Player Matchup

Sun Wukong
Sun Wukong
FLACCIDHANDY
Sun Wukong
Level 28
God Stats
11W - 18L
1,499 SR
Queue Stats
162W - 206L
1,445 Elo+
Party 1
Hel
Hel
lotsofwinkies
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Cupid
Cupid
marryjewunna
Cupid
Level 45
God Stats
35W - 27L
1,628 SR
Queue Stats
169W - 211L
1,436 Elo+
Party 1
Team Averages
Level 32
1,542 SR
1,385 Elo+

VS

Team Averages
Level 41
1,554 SR
1,391 Elo+
Cthulhu
Cthulhu
Hard2k11l
Cthulhu
Level 89
God Stats
2W - 0L
1,530 SR
Queue Stats
58W - 21L
1,500 Elo+
Party 2
King Arthur
King Arthur
HeavnlyBloodlust
King Arthur
Level 28
God Stats
1W - 0L
1,633 SR
Queue Stats
5W - 5L
1,341 Elo+
Solo
Zeus
Zeus
InjectingSmite
Zeus
Level 5
God Stats
8W - 3L
1,500 SR
Queue Stats
69W - 61L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FLACCIDHANDY
Sun Wukong
12
1 / 3 / 4
8,834
589
8,629
14,372
9,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 6 / 2
8,920
595
7,108
10,090
3,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 2
9,429
629
5,197
9,083
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hard2k11l
Cthulhu
15
5 / 0 / 7
10,921
728
10,301
11,388
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
HeavnlyBloodlust
King Arthur
14
3 / 3 / 9
10,286
686
7,978
13,960
11,910
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 6
10,197
680
10,031
5,112
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FLACCIDHANDY
Sun Wukong
1
3
4
1
W
Cthulhu
Hard2k11l
Cthulhu
5
0
7
8.5
W
King Arthur
HeavnlyBloodlust
King Arthur
3
3
9
2.5
W
4
3
6
2.33
L
2
6
2
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
28,310
33,545
Taken
30,460
16,517
Mitigated
26,399
9,567
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FLACCIDHANDY
Sun Wukong
8,629
2,554
0
2,891
14,372
9,300
0
6,886
7,246
0
26,032
W
Cthulhu
Hard2k11l
Cthulhu
10,301
1,133
1,649
3,030
11,388
12,303
779
2,687
8,701
52,793
0
W
King Arthur
HeavnlyBloodlust
King Arthur
7,978
687
0
3,045
13,960
11,910
482
3,243
10,717
0
29,059
W
10,031
1,016
0
931
5,112
2,186
611
1,178
3,934
25,783
0
L
7,108
747
2,473
2,326
10,090
3,919
0
5,948
3,990
30,363
0
L
5,197
2,889
270
1,607
9,083
3,298
0
6,834
1,977
0
32,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
31,404
142
Minions Killed
153
0
Camps Cleared
0
712,253
Distance Traveled
854,729
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,834
589
33
2
0
263,517
2
W
Cthulhu
10,921
728
61
4
0
305,046
3
W
King Arthur
10,286
686
55
4
0
292,121
4
W
Zeus
10,197
680
37
2
0
257,562
2
L
Hel
8,920
595
41
3
0
243,658
0
L
Cupid
9,429
629
68
5
0
205,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role