Player Matchup

Olorun
Olorun
CooIBr33ze
Olorun
Level 13
God Stats
17W - 19L
1,662 SR
Queue Stats
55W - 47L
1,408 Elo+
Party 3
Ares
Ares
GaucheRumble382
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,680 Elo+
Party 3
Hou Yi
Hou Yi
SteamKat
Hou Yi
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 164L
1,551 Elo+
Party 1
Athena
Athena
TomboyOutbackCEO
Athena
Level 8
God Stats
7W - 3L
1,742 SR
Queue Stats
80W - 72L
1,465 Elo+
Party 1
Thor
Thor
crisspxiiss
Thor
Level 13
God Stats
1W - 3L
1,162 SR
Queue Stats
37W - 32L
1,449 Elo+
Solo
Team Averages
Level 25
1,513 SR
1,511 Elo+

VS

Team Averages
Level 8
1,414 SR
1,329 Elo+
Ymir
Ymir
Death_stroke708
Ymir
Level 7
God Stats
3W - 7L
1,365 SR
Queue Stats
15W - 24L
1,302 Elo+
Solo
Hachiman
Hachiman
Mootballs
Hachiman
Level 18
God Stats
1W - 2L
1,496 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
TrickStr98
Cthulhu
Level 4
God Stats
1W - 2L
1,491 SR
Queue Stats
62W - 57L
1,413 Elo+
Party 4
Fenrir
Fenrir
samadamaidan
Fenrir
Level 4
God Stats
16W - 10L
1,491 SR
Queue Stats
22W - 17L
1,413 Elo+
Party 4
Kukulkan
Kukulkan
strawberrykohee
Kukulkan
Level 8
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CooIBr33ze
Olorun
18
4 / 4 / 22
11,509
1,046
15,276
11,118
5,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 1 / 32
12,451
1,132
17,202
18,901
17,361
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
SteamKat
Hou Yi
20
18 / 0 / 20
14,878
1,353
34,507
10,274
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 23
11,086
1,008
10,305
14,524
8,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
17 / 3 / 15
13,292
1,208
22,356
11,642
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 6
9,776
889
6,508
33,729
27,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Mootballs
Hachiman
16
2 / 8 / 8
10,205
928
15,790
22,363
8,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TrickStr98
Cthulhu
16
6 / 15 / 4
11,629
1,057
18,071
27,205
16,319
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
3 / 7 / 6
10,454
950
5,765
10,010
4,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
15
1 / 7 / 3
9,897
900
8,997
16,973
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
39
49
Kills
12
12
Deaths
50
112
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
CooIBr33ze
Olorun
4
4
22
3.75
L
0
13
6
0.23
W
7
1
32
23
L
Hachiman
Mootballs
Hachiman
2
8
8
0.75
W
Hou Yi
SteamKat
Hou Yi
18
0
20
28
W
3
4
23
3.63
L
Cthulhu
TrickStr98
Cthulhu
6
15
4
0.53
W
17
3
15
8.17
L
Fenrir
3
7
6
0.86
L
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,646
Damage
55,131
66,459
Taken
110,280
43,181
Mitigated
62,723
10,742
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CooIBr33ze
Olorun
15,276
6,975
1,360
1,930
11,118
5,689
0
4,604
6,514
25,408
0
L
6,508
1,394
241
476
33,729
27,584
0
12,143
21,586
24,784
0
W
17,202
1,352
0
600
18,901
17,361
0
7,925
10,348
22,955
0
L
Hachiman
Mootballs
Hachiman
15,790
8,114
0
798
22,363
8,171
0
10,258
12,105
0
39,155
W
Hou Yi
SteamKat
Hou Yi
34,507
16,211
0
5,011
10,274
5,487
0
5,979
4,295
0
67,527
W
10,305
1,894
0
880
14,524
8,086
0
8,064
6,460
20,010
0
L
Cthulhu
TrickStr98
Cthulhu
18,071
1,757
736
956
27,205
16,319
0
8,630
18,058
34,350
0
W
22,356
7,741
0
961
11,642
6,558
0
7,004
4,638
0
41,179
L
Fenrir
5,765
2,077
0
1,176
10,010
4,092
0
4,617
5,393
0
9,428
L
Kukulkan
8,997
871
0
327
16,973
6,557
0
6,618
10,355
28,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,216
Gold Earned
51,961
169
Minions Killed
157
8
Camps Cleared
0
995,429
Distance Traveled
745,113
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,509
1,046
13
1
2
188,024
1
L
Ymir
9,776
889
42
4
0
155,237
1
W
Ares
12,451
1,132
8
1
0
216,984
0
L
Hachiman
10,205
928
43
4
0
175,504
0
W
Hou Yi
14,878
1,353
88
8
3
195,708
1
W
Athena
11,086
1,008
20
2
0
208,159
4
L
Cthulhu
11,629
1,057
33
3
0
165,813
0
W
Thor
13,292
1,208
40
4
3
186,554
0
L
Fenrir
10,454
950
2
0
0
95,912
0
L
Kukulkan
9,897
900
37
3
0
152,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role