Player Matchup

Hel
Hel
CHARLES333
Hel
Level 106
God Stats
13W - 26L
1,288 SR
Queue Stats
269W - 305L
1,391 Elo+
Party 1
Arachne
Arachne
Hipsterix
Arachne
Level 120
God Stats
7W - 8L
1,502 SR
Queue Stats
190W - 228L
1,365 Elo+
Party 1
Cerberus
Cerberus
PazzlePopperz
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,343 Elo+
Party 2
Hachiman
Hachiman
jagerbombbastic2
Hachiman
Level 69
God Stats
8W - 7L
1,689 SR
Queue Stats
206W - 210L
1,419 Elo+
Solo
Hercules
Hercules
von_johnsons
Hercules
Level 65
God Stats
2W - 10L
1,294 SR
Queue Stats
83W - 112L
1,371 Elo+
Party 2
Team Averages
Level 97
1,455 SR
1,378 Elo+

VS

Team Averages
Level 88
1,666 SR
1,430 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KonjikiN0Yami
Bellona
Level 116
God Stats
30W - 17L
1,763 SR
Queue Stats
357W - 307L
1,482 Elo+
Party 3
Yemoja
Yemoja
RedM0nkeyK1ng
Yemoja
Level 62
God Stats
3W - 1L
1,745 SR
Queue Stats
33W - 48L
1,434 Elo+
Party 3
Neith
Neith
StewedGecko1645
Neith
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 54L
1,445 Elo+
Solo
Janus
Janus
surfaseArc
Janus
Level 88
God Stats
3W - 0L
1,821 SR
Queue Stats
14W - 23L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,974
561
9,066
11,033
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Hipsterix
Arachne
14
9 / 4 / 3
9,189
574
9,317
14,627
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PazzlePopperz
Cerberus
13
0 / 7 / 2
7,747
484
6,518
16,417
11,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
6 / 3 / 2
8,309
519
7,590
11,911
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
von_johnsons
Hercules
8
0 / 8 / 4
5,839
365
3,957
11,931
4,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 4 / 3
9,076
567
10,688
10,899
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
6 / 1 / 6
10,118
632
11,908
12,679
10,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 8
7,974
498
3,272
9,587
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 3
7,971
498
10,472
10,460
3,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
1 / 3 / 1
8,764
548
7,620
9,329
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
16
Kills
22
23
Deaths
16
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
3
2.38
L
1
1
4
3
L
Arachne
Hipsterix
Arachne
9
4
3
2.63
W
Bellona
6
1
6
9
L
Cerberus
PazzlePopperz
Cerberus
0
7
2
0.14
W
1
5
8
1
W
6
3
3
2.5
L
6
3
2
2.33
W
Janus
1
3
1
0.5
L
Hercules
von_johnsons
Hercules
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
43,960
65,919
Taken
52,954
29,886
Mitigated
28,305
23,286
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,688
4,674
0
2,918
10,899
3,579
0
3,197
7,702
0
50,798
L
9,066
719
1,090
7,359
11,033
4,240
604
5,588
5,445
69,134
0
L
Arachne
Hipsterix
Arachne
9,317
5,347
0
3,212
14,627
5,827
692
2,270
12,357
0
37,473
W
Bellona
11,908
4,844
0
6,272
12,679
10,617
96
5,125
7,554
5,274
58,586
L
Cerberus
PazzlePopperz
Cerberus
6,518
679
0
5,666
16,417
11,485
0
880
15,537
50,829
0
W
3,272
724
1,316
683
9,587
7,492
0
1,655
7,932
18,781
0
W
10,472
5,251
0
3,193
10,460
3,460
121
28
10,432
0
52,138
L
7,590
3,406
0
4,467
11,911
3,602
972
1,270
10,641
0
48,394
W
Janus
7,620
451
0
2,591
9,329
3,157
0
5,579
3,750
72,380
0
L
Hercules
von_johnsons
Hercules
3,957
1,096
277
1,215
11,931
4,732
147
2,191
9,740
0
18,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
43,903
443
Minions Killed
508
0
Camps Cleared
0
1,443,738
Distance Traveled
1,515,136
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,076
567
87
5
0
307,660
1
L
Hel
8,974
561
131
8
0
301,800
2
L
Arachne
9,189
574
68
4
0
335,968
2
W
Bellona
10,118
632
144
9
0
362,627
3
L
Cerberus
7,747
484
138
9
0
250,207
6
W
Yemoja
7,974
498
26
2
0
265,340
4
W
Neith
7,971
498
102
6
0
283,406
1
L
Hachiman
8,309
519
84
5
0
263,051
6
W
Janus
8,764
548
149
9
0
296,103
2
L
Hercules
5,839
365
22
1
0
292,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role