Player Matchup

Ravana
Ravana
Abomb2000
Ravana
Level 38
God Stats
1W - 5L
1,147 SR
Queue Stats
26W - 39L
1,251 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DearStew6913402
Morgan Le Fay
Level 46
God Stats
2W - 3L
1,415 SR
Queue Stats
179W - 257L
1,328 Elo+
Party 2
Apollo
Apollo
FynionThePK
Apollo
Level 22
God Stats
5W - 4L
1,738 SR
Queue Stats
96W - 100L
1,558 Elo+
Party 3
Chaac
Chaac
SurestBassoon40
Chaac
Level 28
God Stats
2W - 5L
1,732 SR
Queue Stats
180W - 249L
1,286 Elo+
Party 2
Ymir
Ymir
Wale88
Ymir
Level 41
God Stats
37W - 34L
1,482 SR
Queue Stats
243W - 312L
1,378 Elo+
Party 3
Team Averages
Level 35
1,503 SR
1,360 Elo+

VS

Team Averages
Level 52
1,527 SR
1,401 Elo+
Tyr
Tyr
Superkoopa64
Tyr
Level 68
God Stats
5W - 5L
1,341 SR
Queue Stats
54W - 64L
1,336 Elo+
Party 1
Bacchus
Bacchus
TheDrivingGamer
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,191 Elo+
Party 1
Anhur
Anhur
cmpeachey
Anhur
Level 47
God Stats
4W - 3L
1,777 SR
Queue Stats
331W - 314L
1,563 Elo+
Solo
Fenrir
Fenrir
dtpickles
Fenrir
Level 73
God Stats
16W - 10L
1,461 SR
Queue Stats
153W - 161L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x13ionix
Morgan Le Fay
Level 65
God Stats
8W - 6L
1,555 SR
Queue Stats
122W - 108L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abomb2000
Ravana
12
2 / 10 / 3
7,741
430
5,844
14,050
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DearStew6913402
Morgan Le Fay
13
0 / 7 / 2
7,833
435
6,621
10,948
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
4 / 5 / 2
8,706
484
6,782
12,427
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 5 / 1
7,604
422
9,406
18,141
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Wale88
Ymir
12
0 / 4 / 4
7,503
417
5,676
14,125
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
11,077
615
10,492
19,139
14,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 3 / 1
8,659
481
2,699
11,063
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
cmpeachey
Anhur
19
10 / 1 / 3
11,862
659
18,259
13,266
5,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
dtpickles
Fenrir
17
7 / 2 / 4
11,172
621
9,599
12,704
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
x13ionix
Morgan Le Fay
18
9 / 2 / 5
12,327
685
12,257
13,237
5,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
30
31
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
Abomb2000
Ravana
2
10
3
0.35
L
Morgan Le Fay
DearStew6913402
Morgan Le Fay
0
7
2
0.14
L
Apollo
4
5
2
1
W
3
0
4
5
L
0
5
1
0.1
W
1
3
1
0.5
L
Ymir
Wale88
Ymir
0
4
4
0.5
W
Anhur
cmpeachey
Anhur
10
1
3
11.5
W
Fenrir
dtpickles
Fenrir
7
2
4
4.5
W
Morgan Le Fay
x13ionix
Morgan Le Fay
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,329
Damage
53,306
69,691
Taken
69,409
40,258
Mitigated
41,993
15,376
Healing
31,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Abomb2000
Ravana
5,844
1,878
0
2,451
14,050
4,591
0
4,244
9,806
0
40,692
L
Morgan Le Fay
DearStew6913402
Morgan Le Fay
6,621
690
0
882
10,948
3,905
0
5,619
5,329
47,593
0
L
Apollo
6,782
3,564
0
2,987
12,427
3,582
0
2,567
9,860
0
43,633
W
10,492
2,071
195
12,055
19,139
14,899
1,581
61
18,328
0
64,884
L
9,406
2,058
0
6,155
18,141
19,783
102
148
17,993
301
38,998
W
2,699
511
0
1,332
11,063
10,537
730
3,280
7,734
14,856
0
L
Ymir
Wale88
Ymir
5,676
1,287
0
2,901
14,125
8,397
0
2,526
11,599
23,669
0
W
Anhur
cmpeachey
Anhur
18,259
11,899
0
8,177
13,266
5,461
3,056
2,265
10,943
0
98,522
W
Fenrir
dtpickles
Fenrir
9,599
1,601
255
2,364
12,704
5,212
1,152
1,213
11,365
0
74,597
W
Morgan Le Fay
x13ionix
Morgan Le Fay
12,257
199
0
7,139
13,237
5,884
2,823
5,116
7,841
78,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
55,097
344
Minions Killed
527
0
Camps Cleared
0
1,609,148
Distance Traveled
1,660,631
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,741
430
77
4
0
316,635
1
L
Morgan Le Fay
7,833
435
85
5
0
271,606
8
L
Apollo
8,706
484
72
4
0
353,086
3
W
Tyr
11,077
615
117
7
0
360,785
3
L
Chaac
7,604
422
69
4
0
329,650
0
W
Bacchus
8,659
481
23
1
0
355,225
1
L
Ymir
7,503
417
41
2
0
338,171
5
W
Anhur
11,862
659
144
8
0
316,343
3
W
Fenrir
11,172
621
116
6
0
332,252
1
W
Morgan Le Fay
12,327
685
127
7
0
296,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role