Player Matchup

Gilgamesh
Gilgamesh
Galaxy9698
Gilgamesh
Level 18
God Stats
17W - 10L
1,603 SR
Queue Stats
44W - 42L
1,466 Elo+
Solo
Thanatos
Thanatos
Meeza
Thanatos
Level 31
God Stats
9W - 19L
1,413 SR
Queue Stats
114W - 97L
1,614 Elo+
Party 1
Bellona
Bellona
MrsQueenB7
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Merlin
Merlin
SunniBunni98
Merlin
Level 30
God Stats
9W - 7L
1,610 SR
Queue Stats
99W - 89L
1,586 Elo+
Party 1
Hachiman
Hachiman
TTVBrocardo671
Hachiman
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
22W - 23L
1,399 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,573 Elo+

VS

Team Averages
Level 14
1,464 SR
1,578 Elo+
Ymir
Ymir
HungryDiagram58
Ymir
Level 5
God Stats
1W - 0L
1,112 SR
Queue Stats
2W - 0L
1,748 Elo+
Solo
Artemis
Artemis
LegendaryAction
Artemis
Level 25
God Stats
57W - 41L
1,664 SR
Queue Stats
186W - 173L
1,608 Elo+
Solo
Hercules
Hercules
ORA_Jotaro
Hercules
Level 14
God Stats
7W - 5L
1,522 SR
Queue Stats
83W - 88L
1,464 Elo+
Solo
Cthulhu
Cthulhu
bracho57
Cthulhu
Level 22
God Stats
8W - 13L
1,520 SR
Queue Stats
9W - 13L
1,466 Elo+
Solo
Zeus
Zeus
tesgogh
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Galaxy9698
Gilgamesh
15
5 / 6 / 5
10,214
486
10,155
18,866
13,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Meeza
Thanatos
16
9 / 7 / 5
10,359
493
13,616
19,266
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MrsQueenB7
Bellona
13
0 / 9 / 3
7,919
377
2,623
17,389
9,027
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
18
9 / 3 / 1
11,033
525
15,809
9,947
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
12
5 / 4 / 6
9,306
443
8,220
12,363
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
7,851
374
0
13,274
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 2
13,987
666
20,023
19,393
9,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ORA_Jotaro
Hercules
16
1 / 10 / 4
11,251
536
8,564
17,536
9,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
bracho57
Cthulhu
18
2 / 2 / 6
11,680
556
7,180
16,204
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
tesgogh
Zeus
20
15 / 9 / 2
13,624
649
22,201
19,114
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
28
Kills
29
29
Deaths
32
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Galaxy9698
Gilgamesh
5
6
5
1.25
W
0
9
1
0.06
W
11
2
2
6
L
Thanatos
Meeza
Thanatos
9
7
5
1.64
L
Bellona
MrsQueenB7
Bellona
0
9
3
0.17
W
Hercules
ORA_Jotaro
Hercules
1
10
4
0.3
L
Merlin
9
3
1
3.17
L
Hachiman
5
4
6
2
W
Cthulhu
bracho57
Cthulhu
2
2
6
2.5
W
Zeus
tesgogh
Zeus
15
9
2
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,423
Damage
57,968
77,831
Taken
85,521
36,149
Mitigated
45,675
17,899
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Galaxy9698
Gilgamesh
10,155
2,177
0
1,674
18,866
13,149
184
7,227
11,279
9,858
36,789
W
0
0
0
634
13,274
6,444
658
2,706
10,330
5,931
0
W
20,023
13,798
0
10,408
19,393
9,180
5,701
1,955
17,312
0
138,732
L
Thanatos
Meeza
Thanatos
13,616
5,664
0
11,527
19,266
6,844
262
5,357
13,563
0
65,828
L
Bellona
MrsQueenB7
Bellona
2,623
1,066
0
1,450
17,389
9,027
75
2,665
14,480
0
27,072
W
Hercules
ORA_Jotaro
Hercules
8,564
4,028
338
3,846
17,536
9,680
3,670
3,181
14,243
0
57,009
L
Merlin
15,809
914
0
953
9,947
3,507
0
5,062
4,507
67,351
0
L
Hachiman
8,220
4,142
0
2,295
12,363
3,622
818
7,247
4,621
0
43,223
W
Cthulhu
bracho57
Cthulhu
7,180
229
135
3,895
16,204
13,964
1,254
5,998
9,600
61,970
0
W
Zeus
tesgogh
Zeus
22,201
3,440
0
6,322
19,114
6,407
0
2,651
16,285
87,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
58,393
430
Minions Killed
537
0
Camps Cleared
0
1,691,201
Distance Traveled
1,782,160
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,214
486
88
4
0
398,384
5
W
Ymir
7,851
374
12
1
0
370,046
0
W
Artemis
13,987
666
199
9
0
341,721
3
L
Thanatos
10,359
493
103
5
0
384,689
0
L
Bellona
7,919
377
44
2
0
292,522
1
W
Hercules
11,251
536
117
6
0
340,573
6
L
Merlin
11,033
525
130
6
0
384,814
0
L
Hachiman
9,306
443
65
3
0
230,792
1
W
Cthulhu
11,680
556
107
5
0
410,205
1
W
Zeus
13,624
649
102
5
0
319,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role