Player Matchup

Merlin
Merlin
DrDaveyT
Merlin
Level 5
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 10L
839 Elo+
Party 1
King Arthur
King Arthur
Ga1acticHybrid
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
998 Elo+
Party 1
Xbalanque
Xbalanque
jackieboom125
Xbalanque
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
861 Elo+
Party 1
Thor
Thor
jcet14570
Thor
Level 8
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 23L
830 Elo+
Party 1
Yemoja
Yemoja
xLilQx
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 34L
1,168 Elo+
Party 1
Team Averages
Level 9
1,392 SR
939 Elo+

VS

Team Averages
Level 28
1,463 SR
1,192 Elo+
Fenrir
Fenrir
CBR_600_F2_MOD94
Fenrir
Level 14
God Stats
10W - 11L
1,375 SR
Queue Stats
86W - 118L
1,185 Elo+
Solo
Artemis
Artemis
CandleShoe
Artemis
Level 21
God Stats
10W - 4L
1,486 SR
Queue Stats
11W - 8L
1,310 Elo+
Solo
Chaac
Chaac
Fiuhondadansflo
Chaac
Level 74
God Stats
1W - 2L
1,473 SR
Queue Stats
57W - 47L
1,449 Elo+
Party 2
Bellona
Bellona
LordNeptune43
Bellona
Level 26
God Stats
1W - 1L
1,479 SR
Queue Stats
2W - 8L
916 Elo+
Solo
Neith
Neith
Whyoumad36
Neith
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrDaveyT
Merlin
13
0 / 9 / 0
7,688
405
2,892
10,035
3,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ga1acticHybrid
King Arthur
12
2 / 11 / 1
7,715
406
5,411
30,329
17,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
jackieboom125
Xbalanque
11
4 / 7 / 0
7,499
395
6,276
12,237
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
2 / 13 / 2
7,725
407
3,826
16,092
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
xLilQx
Yemoja
12
0 / 5 / 5
8,764
461
9,077
14,802
10,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,156
482
9,376
13,615
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Artemis
CandleShoe
Artemis
18
16 / 2 / 2
12,207
642
26,439
8,669
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 6
9,562
503
6,625
11,272
8,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
18
17 / 1 / 1
11,929
628
19,267
12,254
7,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
14
5 / 1 / 6
10,305
542
5,977
6,602
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
45
45
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Artemis
CandleShoe
Artemis
16
2
2
8.5
L
Merlin
DrDaveyT
Merlin
0
9
0
0
W
4
1
6
7
L
King Arthur
Ga1acticHybrid
King Arthur
2
11
1
0.23
W
Bellona
17
1
1
17.5
W
Neith
5
1
6
8
L
Xbalanque
jackieboom125
Xbalanque
4
7
0
0.57
L
Thor
2
13
2
0.23
L
Yemoja
xLilQx
Yemoja
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
67,684
83,495
Taken
52,412
43,845
Mitigated
28,762
7,196
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,376
2,060
0
2,994
13,615
6,228
1,109
2,428
11,187
0
36,468
W
Artemis
CandleShoe
Artemis
26,439
14,111
0
0
8,669
3,565
5,386
501
8,168
0
81,170
L
Merlin
DrDaveyT
Merlin
2,892
980
0
365
10,035
3,280
257
0
10,035
24,048
0
W
6,625
430
0
5,220
11,272
8,859
833
3,807
7,465
0
54,637
L
King Arthur
Ga1acticHybrid
King Arthur
5,411
1,361
0
3,715
30,329
17,219
104
0
30,329
39
30,741
W
Bellona
19,267
9,739
0
3,013
12,254
7,743
1,102
3,092
9,162
0
62,615
W
Neith
5,977
2,233
653
1,314
6,602
2,367
925
2,160
4,442
0
29,251
L
Xbalanque
jackieboom125
Xbalanque
6,276
3,353
0
266
12,237
4,985
0
0
12,237
0
25,158
L
Thor
3,826
996
0
385
16,092
7,397
961
0
16,092
0
24,071
L
Yemoja
xLilQx
Yemoja
9,077
2,628
1,043
1,422
14,802
10,964
0
0
14,802
39,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
53,159
247
Minions Killed
418
0
Camps Cleared
0
1,463,892
Distance Traveled
1,726,812
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,156
482
55
3
0
377,903
0
W
Artemis
12,207
642
127
7
0
341,531
5
L
Merlin
7,688
405
43
2
0
209,325
0
W
Chaac
9,562
503
81
4
0
366,195
3
L
King Arthur
7,715
406
37
2
0
354,157
0
W
Bellona
11,929
628
102
5
0
353,276
0
W
Neith
10,305
542
53
3
0
287,907
4
L
Xbalanque
7,499
395
51
3
0
312,765
1
L
Thor
7,725
407
50
3
0
276,652
4
L
Yemoja
8,764
461
66
3
0
310,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role