUPER
Kukulkan
10,634
1,288
576
2,442
13,432
4,945
1,241
1,052
12,380
48,985
0
L
9,925
6,850
0
1,925
15,484
9,172
598
2,688
12,736
0
41,455
W
Artemis
SaLTy_JD
Artemis
2,593
1,352
0
158
6,222
2,135
59
449
5,773
0
14,897
L
Cthulhu
iM iLLiTeRiT
Cthulhu
8,396
467
111
1,384
21,079
20,545
0
1,749
19,300
31,414
0
L
Loki
4,081
1,048
0
6,278
16,140
5,950
0
1,813
14,327
0
65,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
43,613
386
Minions Killed
389
0
Camps Cleared
0
1,779,286
Distance Traveled
1,619,435
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,866
625
112
6
0
414,008
2
W
Horus
11,058
582
57
3
0
374,274
6
L
Anubis
6,943
365
41
2
0
258,566
0
W
Ymir
10,248
539
96
5
0
359,019
3
W
Medusa
11,298
595
95
5
0
351,767
6
L
Kukulkan
8,879
467
91
5
0
321,061
1
L
Vamana
9,576
504
79
4
0
364,332
2
W
Artemis
7,440
392
26
1
0
280,218
0
L
Cthulhu
8,994
473
44
2
0
336,684
0
L
Loki
9,221
485
134
7
0
338,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role