Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kileroide93
Cerberus
Level 68
God Stats
7W - 15L
1,500 SR
Queue Stats
462W - 524L
1,448 Elo+
Solo
Tiamat
Tiamat
Samurai_doido-
Tiamat
Level 84
God Stats
38W - 23L
1,542 SR
Queue Stats
209W - 210L
1,396 Elo+
Solo
Freya
Freya
goldenninja7777
Freya
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,424 Elo+
Solo
Nemesis
Nemesis
restrepo10rush
Nemesis
Level 53
God Stats
10W - 13L
1,467 SR
Queue Stats
48W - 64L
1,402 Elo+
Solo
Team Averages
Level 82
1,502 SR
1,434 Elo+

VS

Team Averages
Level 91
1,449 SR
1,366 Elo+
Vamana
Vamana
BadgerDad777
Vamana
Level 107
God Stats
57W - 69L
1,269 SR
Queue Stats
376W - 463L
1,359 Elo+
Party 1
Terra
Terra
Danyso060
Terra
Level 89
God Stats
2W - 1L
1,613 SR
Queue Stats
83W - 71L
1,404 Elo+
Solo
Apollo
Apollo
Snarffle
Apollo
Level 100
God Stats
11W - 12L
1,461 SR
Queue Stats
49W - 54L
1,428 Elo+
Solo
Janus
Janus
SortingPlum518
Janus
Level 68
God Stats
0W - 4L
1,326 SR
Queue Stats
190W - 253L
1,330 Elo+
Party 1
Bakasura
Bakasura
killerbunn3y
Bakasura
Level 90
God Stats
3W - 4L
1,575 SR
Queue Stats
308W - 412L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 3
9,749
609
11,089
8,706
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kileroide93
Cerberus
11
1 / 3 / 1
7,585
474
4,490
18,750
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 0 / 4
9,768
611
4,873
7,189
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 2 / 1
7,556
472
10,176
9,990
3,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 0 / 4
9,589
599
11,618
10,334
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 4 / 0
6,638
415
4,719
11,691
8,014
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Danyso060
Terra
12
0 / 1 / 5
7,691
481
5,927
12,648
6,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Snarffle
Apollo
13
3 / 3 / 2
7,299
456
10,174
10,334
3,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 0
7,819
489
4,015
6,669
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
killerbunn3y
Bakasura
11
2 / 7 / 1
7,104
444
6,647
18,457
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
20
Kills
6
6
Deaths
20
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
3
5.5
L
Vamana
1
4
0
0.25
L
Terra
Danyso060
Terra
0
1
5
2.5
W
Cerberus
Kileroide93
Cerberus
1
3
1
0.5
W
3
0
4
5
L
Apollo
Snarffle
Apollo
3
3
2
1.33
L
0
5
0
0
W
2
2
1
1.25
L
Bakasura
killerbunn3y
Bakasura
2
7
1
0.36
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
31,482
54,969
Taken
59,799
27,808
Mitigated
26,116
23,952
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,089
1,750
0
2,172
8,706
3,781
2,331
79
8,532
65,930
0
L
Vamana
4,719
2,909
0
1,997
11,691
8,014
0
5,938
5,413
485
27,935
L
Terra
Danyso060
Terra
5,927
1,268
432
2,648
12,648
6,930
0
8,255
4,373
22,776
0
W
Cerberus
Kileroide93
Cerberus
4,490
407
0
7,491
18,750
11,269
489
1,686
16,989
44,597
0
W
4,873
386
219
4,258
7,189
4,465
229
3,658
3,531
62,813
0
L
Apollo
Snarffle
Apollo
10,174
5,959
222
3,066
10,334
3,121
0
5,773
4,561
0
47,858
L
4,015
239
0
543
6,669
1,995
0
2,913
3,490
60,395
0
W
10,176
4,907
417
5,616
9,990
3,893
253
3,759
6,147
39,230
0
L
Bakasura
killerbunn3y
Bakasura
6,647
5,589
0
3,174
18,457
6,056
0
6,833
11,334
0
24,746
W
11,618
6,424
526
3,253
10,334
4,400
232
873
9,075
0
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
36,551
553
Minions Killed
341
0
Camps Cleared
0
1,414,367
Distance Traveled
1,350,833
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,749
609
145
9
0
237,138
1
L
Vamana
6,638
415
41
3
0
261,146
0
L
Terra
7,691
481
34
2
0
283,788
3
W
Cerberus
7,585
474
126
8
0
280,358
2
W
Tiamat
9,768
611
149
9
0
295,805
3
L
Apollo
7,299
456
71
4
0
258,863
4
L
Janus
7,819
489
139
9
0
253,153
0
W
Freya
7,556
472
66
4
0
234,299
5
L
Bakasura
7,104
444
56
4
0
293,883
0
W
Nemesis
9,589
599
67
4
0
366,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role