Player Matchup

Khepri
Khepri
Big Bramo v3
Khepri
Level 143
God Stats
216W - 191L
1,601 SR
Queue Stats
355W - 333L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
FOR REDZER0
Nu Wa
Level 93
God Stats
1W - 1L
1,637 SR
Queue Stats
106W - 117L
1,465 Elo+
Party 1
Fenrir
Fenrir
Kn1ght_O_Gold6
Fenrir
Level 153
God Stats
1W - 3L
1,468 SR
Queue Stats
16W - 23L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
OrganicArmJabber
Gilgamesh
Level 140
God Stats
0W - 1L
1,716 SR
Queue Stats
19W - 25L
1,603 Elo+
Party 3
Poseidon
Poseidon
megadethA7X
Poseidon
Level 109
God Stats
3W - 1L
1,728 SR
Queue Stats
7W - 2L
1,677 Elo+
Solo
Team Averages
Level 128
1,630 SR
1,561 Elo+

VS

Team Averages
Level 109
1,606 SR
1,528 Elo+
Khepri
Khepri
ATechAddiction
Khepri
Level 123
God Stats
5W - 2L
1,682 SR
Queue Stats
14W - 6L
1,830 Elo+
Party 2
Janus
Janus
FP1303
Janus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 107L
1,465 Elo+
Solo
Chiron
Chiron
SovietStrudl
Chiron
Level 86
God Stats
24W - 28L
1,639 SR
Queue Stats
231W - 284L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
mkern96
Guan Yu
Level 109
God Stats
23W - 20L
1,592 SR
Queue Stats
269W - 319L
1,419 Elo+
Party 2
Thor
Thor
terrill10
Thor
Level 141
God Stats
13W - 8L
1,616 SR
Queue Stats
315W - 325L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 3 / 3
9,730
649
4,904
10,666
12,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 1 / 4
9,349
623
15,325
7,720
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 4 / 5
10,239
683
13,253
18,256
18,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
17
4 / 4 / 3
10,300
687
13,988
17,732
10,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
megadethA7X
Poseidon
16
3 / 2 / 2
9,542
636
15,824
11,415
4,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
9,508
634
5,170
19,941
23,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
FP1303
Janus
18
7 / 3 / 5
11,568
771
17,652
11,499
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
18
1 / 2 / 7
9,385
626
10,347
12,505
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
mkern96
Guan Yu
16
0 / 1 / 10
10,156
677
8,171
18,954
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
6 / 2 / 5
11,553
770
10,597
12,711
5,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
9
Kills
14
14
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Khepri
0
3
3
0.5
L
0
1
4
2
W
Janus
FP1303
Janus
7
3
5
3.17
L
2
4
5
1.13
L
Gilgamesh
4
4
3
1.38
W
Chiron
1
2
7
2.25
L
Poseidon
megadethA7X
Poseidon
3
2
2
2
W
Guan Yu
mkern96
Guan Yu
0
1
10
5
W
Thor
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
51,937
65,789
Taken
75,610
47,594
Mitigated
63,078
9,759
Healing
32,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,170
263
814
1,934
19,941
23,781
119
11,007
8,844
30,430
0
L
Khepri
4,904
314
0
247
10,666
12,109
0
4,005
6,455
21,880
0
L
15,325
6,573
0
3,304
7,720
2,670
699
2,995
4,665
51,846
0
W
Janus
FP1303
Janus
17,652
858
576
2,187
11,499
4,605
0
3,608
7,681
53,925
0
L
13,253
1,979
0
1,358
18,256
18,069
28
6,689
11,251
0
32,616
L
Gilgamesh
13,988
3,728
0
1,377
17,732
10,638
400
5,326
12,230
0
37,169
W
Chiron
10,347
4,337
2,203
5,371
12,505
6,110
164
5,540
6,902
0
52,863
L
Poseidon
megadethA7X
Poseidon
15,824
1,998
0
3,473
11,415
4,108
275
3,543
7,778
47,231
0
W
Guan Yu
mkern96
Guan Yu
8,171
916
8,292
10,784
18,954
22,803
0
9,580
9,254
0
26,606
W
Thor
10,597
1,241
0
0
12,711
5,779
0
6,588
5,943
0
42,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
52,170
322
Minions Killed
384
8
Camps Cleared
9
1,327,308
Distance Traveled
1,359,297
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,508
634
49
3
1
286,069
4
L
Khepri
9,730
649
26
2
0
247,457
0
L
Nu Wa
9,349
623
91
6
4
263,039
2
W
Janus
11,568
771
113
8
1
275,695
2
L
Fenrir
10,239
683
56
4
1
271,589
2
L
Gilgamesh
10,300
687
57
4
2
275,038
1
W
Chiron
9,385
626
125
8
1
242,133
2
L
Poseidon
9,542
636
92
6
1
270,185
0
W
Guan Yu
10,156
677
27
2
1
292,439
6
W
Thor
11,553
770
70
5
5
262,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role