Player Matchup

Merlin
Merlin
GorillaBroXx
Merlin
Level 44
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 3
Artemis
Artemis
ThePainGwin115
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
joseph1233223
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,099 Elo+
Party 4
Eset
Eset
samjs12
Eset
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Olorun
Olorun
samuel101
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,083 Elo+
Party 4
Team Averages
Level 12
1,496 SR
1,373 Elo+

VS

Team Averages
Level 14
1,385 SR
1,209 Elo+
Scylla
Scylla
BabyBearWraith
Scylla
Level 14
God Stats
9W - 8L
1,438 SR
Queue Stats
21W - 31L
1,245 Elo+
Party 2
King Arthur
King Arthur
My Lag
King Arthur
Level 18
God Stats
6W - 5L
1,499 SR
Queue Stats
10W - 12L
1,035 Elo+
Party 1
Cthulhu
Cthulhu
TheLastMelon52
Cthulhu
Level 7
God Stats
11W - 10L
1,542 SR
Queue Stats
15W - 15L
1,153 Elo+
Party 1
Danzaburou
Danzaburou
grubbyballs
Danzaburou
Level 15
God Stats
8W - 10L
1,252 SR
Queue Stats
28W - 41L
1,259 Elo+
Party 2
Ratatoskr
Ratatoskr
inosensia
Ratatoskr
Level 18
God Stats
1W - 1L
1,192 SR
Queue Stats
11W - 14L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 4 / 2
10,545
959
16,949
15,510
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 2
10,266
933
10,165
11,840
4,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 9 / 2
9,450
859
7,251
13,803
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
samjs12
Eset
14
0 / 14 / 1
8,687
790
2,201
16,917
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
samuel101
Olorun
14
1 / 4 / 1
8,851
805
1,511
5,117
1,809
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
10,803
982
7,782
8,460
3,044
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
My Lag
King Arthur
18
9 / 1 / 14
11,894
1,081
13,702
14,856
11,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 2 / 16
10,576
961
8,969
12,460
8,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
grubbyballs
Danzaburou
18
6 / 0 / 19
11,347
1,032
18,391
7,039
3,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
inosensia
Ratatoskr
17
8 / 2 / 8
11,348
1,032
10,296
8,939
3,599
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
7
Kills
32
32
Deaths
7
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
Merlin
3
4
2
1
W
King Arthur
My Lag
King Arthur
9
1
14
16
W
3
2
16
5.5
L
2
1
2
3
W
Danzaburou
grubbyballs
Danzaburou
6
0
19
15.5
W
Ratatoskr
inosensia
Ratatoskr
8
2
8
6
L
1
9
2
0.22
L
Eset
samjs12
Eset
0
14
1
0.04
L
Olorun
samuel101
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,077
Damage
59,140
63,187
Taken
51,754
21,508
Mitigated
28,859
2,709
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,782
3,728
0
294
8,460
3,044
0
5,810
2,406
19,696
0
L
Merlin
16,949
1,835
135
1,307
15,510
5,467
0
3,313
12,197
35,975
0
W
King Arthur
My Lag
King Arthur
13,702
2,540
0
4,974
14,856
11,064
0
6,559
8,029
0
30,438
W
8,969
1,360
489
1,304
12,460
8,128
0
6,332
5,892
34,578
0
L
10,165
5,392
0
0
11,840
4,416
0
2,617
9,223
0
16,995
W
Danzaburou
grubbyballs
Danzaburou
18,391
9,846
840
2,831
7,039
3,024
0
3,694
3,223
0
31,443
W
Ratatoskr
inosensia
Ratatoskr
10,296
1,934
0
0
8,939
3,599
0
4,361
4,292
0
24,732
L
7,251
444
365
503
13,803
4,616
0
3,399
10,404
19,768
0
L
Eset
samjs12
Eset
2,201
1,406
0
0
16,917
5,200
0
6,386
10,531
7,035
0
L
Olorun
samuel101
Olorun
1,511
901
119
280
5,117
1,809
0
1,036
4,081
3,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
55,968
104
Minions Killed
196
3
Camps Cleared
12
715,794
Distance Traveled
909,938
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,803
982
28
3
1
132,029
0
L
Merlin
10,545
959
38
3
0
189,517
0
W
King Arthur
11,894
1,081
52
5
2
202,342
0
W
Cthulhu
10,576
961
59
5
1
184,945
0
L
Artemis
10,266
933
16
1
0
197,965
2
W
Danzaburou
11,347
1,032
36
3
0
186,772
1
W
Ratatoskr
11,348
1,032
21
2
8
203,850
0
L
Ra
9,450
859
37
3
0
150,909
2
L
Eset
8,687
790
10
1
1
126,034
1
L
Olorun
8,851
805
3
0
2
51,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role