Player Matchup

Pele
Pele
HAiiRYY
Pele
Level 43
God Stats
60W - 43L
1,536 SR
Queue Stats
233W - 246L
1,451 Elo+
Party 3
Vulcan
Vulcan
Pyrrohs
Vulcan
Level 137
God Stats
1W - 3L
1,340 SR
Queue Stats
324W - 290L
1,464 Elo+
Party 3
Sobek
Sobek
Quagmire32
Sobek
Level 66
God Stats
16W - 13L
1,665 SR
Queue Stats
130W - 170L
1,354 Elo+
Party 4
Yemoja
Yemoja
V5-ReckIess
Yemoja
Level 160
God Stats
5W - 2L
1,492 SR
Queue Stats
240W - 239L
1,569 Elo+
Party 3
Artemis
Artemis
amihhobbit
Artemis
Level 41
God Stats
28W - 18L
1,567 SR
Queue Stats
106W - 107L
1,373 Elo+
Party 4
Team Averages
Level 89
1,520 SR
1,442 Elo+

VS

Team Averages
Level 40
1,375 SR
1,338 Elo+
Neith
Neith
BreaK_DwN
Neith
Level 34
God Stats
1W - 4L
1,299 SR
Queue Stats
19W - 28L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
ExoRems
Cthulhu
Level 46
God Stats
3W - 14L
1,312 SR
Queue Stats
24W - 40L
1,205 Elo+
Party 1
Nox
Nox
HalexR
Nox
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 1
Nemesis
Nemesis
Mr_stiky2004
Nemesis
Level 28
God Stats
13W - 12L
1,465 SR
Queue Stats
269W - 251L
1,424 Elo+
Party 2
Achilles
Achilles
sinister-fido17
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 428L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HAiiRYY
Pele
20
9 / 2 / 2
12,902
538
10,636
16,211
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
Pyrrohs
Vulcan
20
9 / 2 / 4
13,047
544
23,530
9,686
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
15
2 / 7 / 13
9,714
405
7,632
20,223
20,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
16
3 / 1 / 14
11,020
459
18,376
18,743
15,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
amihhobbit
Artemis
17
2 / 3 / 5
10,965
457
12,610
14,962
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BreaK_DwN
Neith
16
8 / 6 / 3
11,098
462
13,122
16,476
5,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ExoRems
Cthulhu
16
1 / 4 / 7
10,497
437
13,626
22,758
19,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
HalexR
Nox
17
2 / 5 / 3
12,540
523
6,999
16,270
6,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Mr_stiky2004
Nemesis
16
2 / 5 / 2
10,619
442
6,448
18,378
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
2 / 5 / 3
10,729
447
11,099
23,671
20,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
25
Kills
15
15
Deaths
25
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
BreaK_DwN
Neith
8
6
3
1.58
L
Cthulhu
ExoRems
Cthulhu
1
4
7
1.13
W
Pele
HAiiRYY
Pele
9
2
2
5
L
Nox
HalexR
Nox
2
5
3
0.7
L
Nemesis
Mr_stiky2004
Nemesis
2
5
2
0.6
W
Vulcan
Pyrrohs
Vulcan
9
2
4
5.5
W
Sobek
2
7
13
1.21
W
Yemoja
3
1
14
10
W
Artemis
amihhobbit
Artemis
2
3
5
1.5
L
Achilles
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,784
Damage
51,294
79,825
Taken
97,553
53,197
Mitigated
62,988
24,741
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BreaK_DwN
Neith
13,122
5,995
0
4,314
16,476
5,721
1,834
10,502
5,974
0
52,690
L
Cthulhu
ExoRems
Cthulhu
13,626
1,077
2,266
6,558
22,758
19,423
978
8,948
13,810
56,019
0
W
Pele
HAiiRYY
Pele
10,636
3,607
0
7,090
16,211
6,739
146
1,811
14,400
0
89,820
L
Nox
HalexR
Nox
6,999
331
0
2,309
16,270
6,966
630
10,843
5,427
59,403
0
L
Nemesis
Mr_stiky2004
Nemesis
6,448
2,649
0
2,283
18,378
10,365
0
6,801
11,577
0
74,935
W
Vulcan
Pyrrohs
Vulcan
23,530
5,897
0
1,987
9,686
5,068
1,343
2,654
7,032
90,168
0
W
Sobek
7,632
488
0
4,202
20,223
20,349
664
5,622
14,601
34,944
0
W
Yemoja
18,376
1,930
1,621
3,986
18,743
15,339
1,858
5,114
13,629
52,641
0
W
Artemis
amihhobbit
Artemis
12,610
5,591
222
5,633
14,962
5,702
2,475
5,424
9,538
0
86,742
L
Achilles
11,099
1,530
0
3,729
23,671
20,513
0
12,444
11,227
0
66,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
55,483
518
Minions Killed
548
0
Camps Cleared
0
2,264,099
Distance Traveled
2,092,972
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,098
462
105
4
0
360,477
1
L
Cthulhu
10,497
437
79
3
0
415,342
2
W
Pele
12,902
538
148
6
0
497,222
0
L
Nox
12,540
523
131
5
0
413,010
1
L
Nemesis
10,619
442
118
5
0
447,671
2
W
Vulcan
13,047
544
151
6
0
490,078
2
W
Sobek
9,714
405
29
1
0
460,431
3
W
Yemoja
11,020
459
63
3
0
418,378
2
W
Artemis
10,965
457
127
5
0
397,990
5
L
Achilles
10,729
447
115
5
0
456,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role