Player Matchup

Neith
Neith
ANIELIK
Neith
Level 6
God Stats
3W - 14L
1,218 SR
Queue Stats
4W - 19L
1,148 Elo+
Solo
Da Ji
Da Ji
Sp14cySpid3r
Da Ji
Level 10
God Stats
5W - 2L
1,709 SR
Queue Stats
43W - 49L
1,321 Elo+
Party 1
Medusa
Medusa
White Robin4792
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Wizarding9670
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,284 Elo+
Solo
Hera
Hera
c o d y 1 08 04
Hera
Level 27
God Stats
15W - 11L
1,579 SR
Queue Stats
83W - 71L
1,387 Elo+
Party 1
Team Averages
Level 14
1,501 SR
1,328 Elo+

VS

Team Averages
Level 11
1,306 SR
1,251 Elo+
Medusa
Medusa
KizzleFizzle2102
Medusa
Level 14
God Stats
222W - 214L
1,263 SR
Queue Stats
251W - 250L
1,307 Elo+
Solo
Merlin
Merlin
NyesaacNewton
Merlin
Level 12
God Stats
1W - 3L
1,273 SR
Queue Stats
41W - 63L
1,199 Elo+
Solo
Rama
Rama
Starbuckar
Rama
Level 18
God Stats
5W - 7L
1,677 SR
Queue Stats
215W - 240L
1,355 Elo+
Solo
Odin
Odin
chizzylite
Odin
Level 5
God Stats
0W - 3L
1,136 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo
Artemis
Artemis
hobbitbolado_
Artemis
Level 6
God Stats
20W - 10L
1,182 SR
Queue Stats
182W - 200L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANIELIK
Neith
15
1 / 3 / 13
9,618
874
2,747
7,564
3,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 9
9,850
895
5,192
8,332
3,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
18 / 2 / 15
14,316
1,301
20,951
12,326
5,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
20
11 / 1 / 23
13,198
1,200
19,542
15,279
10,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
13 / 0 / 17
13,258
1,205
24,406
9,556
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 14 / 1
11,331
1,030
15,118
20,320
8,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 12 / 6
10,145
922
12,093
17,158
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 5
9,946
904
6,101
17,103
6,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 4 / 1
8,534
776
2,646
8,084
4,071
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
15
1 / 8 / 4
9,358
851
9,792
15,880
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
44
Kills
9
9
Deaths
44
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
ANIELIK
Neith
1
3
13
2.5
L
6
14
1
0.46
L
1
12
6
0.33
W
1
3
9
1.83
L
1
6
5
0.58
W
18
2
15
12.75
W
Bellona
11
1
23
22.5
W
13
0
17
21.5
L
0
4
1
0.13
L
Artemis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,838
Damage
45,750
53,057
Taken
78,545
27,179
Mitigated
30,711
5,132
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ANIELIK
Neith
2,747
498
0
320
7,564
3,083
0
1,418
6,146
0
6,194
L
15,118
10,704
0
1,848
20,320
8,392
0
3,638
16,682
0
33,576
L
12,093
1,086
0
0
17,158
6,543
0
5,909
11,249
30,774
0
W
5,192
1,025
0
48
8,332
3,591
0
2,534
5,798
0
11,478
L
6,101
5,934
0
1,176
17,103
6,063
0
5,931
11,172
0
26,252
W
20,951
13,638
565
876
12,326
5,498
0
1,519
10,807
0
40,024
W
Bellona
19,542
4,632
0
1,169
15,279
10,866
0
4,166
11,113
0
31,016
W
24,406
5,237
0
2,154
9,556
4,141
0
2,456
7,100
56,236
0
L
2,646
1,054
0
126
8,084
4,071
0
2,770
5,314
0
6,679
L
Artemis
9,792
6,962
0
693
15,880
5,642
0
6,158
9,722
0
24,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
49,314
198
Minions Killed
133
7
Camps Cleared
1
920,637
Distance Traveled
701,165
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,618
874
11
1
1
117,846
0
L
Medusa
11,331
1,030
34
3
0
145,953
0
L
Merlin
10,145
922
28
3
0
154,354
1
W
Da Ji
9,850
895
13
1
1
182,011
0
L
Rama
9,946
904
45
4
0
146,844
0
W
Medusa
14,316
1,301
64
6
1
177,135
0
W
Bellona
13,198
1,200
34
3
1
224,002
0
W
Hera
13,258
1,205
76
7
3
219,643
0
L
Odin
8,534
776
9
1
0
90,715
1
L
Artemis
9,358
851
17
2
1
163,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role