Player Matchup

Ra
Ra
Albertocf
Ra
Level 126
God Stats
4W - 5L
1,030 SR
Queue Stats
535W - 528L
1,505 Elo+
Party 2
Bacchus
Bacchus
jGULE
Bacchus
Level 25
God Stats
23W - 21L
1,591 SR
Queue Stats
71W - 79L
1,394 Elo+
Solo
Anhur
Anhur
spectrobs22
Anhur
Level 109
God Stats
11W - 5L
1,633 SR
Queue Stats
467W - 454L
1,552 Elo+
Party 2
Team Averages
Level 87
1,418 SR
1,484 Elo+

VS

Team Averages
Level 10
1,433 SR
1,175 Elo+
Merlin
Merlin
KadirAkmese
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,176 Elo+
Party 1
Cu Chulainn
Cu Chulainn
antunia
Cu Chulainn
Level 14
God Stats
0W - 3L
1,299 SR
Queue Stats
4W - 18L
1,174 Elo+
Party 1
Yemoja
Yemoja
sveap03
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
8,115
812
8,397
4,390
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jGULE
Bacchus
12
8 / 2 / 6
8,910
891
8,280
8,906
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 0 / 10
8,183
818
7,724
8,224
3,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 7 / 1
5,986
599
3,881
7,608
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
antunia
Cu Chulainn
9
1 / 4 / 1
6,175
618
5,284
10,061
6,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
sveap03
Yemoja
9
1 / 5 / 1
6,134
613
3,173
9,614
4,213
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Merlin
0
7
1
0.07
L
Cu Chulainn
antunia
Cu Chulainn
1
4
1
0.38
W
Bacchus
jGULE
Bacchus
8
2
6
5.5
W
4
0
10
9
L
Yemoja
sveap03
Yemoja
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
12,338
21,520
Taken
27,283
14,166
Mitigated
13,409
7,508
Healing
996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,397
613
2,632
2,441
4,390
1,938
744
2,136
2,254
42,028
0
L
Merlin
3,881
283
0
0
7,608
2,568
0
4,609
2,905
22,485
0
L
Cu Chulainn
antunia
Cu Chulainn
5,284
879
0
0
10,061
6,628
0
5,176
4,681
4,889
8,846
W
Bacchus
jGULE
Bacchus
8,280
909
0
2,185
8,906
9,063
0
3,408
5,498
10,403
0
W
7,724
2,943
0
250
8,224
3,165
347
2,799
5,425
0
26,780
L
Yemoja
sveap03
Yemoja
3,173
941
656
340
9,614
4,213
0
6,268
3,020
11,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
18,295
136
Minions Killed
81
0
Camps Cleared
0
575,550
Distance Traveled
425,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,115
812
89
9
0
187,630
0
L
Merlin
5,986
599
45
5
0
126,055
0
L
Cu Chulainn
6,175
618
22
2
0
172,418
0
W
Bacchus
8,910
891
8
1
0
189,338
2
W
Anhur
8,183
818
39
4
0
198,582
0
L
Yemoja
6,134
613
14
1
0
127,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role