Player Matchup

Da Ji
Da Ji
Arukubarr
Da Ji
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 116L
1,328 Elo+
Party 1
Hachiman
Hachiman
OEIJ
Hachiman
Level 18
God Stats
8W - 7L
1,460 SR
Queue Stats
14W - 10L
1,368 Elo+
Party 1
Loki
Loki
WhySoBadxd
Loki
Level 14
God Stats
2W - 2L
1,672 SR
Queue Stats
9W - 11L
1,361 Elo+
Solo
Artio
Artio
dychotomia
Artio
Level 7
God Stats
2W - 3L
1,365 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Zeus
Zeus
huruburu
Zeus
Level 6
God Stats
3W - 5L
1,682 SR
Queue Stats
92W - 85L
1,527 Elo+
Party 2
Team Averages
Level 17
1,536 SR
1,417 Elo+

VS

Team Averages
Level 22
1,536 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
Habybi
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,229 SR
Queue Stats
93W - 91L
1,388 Elo+
Party 3
Arachne
Arachne
PhantomCry
Arachne
Level 27
God Stats
6W - 2L
1,731 SR
Queue Stats
195W - 212L
1,390 Elo+
Solo
Artemis
Artemis
PrlnzValium
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,808 Elo+
Solo
Ymir
Ymir
sufy205
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 80L
1,382 Elo+
Party 3
Gilgamesh
Gilgamesh
vlonejonas
Gilgamesh
Level 28
God Stats
11W - 4L
1,720 SR
Queue Stats
71W - 64L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arukubarr
Da Ji
15
3 / 9 / 2
9,672
461
5,731
15,823
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
OEIJ
Hachiman
13
0 / 6 / 4
8,080
385
3,548
11,859
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 8 / 1
11,105
529
9,875
14,332
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
2 / 4 / 3
9,337
445
2,505
16,972
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
14
1 / 8 / 4
8,872
422
12,183
12,027
4,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Habybi
Morgan Le Fay
16
3 / 3 / 7
10,630
506
9,023
14,593
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PhantomCry
Arachne
17
11 / 3 / 4
11,679
556
11,539
14,239
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
PrlnzValium
Artemis
20
14 / 1 / 2
12,630
601
20,856
15,359
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
sufy205
Ymir
16
0 / 2 / 8
11,542
550
4,519
13,974
16,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
vlonejonas
Gilgamesh
20
7 / 0 / 3
12,738
607
9,574
12,062
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
8
Kills
35
35
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arukubarr
Da Ji
3
9
2
0.44
W
Morgan Le Fay
Habybi
Morgan Le Fay
3
3
7
2.17
L
Hachiman
OEIJ
Hachiman
0
6
4
0.33
W
Arachne
PhantomCry
Arachne
11
3
4
4.33
W
Artemis
PrlnzValium
Artemis
14
1
2
15
L
2
8
1
0.31
L
Artio
2
4
3
0.88
L
Zeus
1
8
4
0.38
W
Ymir
sufy205
Ymir
0
2
8
2
W
Gilgamesh
vlonejonas
Gilgamesh
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
55,511
71,013
Taken
70,227
31,516
Mitigated
42,483
9,765
Healing
32,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arukubarr
Da Ji
5,731
2,142
0
0
15,823
6,084
0
2,363
13,460
0
61,897
W
Morgan Le Fay
Habybi
Morgan Le Fay
9,023
773
0
6,946
14,593
6,291
270
7,915
6,678
56,469
0
L
Hachiman
OEIJ
Hachiman
3,548
2,181
0
2,077
11,859
3,360
0
2,522
9,337
0
30,565
W
Arachne
PhantomCry
Arachne
11,539
7,844
0
5,108
14,239
7,339
29
3,904
10,335
0
64,065
W
Artemis
PrlnzValium
Artemis
20,856
13,281
0
11,609
15,359
6,878
5,708
2,531
12,828
0
101,582
L
9,875
2,191
0
853
14,332
5,276
346
894
13,438
0
74,590
L
Artio
2,505
223
34
3,889
16,972
12,459
462
2,489
14,483
16,101
0
L
Zeus
12,183
847
0
2,912
12,027
4,337
662
5,274
6,753
52,622
0
W
Ymir
sufy205
Ymir
4,519
1,275
0
1,807
13,974
16,588
159
3,893
10,081
33,643
0
W
Gilgamesh
vlonejonas
Gilgamesh
9,574
2,335
0
7,408
12,062
5,387
2,927
3,306
8,756
0
69,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
59,219
426
Minions Killed
525
0
Camps Cleared
0
1,764,278
Distance Traveled
1,870,695
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,672
461
114
5
0
350,762
0
W
Morgan Le Fay
10,630
506
80
4
0
332,252
1
L
Hachiman
8,080
385
65
3
0
325,722
0
W
Arachne
11,679
556
101
5
0
414,594
0
W
Artemis
12,630
601
135
6
0
326,551
6
L
Loki
11,105
529
145
7
0
402,641
1
L
Artio
9,337
445
24
1
0
364,304
0
L
Zeus
8,872
422
78
4
0
320,849
2
W
Ymir
11,542
550
72
3
0
387,476
0
W
Gilgamesh
12,738
607
137
7
0
409,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role