Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Camxo11
The Morrigan
Level 19
God Stats
2W - 0L
1,573 SR
Queue Stats
27W - 17L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
DELOW2COOL86
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,633 Elo+
Party 2
Team Averages
Level 33
1,524 SR
1,585 Elo+

VS

Team Averages
Level 54
1,531 SR
1,493 Elo+
Chaac
Chaac
Garked
Chaac
Level 29
God Stats
10W - 2L
1,516 SR
Queue Stats
76W - 74L
1,446 Elo+
Party 1
Artemis
Artemis
NeGGulan
Artemis
Level 47
God Stats
33W - 20L
1,485 SR
Queue Stats
147W - 159L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
veggienghetto
Morgan Le Fay
Level 85
God Stats
22W - 21L
1,591 SR
Queue Stats
298W - 292L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 2 / 6
8,187
682
5,418
7,307
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Camxo11
The Morrigan
12
4 / 1 / 4
8,166
681
6,934
5,780
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DELOW2COOL86
Cthulhu
12
2 / 2 / 7
8,283
690
6,736
13,761
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garked
Chaac
11
0 / 1 / 3
6,954
580
4,726
7,247
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
NeGGulan
Artemis
11
1 / 5 / 4
7,487
624
6,927
7,195
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
veggienghetto
Morgan Le Fay
11
4 / 4 / 1
8,192
683
10,077
7,503
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
6
3.5
W
The Morrigan
Camxo11
The Morrigan
4
1
4
6
W
Cthulhu
DELOW2COOL86
Cthulhu
2
2
7
2.75
L
Chaac
Garked
Chaac
0
1
3
1.5
L
Artemis
NeGGulan
Artemis
1
5
4
0.6
L
Morgan Le Fay
veggienghetto
Morgan Le Fay
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
21,730
26,848
Taken
21,945
16,365
Mitigated
11,055
3,877
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,418
576
0
703
7,307
3,958
0
2,537
4,650
0
13,751
W
The Morrigan
Camxo11
The Morrigan
6,934
147
0
0
5,780
2,042
0
1,744
3,886
31,951
858
W
Cthulhu
DELOW2COOL86
Cthulhu
6,736
391
0
3,174
13,761
10,365
0
5,796
7,815
21,910
0
L
Chaac
Garked
Chaac
4,726
415
0
1,675
7,247
5,674
192
4,139
2,880
0
19,157
L
Artemis
NeGGulan
Artemis
6,927
3,707
0
495
7,195
2,624
563
3,871
3,098
0
28,119
L
Morgan Le Fay
veggienghetto
Morgan Le Fay
10,077
792
0
1,262
7,503
2,757
0
4,608
2,859
31,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
22,633
111
Minions Killed
122
0
Camps Cleared
0
631,257
Distance Traveled
619,530
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,187
682
24
2
0
182,025
0
W
The Morrigan
8,166
681
64
5
0
220,011
2
W
Cthulhu
8,283
690
23
2
0
229,221
1
L
Chaac
6,954
580
26
2
0
234,705
0
L
Artemis
7,487
624
44
4
0
183,220
2
L
Morgan Le Fay
8,192
683
52
4
0
201,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role