Player Matchup

Fenrir
Fenrir
Swamp-azzzz
Fenrir
Level 116
God Stats
13W - 10L
1,604 SR
Queue Stats
110W - 99L
1,599 Elo+
Party 2
Cerberus
Cerberus
TH3__Z00KE3P3R
Cerberus
Level 89
God Stats
7W - 6L
1,650 SR
Queue Stats
190W - 178L
1,553 Elo+
Party 2
Chang'e
Chang'e
ZODIARK64
Chang'e
Level 139
God Stats
6W - 5L
1,661 SR
Queue Stats
82W - 93L
1,525 Elo+
Party 2
Neith
Neith
jonny33jj
Neith
Level 18
God Stats
0W - 3L
1,255 SR
Queue Stats
11W - 18L
1,380 Elo+
Party 2
Mulan
Mulan
xLittle_Stitchx
Mulan
Level 17
God Stats
0W - 2L
1,208 SR
Queue Stats
28W - 24L
1,539 Elo+
Party 2
Team Averages
Level 76
1,475 SR
1,519 Elo+

VS

Team Averages
Level 67
1,604 SR
1,532 Elo+
Chiron
Chiron
Bushikan
Chiron
Level 97
God Stats
63W - 40L
1,651 SR
Queue Stats
426W - 360L
1,570 Elo+
Party 1
Neith
Neith
THEPATRIOT1911
Neith
Level 47
God Stats
36W - 36L
1,620 SR
Queue Stats
393W - 392L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
Valadezlf
Cabrakan
Level 56
God Stats
29W - 13L
1,615 SR
Queue Stats
42W - 38L
1,542 Elo+
Party 1
Ymir
Ymir
otokouso
Ymir
Level 95
God Stats
32W - 21L
1,654 SR
Queue Stats
160W - 154L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
ri1ezzzz
Ao Kuang
Level 38
God Stats
12W - 10L
1,482 SR
Queue Stats
192W - 216L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 0 / 0
3,530
353
0
1,449
319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
7
0 / 5 / 0
4,185
419
1,002
6,222
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ZODIARK64
Chang'e
10
0 / 2 / 0
5,404
540
3,270
5,468
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jonny33jj
Neith
8
0 / 4 / 0
4,462
446
2,932
4,163
850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,632
463
148
3,898
1,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bushikan
Chiron
12
5 / 0 / 3
6,994
699
4,655
4,129
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 3
6,555
656
2,893
3,717
1,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Valadezlf
Cabrakan
13
2 / 0 / 2
6,912
691
2,924
3,762
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
5 / 0 / 5
7,242
724
2,229
5,999
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
ri1ezzzz
Ao Kuang
8
0 / 0 / 1
5,018
502
1,495
4,802
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bushikan
Chiron
5
0
3
6.5
L
Fenrir
0
0
0
0
L
Cerberus
0
5
0
0
W
1
0
3
2.5
W
Cabrakan
Valadezlf
Cabrakan
2
0
2
3
L
Chang'e
ZODIARK64
Chang'e
0
2
0
0
L
Neith
jonny33jj
Neith
0
4
0
0
W
Ymir
5
0
5
7.5
W
Ao Kuang
ri1ezzzz
Ao Kuang
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,352
Damage
14,196
21,200
Taken
22,409
6,243
Mitigated
9,937
4,403
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bushikan
Chiron
4,655
3,102
715
2,174
4,129
1,225
1,458
509
3,620
0
42,137
L
Fenrir
0
0
0
360
1,449
319
0
508
909
0
2,467
L
Cerberus
1,002
41
167
1,013
6,222
1,897
0
1,692
4,494
12,763
0
W
2,893
1,873
0
2,217
3,717
1,156
810
1,224
2,315
0
41,332
W
Cabrakan
Valadezlf
Cabrakan
2,924
360
0
1,223
3,762
2,307
0
329
3,414
44,033
0
L
Chang'e
ZODIARK64
Chang'e
3,270
448
78
1,926
5,468
1,744
0
2,173
3,295
28,279
0
L
Neith
jonny33jj
Neith
2,932
1,605
0
120
4,163
850
0
476
3,687
0
19,612
W
Ymir
2,229
495
0
2,070
5,999
3,942
162
427
5,572
21,503
0
W
Ao Kuang
ri1ezzzz
Ao Kuang
1,495
238
0
1,024
4,802
1,307
0
1,426
3,216
25,897
0
L
148
0
0
739
3,898
1,433
0
1,639
2,167
0
17,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
32,721
171
Minions Killed
384
0
Camps Cleared
0
791,545
Distance Traveled
992,203
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,994
699
90
9
0
194,575
5
L
Fenrir
3,530
353
3
0
0
21,422
0
L
Cerberus
4,185
419
21
2
0
206,073
1
W
Neith
6,555
656
101
10
0
191,659
2
W
Cabrakan
6,912
691
101
10
0
187,343
2
L
Chang'e
5,404
540
67
7
0
178,091
5
L
Neith
4,462
446
39
4
0
192,621
5
W
Ymir
7,242
724
42
4
0
183,579
3
W
Ao Kuang
5,018
502
50
5
0
235,047
0
L
Mulan
4,632
463
41
4
0
193,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role