Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ConcavePompano3
Chaac
Level 109
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Dylancud
Guan Yu
Level 129
God Stats
1W - 0L
1,935 SR
Queue Stats
3W - 1L
1,551 Elo+
Party 2
Bellona
Bellona
SMaster545
Bellona
Level 127
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 1L
1,551 Elo+
Party 2
Team Averages
Level 118
1,621 SR
1,525 Elo+

VS

Team Averages
Level 63
1,582 SR
1,390 Elo+
Odin
Odin
Ezoterick
Odin
Level 53
God Stats
8W - 5L
1,735 SR
Queue Stats
48W - 53L
1,448 Elo+
Party 1
Tiamat
Tiamat
MK_Xstasy
Tiamat
Level 29
God Stats
0W - 2L
1,139 SR
Queue Stats
19W - 27L
1,309 Elo+
Solo
Skadi
Skadi
She Thiq
Skadi
Level 27
God Stats
2W - 7L
1,609 SR
Queue Stats
16W - 24L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xHeadsman
Morgan Le Fay
Level 143
God Stats
0W - 3L
1,845 SR
Queue Stats
30W - 37L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 4 / 6
10,600
815
13,805
19,163
14,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 3 / 8
10,634
818
15,527
16,492
11,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
Dylancud
Guan Yu
17
5 / 4 / 10
10,922
840
7,012
16,047
14,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SMaster545
Bellona
16
5 / 4 / 9
10,554
812
8,830
15,922
13,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 4 / 5
9,702
746
14,237
13,332
12,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MK_Xstasy
Tiamat
12
0 / 8 / 5
8,049
619
5,362
13,090
8,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
She Thiq
Skadi
14
1 / 8 / 7
9,119
701
9,318
11,880
5,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xHeadsman
Morgan Le Fay
16
9 / 4 / 4
10,838
834
20,962
14,093
9,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
24
Kills
14
15
Deaths
24
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
4
6
2.5
W
7
3
8
3.67
W
Guan Yu
Dylancud
Guan Yu
5
4
10
2.5
L
Odin
4
4
5
1.63
L
Tiamat
MK_Xstasy
Tiamat
0
8
5
0.31
W
Bellona
SMaster545
Bellona
5
4
9
2.38
L
Skadi
She Thiq
Skadi
1
8
7
0.56
L
Morgan Le Fay
xHeadsman
Morgan Le Fay
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
49,879
67,624
Taken
52,395
54,293
Mitigated
35,430
18,433
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,805
3,716
0
2,695
19,163
14,768
256
6,362
12,801
5,136
30,268
W
15,527
2,044
414
5,498
16,492
11,614
558
6,136
10,356
0
37,976
W
Guan Yu
Dylancud
Guan Yu
7,012
975
2,204
4,038
16,047
14,519
1,538
7,801
8,246
0
27,412
L
Odin
14,237
2,217
255
2,405
13,332
12,454
0
739
12,593
0
34,553
L
Tiamat
MK_Xstasy
Tiamat
5,362
742
76
1,002
13,090
8,329
0
645
12,445
13,168
0
W
Bellona
SMaster545
Bellona
8,830
3,570
0
3,584
15,922
13,392
53
6,427
9,495
0
27,097
L
Skadi
She Thiq
Skadi
9,318
4,903
0
556
11,880
5,325
1,121
397
11,483
0
23,448
L
Morgan Le Fay
xHeadsman
Morgan Le Fay
20,962
1,459
0
5,047
14,093
9,322
744
459
13,634
40,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
37,708
187
Minions Killed
134
6
Camps Cleared
8
1,044,085
Distance Traveled
815,682
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,600
815
54
4
2
270,367
0
W
Chaac
10,634
818
41
3
2
265,221
0
W
Guan Yu
10,922
840
44
3
1
257,704
2
L
Odin
9,702
746
43
3
4
239,587
1
L
Tiamat
8,049
619
10
1
1
182,898
1
W
Bellona
10,554
812
48
4
1
250,793
0
L
Skadi
9,119
701
38
3
1
171,118
0
L
Morgan Le Fay
10,838
834
43
3
2
222,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role