Player Matchup

Janus
Janus
BrenoBroz
Janus
Level 48
God Stats
4W - 13L
1,342 SR
Queue Stats
69W - 86L
1,426 Elo+
Party 2
Kali
Kali
Kooperwolf9230
Kali
Level 21
God Stats
15W - 15L
1,481 SR
Queue Stats
41W - 50L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
cfaustino
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,395 Elo+
Party 2
Nike
Nike
theadvanced21
Nike
Level 106
God Stats
5W - 11L
1,496 SR
Queue Stats
567W - 655L
1,429 Elo+
Party 1
Cerberus
Cerberus
yVolcoM
Cerberus
Level 16
God Stats
8W - 9L
1,733 SR
Queue Stats
16W - 25L
1,299 Elo+
Party 2
Team Averages
Level 54
1,510 SR
1,392 Elo+

VS

Team Averages
Level 71
1,401 SR
1,360 Elo+
Bacchus
Bacchus
Esguzo
Bacchus
Level 25
God Stats
8W - 10L
1,174 SR
Queue Stats
99W - 118L
1,322 Elo+
Party 3
Loki
Loki
H0LLYW00D_170
Loki
Level 121
God Stats
8W - 8L
1,344 SR
Queue Stats
432W - 421L
1,349 Elo+
Solo
Cernunnos
Cernunnos
Madan2311
Cernunnos
Level 25
God Stats
11W - 8L
1,304 SR
Queue Stats
56W - 78L
1,314 Elo+
Party 3
Kukulkan
Kukulkan
SirGreeenBean
Kukulkan
Level 126
God Stats
51W - 69L
1,456 SR
Queue Stats
436W - 470L
1,368 Elo+
Solo
Sol
Sol
drimax2010
Sol
Level 58
God Stats
29W - 17L
1,728 SR
Queue Stats
446W - 443L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrenoBroz
Janus
15
3 / 4 / 0
9,639
482
10,326
9,905
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
8,393
420
1,561
13,914
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
cfaustino
Jing Wei
12
0 / 5 / 1
7,445
372
7,274
13,623
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 2
9,206
460
17,290
19,466
11,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
yVolcoM
Cerberus
12
0 / 10 / 2
8,484
424
2,979
19,517
11,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Esguzo
Bacchus
15
2 / 1 / 18
10,463
523
10,544
9,941
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 7
10,303
515
6,689
10,901
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Madan2311
Cernunnos
17
12 / 1 / 4
10,874
544
15,631
11,345
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SirGreeenBean
Kukulkan
18
6 / 1 / 7
11,360
568
9,864
8,118
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 6
10,514
526
15,464
18,750
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
29
29
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
BrenoBroz
Janus
3
4
0
0.75
W
Bacchus
Esguzo
Bacchus
2
1
18
11
W
5
1
7
8.5
L
1
5
2
0.4
W
Cernunnos
Madan2311
Cernunnos
12
1
4
14
W
Kukulkan
SirGreeenBean
Kukulkan
6
1
7
9.5
L
Jing Wei
cfaustino
Jing Wei
0
5
1
0.1
W
4
3
6
2.33
L
3
5
2
0.8
L
Cerberus
yVolcoM
Cerberus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
58,192
76,425
Taken
59,055
34,203
Mitigated
24,531
14,523
Healing
26,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BrenoBroz
Janus
10,326
49
0
1,459
9,905
2,952
500
4,446
5,459
60,306
0
W
Bacchus
Esguzo
Bacchus
10,544
1,328
0
3,273
9,941
8,184
0
2,627
7,178
22,985
0
W
6,689
1,299
0
4,690
10,901
3,496
470
1,050
9,775
0
68,603
L
1,561
893
0
4,622
13,914
4,945
0
5,182
8,732
0
44,513
W
Cernunnos
Madan2311
Cernunnos
15,631
9,063
234
3,822
11,345
3,745
0
4,414
6,679
0
67,177
W
Kukulkan
SirGreeenBean
Kukulkan
9,864
1,074
0
2,986
8,118
3,218
0
3,800
4,027
77,608
0
L
Jing Wei
cfaustino
Jing Wei
7,274
5,668
0
2,007
13,623
3,920
0
5,424
8,199
0
46,715
W
15,464
3,446
0
11,879
18,750
5,888
340
635
18,091
77,021
0
L
17,290
2,516
0
4,442
19,466
11,224
0
15,046
4,420
0
52,445
L
Cerberus
yVolcoM
Cerberus
2,979
214
0
1,993
19,517
11,162
0
5,774
13,743
21,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
53,514
396
Minions Killed
532
0
Camps Cleared
0
1,811,910
Distance Traveled
1,856,762
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,639
482
122
6
0
360,236
5
W
Bacchus
10,463
523
28
1
0
398,341
0
W
Loki
10,303
515
109
5
0
361,201
0
L
Kali
8,393
420
87
4
0
381,642
0
W
Cernunnos
10,874
544
106
5
0
355,450
0
W
Kukulkan
11,360
568
156
8
0
398,485
4
L
Jing Wei
7,445
372
66
3
0
353,969
8
W
Sol
10,514
526
133
7
0
343,285
0
L
Nike
9,206
460
74
4
0
375,488
1
L
Cerberus
8,484
424
47
2
0
340,575
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role