Player Matchup

Neith
Neith
Badagada123
Neith
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 155L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Bromineeee
Danzaburou
Level 26
God Stats
3W - 1L
1,759 SR
Queue Stats
242W - 198L
1,669 Elo+
Solo
Khepri
Khepri
HereBcDeserter
Khepri
Level 27
God Stats
2W - 3L
1,477 SR
Queue Stats
85W - 61L
1,672 Elo+
Solo
Janus
Janus
MRLODAX9030
Janus
Level 8
God Stats
27W - 42L
1,325 SR
Queue Stats
171W - 177L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Matthui
Sylvanus
Level 26
God Stats
17W - 22L
1,715 SR
Queue Stats
402W - 375L
1,633 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,637 Elo+

VS

Team Averages
Level 20
1,723 SR
1,684 Elo+
Eset
Eset
BigSlits
Eset
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
12W - 4L
1,723 Elo+
Party 1
Izanami
Izanami
PrimeSensei
Izanami
Level 19
God Stats
4W - 0L
1,647 SR
Queue Stats
25W - 17L
1,723 Elo+
Party 1
Loki
Loki
eltennyer
Loki
Level 29
God Stats
9W - 8L
1,531 SR
Queue Stats
153W - 143L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
kwub
Baron Samedi
Level 18
God Stats
7W - 3L
1,843 SR
Queue Stats
28W - 17L
1,676 Elo+
Party 2
Athena
Athena
papaandew
Athena
Level 17
God Stats
7W - 3L
1,842 SR
Queue Stats
20W - 8L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,048
505
1,589
3,323
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Bromineeee
Danzaburou
9
2 / 2 / 1
5,473
547
4,580
4,645
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,341
534
2,459
4,194
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 2
5,669
567
3,380
6,198
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Matthui
Sylvanus
9
1 / 4 / 0
5,382
538
2,478
7,148
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
1 / 2 / 2
6,084
608
4,478
4,987
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
PrimeSensei
Izanami
10
3 / 1 / 0
5,580
558
3,479
5,991
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
10
3 / 1 / 0
5,928
593
1,876
5,992
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
kwub
Baron Samedi
12
4 / 0 / 0
6,175
618
5,774
3,452
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
papaandew
Athena
9
0 / 2 / 4
5,330
533
2,611
5,232
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
11
11
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Eset
1
2
2
1
L
Danzaburou
Bromineeee
Danzaburou
2
2
1
1.25
L
1
0
2
2
L
1
4
2
0.5
L
Sylvanus
Matthui
Sylvanus
1
4
0
0.25
W
Izanami
PrimeSensei
Izanami
3
1
0
3
W
Loki
3
1
0
3
W
Baron Samedi
kwub
Baron Samedi
4
0
0
4
W
Athena
papaandew
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
18,218
25,508
Taken
25,654
8,888
Mitigated
7,538
6,963
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,589
422
0
1,443
3,323
1,022
0
1,967
1,222
0
24,524
W
Eset
4,478
542
0
2,039
4,987
1,591
371
1,319
3,668
39,461
0
L
Danzaburou
Bromineeee
Danzaburou
4,580
1,470
0
489
4,645
1,295
0
847
3,798
0
35,394
L
2,459
256
0
1,881
4,194
2,092
0
1,810
2,344
10,196
0
L
3,380
344
0
1,692
6,198
1,544
0
2,211
3,907
32,102
0
L
Sylvanus
Matthui
Sylvanus
2,478
1,008
0
1,458
7,148
2,935
0
5,358
1,374
20,263
3,536
W
Izanami
PrimeSensei
Izanami
3,479
2,630
0
3,571
5,991
1,439
126
1,561
4,430
0
43,404
W
Loki
1,876
402
0
2,460
5,992
1,480
0
1,782
4,210
0
32,301
W
Baron Samedi
kwub
Baron Samedi
5,774
559
0
1,734
3,452
1,257
420
1,569
1,883
29,662
0
W
Athena
papaandew
Athena
2,611
606
0
2,085
5,232
1,771
0
1,863
3,369
6,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
29,097
262
Minions Killed
341
0
Camps Cleared
0
814,725
Distance Traveled
919,520
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,048
505
54
5
0
163,399
1
W
Eset
6,084
608
89
9
0
165,996
1
L
Danzaburou
5,473
547
67
7
0
161,166
1
L
Khepri
5,341
534
24
2
0
180,015
4
L
Janus
5,669
567
63
6
0
182,330
0
L
Sylvanus
5,382
538
54
5
0
127,815
0
W
Izanami
5,580
558
99
10
0
170,187
2
W
Loki
5,928
593
72
7
0
212,492
1
W
Baron Samedi
6,175
618
67
7
0
163,443
5
W
Athena
5,330
533
14
1
0
207,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role