Player Matchup

Skadi
Skadi
Frxsty-Yuri
Skadi
Level 19
God Stats
31W - 24L
1,612 SR
Queue Stats
114W - 101L
1,437 Elo+
Solo
Yemoja
Yemoja
Jwhittdoe
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,483 Elo+
Solo
Nemesis
Nemesis
SheLuvPain9381
Nemesis
Level 5
God Stats
1W - 3L
1,237 SR
Queue Stats
8W - 8L
1,331 Elo+
Solo
Bakasura
Bakasura
Theo678
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThunderingJ
Cthulhu
Level 6
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 3L
1,219 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,394 Elo+

VS

Team Averages
Level 24
1,432 SR
1,455 Elo+
Mercury
Mercury
AdequatelyLifted
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,447 Elo+
Party 1
Bellona
Bellona
HiiiPower101
Bellona
Level 17
God Stats
1W - 2L
1,083 SR
Queue Stats
60W - 54L
1,444 Elo+
Solo
Jing Wei
Jing Wei
VileReaperLord
Jing Wei
Level 26
God Stats
21W - 17L
1,577 SR
Queue Stats
26W - 22L
1,466 Elo+
Solo
Vulcan
Vulcan
Vnpierce
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,469 Elo+
Solo
Sylvanus
Sylvanus
youfunny1
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 89L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,245
604
5,404
7,349
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Jwhittdoe
Yemoja
11
2 / 1 / 1
6,257
521
4,002
5,066
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 2 / 2
7,740
645
7,663
7,002
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Theo678
Bakasura
5
0 / 12 / 0
5,312
443
2,365
10,357
2,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ThunderingJ
Cthulhu
4
0 / 4 / 1
4,569
381
1,749
5,145
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,684
557
4,520
7,375
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HiiiPower101
Bellona
11
1 / 3 / 1
6,515
543
4,224
8,326
5,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
12
10 / 1 / 3
8,265
689
6,879
4,992
1,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Vnpierce
Vulcan
10
2 / 6 / 2
6,375
531
4,020
8,242
2,444
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
youfunny1
Sylvanus
11
4 / 0 / 6
7,284
607
3,861
6,613
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
13
Kills
20
20
Deaths
13
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
4
1
1
4.5
W
Bellona
HiiiPower101
Bellona
1
3
1
0.5
L
Yemoja
Jwhittdoe
Yemoja
2
1
1
2.5
L
7
2
2
4
L
Bakasura
Theo678
Bakasura
0
12
0
0
L
Cthulhu
ThunderingJ
Cthulhu
0
4
1
0.13
W
Jing Wei
10
1
3
11.5
W
Vulcan
Vnpierce
Vulcan
2
6
2
0.5
W
Sylvanus
youfunny1
Sylvanus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
23,504
34,919
Taken
35,548
11,149
Mitigated
14,663
6,867
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,520
2,212
0
2,685
7,375
2,011
0
759
6,556
0
33,204
L
5,404
2,555
0
3,125
7,349
2,240
320
721
6,628
0
32,663
W
Bellona
HiiiPower101
Bellona
4,224
1,161
0
1,848
8,326
5,635
0
695
7,631
0
26,053
L
Yemoja
Jwhittdoe
Yemoja
4,002
463
182
1,908
5,066
1,743
152
1,041
4,025
25,861
0
L
7,663
4,613
0
998
7,002
2,575
1,060
1,451
5,551
0
38,568
L
Bakasura
Theo678
Bakasura
2,365
2,060
0
178
10,357
2,218
0
2,212
8,145
0
6,512
L
Cthulhu
ThunderingJ
Cthulhu
1,749
466
0
476
5,145
2,373
0
1,884
3,261
8,913
0
W
Jing Wei
6,879
4,636
0
0
4,992
1,311
3,099
856
3,976
0
32,355
W
Vulcan
Vnpierce
Vulcan
4,020
1,341
0
1,970
8,242
2,444
956
2,767
5,235
26,687
0
W
Sylvanus
youfunny1
Sylvanus
3,861
2,005
340
2,492
6,613
3,262
897
374
6,094
24,555
6,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
35,123
214
Minions Killed
278
0
Camps Cleared
0
1,027,843
Distance Traveled
1,141,309
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,684
557
68
6
0
300,583
0
L
Skadi
7,245
604
64
5
0
221,506
3
W
Bellona
6,515
543
48
4
0
212,088
4
L
Yemoja
6,257
521
43
4
0
204,512
1
L
Nemesis
7,740
645
83
7
0
257,920
2
L
Bakasura
5,312
443
11
1
0
196,945
3
L
Cthulhu
4,569
381
13
1
0
146,960
0
W
Jing Wei
8,265
689
64
5
0
225,938
3
W
Vulcan
6,375
531
38
3
0
188,297
1
W
Sylvanus
7,284
607
60
5
0
214,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role