Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
ModernDayMan
Sobek
Silver II
Level 46
God Stats
1W - 1L
1,765 SR
Queue Stats
50W - 63L
1,031 MMR
Solo
Danzaburou
Danzaburou
Gold V
ReactorChamber
Danzaburou
Gold V
Level 120
God Stats
6W - 6L
1,507 SR
Queue Stats
97W - 102L
1,369 MMR
Solo
Sol
Sol
Silver I
Scerva
Sol
Silver I
Level 85
God Stats
8W - 5L
1,760 SR
Queue Stats
10W - 8L
1,493 MMR
Solo
Hades
Hades
Silver II
Tsuntsunbats
Hades
Silver II
Level 122
God Stats
0W - 1L
1,341 SR
Queue Stats
34W - 58L
1,058 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,575 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,676 SR
1,264 MMR
Sylvanus
Sylvanus
Bronze III
BewBearicles
Sylvanus
Bronze III
Level 141
God Stats
3W - 4L
1,559 SR
Queue Stats
8W - 15L
1,272 MMR
Solo
Ne Zha
Ne Zha
Gold V
Kotarøu
Ne Zha
Gold V
Level 160
God Stats
9W - 2L
1,542 SR
Queue Stats
353W - 350L
1,230 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
LordFlammer
Sun Wukong
Silver I
Level 86
God Stats
17W - 14L
1,484 SR
Queue Stats
325W - 317L
1,029 MMR
Solo
Hera
Hera
Gold V
P3P390
Hera
Gold V
Level 160
God Stats
4W - 1L
2,048 SR
Queue Stats
285W - 311L
1,352 MMR
Party 1
Chiron
Chiron
Silver II
kbifarini
Chiron
Silver II
Level 160
God Stats
5W - 2L
1,748 SR
Queue Stats
22W - 19L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 7 / 5
10,952
522
12,062
18,791
16,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 3 / 8
9,054
431
5,367
16,042
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ReactorChamber
Danzaburou
18
11 / 5 / 5
12,715
605
13,418
17,622
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Scerva
Sol
19
7 / 7 / 8
12,444
593
14,904
20,033
7,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 7
9,296
443
8,488
18,682
8,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaScyllaApolloSetTsukuyomi

VS

Bans
PersephoneYemojaPeleNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BewBearicles
Sylvanus
14
1 / 6 / 9
9,774
465
6,023
13,766
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Kotarøu
Ne Zha
17
11 / 7 / 8
11,594
552
15,119
20,138
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LordFlammer
Sun Wukong
18
6 / 4 / 7
11,945
569
12,038
19,747
18,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
P3P390
Hera
19
6 / 4 / 9
12,040
573
21,211
11,286
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
kbifarini
Chiron
17
5 / 5 / 5
11,253
536
11,465
14,182
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
25
Kills
29
29
Deaths
26
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
7
5
0.79
W
Sylvanus
BewBearicles
Sylvanus
1
6
9
0.92
W
Ne Zha
Kotarøu
Ne Zha
11
7
8
2.14
W
Sun Wukong
LordFlammer
Sun Wukong
6
4
7
2.38
L
2
3
8
2
W
Hera
P3P390
Hera
6
4
9
2.63
L
Danzaburou
ReactorChamber
Danzaburou
11
5
5
2.7
L
Sol
Scerva
Sol
7
7
8
1.57
L
2
7
7
0.79
W
Chiron
kbifarini
Chiron
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,239
Damage
65,856
91,170
Taken
79,119
56,405
Mitigated
47,469
26,300
Healing
28,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,062
2,955
0
3,469
18,791
16,871
728
2,535
16,136
6,338
61,617
W
Sylvanus
BewBearicles
Sylvanus
6,023
1,320
2,752
4,132
13,766
12,211
315
6,964
6,802
36,203
0
W
Ne Zha
Kotarøu
Ne Zha
15,119
3,119
0
5,773
20,138
7,772
0
7,727
12,411
0
73,949
W
Sun Wukong
LordFlammer
Sun Wukong
12,038
3,052
855
6,488
19,747
18,009
0
5,105
14,642
0
63,525
L
5,367
635
0
3,463
16,042
16,439
60
4,906
10,950
15,979
0
W
Hera
P3P390
Hera
21,211
5,631
0
3,559
11,286
4,045
461
5,655
5,631
76,971
0
L
Danzaburou
ReactorChamber
Danzaburou
13,418
4,436
0
4,483
17,622
6,957
1,116
5,167
12,337
0
97,893
L
Sol
Scerva
Sol
14,904
5,801
0
9,279
20,033
7,550
3,348
7,950
11,915
91,056
0
L
8,488
828
294
5,312
18,682
8,588
0
5,744
12,598
41,132
0
W
Chiron
kbifarini
Chiron
11,465
4,200
646
3,980
14,182
5,432
3,380
6,664
7,506
0
67,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,461
Gold Earned
56,606
509
Minions Killed
516
0
Camps Cleared
0
1,809,549
Distance Traveled
1,872,121
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,952
522
116
6
0
368,927
3
W
Sylvanus
9,774
465
53
3
0
340,283
5
W
Ne Zha
11,594
552
106
5
0
404,814
4
W
Sun Wukong
11,945
569
125
6
0
393,390
4
L
Sobek
9,054
431
19
1
0
429,744
5
W
Hera
12,040
573
106
5
0
371,195
6
L
Danzaburou
12,715
605
151
7
0
351,168
5
L
Sol
12,444
593
158
8
0
370,663
2
L
Hades
9,296
443
65
3
0
289,047
0
W
Chiron
11,253
536
126
6
0
362,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role