Player Matchup

Serqet
Serqet
Belgarion489
Serqet
Level 127
God Stats
0W - 2L
1,172 SR
Queue Stats
80W - 65L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Nikolae26
Cthulhu
Level 156
God Stats
3W - 1L
1,659 SR
Queue Stats
361W - 329L
1,640 Elo+
Party 2
Chang'e
Chang'e
Ynferkan
Chang'e
Level 49
God Stats
11W - 3L
1,662 SR
Queue Stats
241W - 209L
1,625 Elo+
Party 2
Chiron
Chiron
darzolessa
Chiron
Level 72
God Stats
0W - 2L
1,315 SR
Queue Stats
220W - 173L
1,628 Elo+
Party 2
Jormungandr
Jormungandr
heli25
Jormungandr
Level 94
God Stats
6W - 4L
1,623 SR
Queue Stats
174W - 141L
1,557 Elo+
Party 2
Team Averages
Level 100
1,486 SR
1,593 Elo+

VS

Team Averages
Level 104
1,608 SR
1,604 Elo+
Loki
Loki
ESPAÑA44
Loki
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,699 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gorg3x
Morgan Le Fay
Level 125
God Stats
22W - 11L
1,792 SR
Queue Stats
75W - 61L
1,660 Elo+
Party 1
He Bo
He Bo
JU66ERNAUT97
He Bo
Level 136
God Stats
11W - 6L
1,749 SR
Queue Stats
77W - 68L
1,625 Elo+
Party 1
Amaterasu
Amaterasu
fiteiro14
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,425 Elo+
Solo
Fenrir
Fenrir
kilpatdyl
Fenrir
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 32L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
1 / 4 / 0
4,982
498
1,189
7,534
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Nikolae26
Cthulhu
11
3 / 2 / 1
6,418
642
6,547
7,595
5,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Ynferkan
Chang'e
8
1 / 4 / 1
5,214
521
2,431
5,311
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
darzolessa
Chiron
8
0 / 4 / 0
4,692
469
1,231
6,500
1,597
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
heli25
Jormungandr
8
0 / 3 / 3
4,657
466
2,594
6,622
2,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 1 / 5
6,449
645
5,041
6,268
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Gorg3x
Morgan Le Fay
11
2 / 0 / 2
6,578
658
4,557
3,339
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 0 / 5
6,673
667
8,105
3,496
1,147
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
fiteiro14
Amaterasu
10
1 / 2 / 1
5,003
500
2,577
8,648
4,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
kilpatdyl
Fenrir
10
3 / 2 / 6
6,106
611
2,963
7,021
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
17
17
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
4
0
0.25
W
Loki
5
1
5
7.5
W
Morgan Le Fay
Gorg3x
Morgan Le Fay
2
0
2
3
W
6
0
5
8.5
L
Cthulhu
Nikolae26
Cthulhu
3
2
1
1.75
L
Chang'e
Ynferkan
Chang'e
1
4
1
0.38
L
Chiron
darzolessa
Chiron
0
4
0
0
W
Amaterasu
fiteiro14
Amaterasu
1
2
1
0.75
L
Jormungandr
heli25
Jormungandr
0
3
3
0.5
W
Fenrir
kilpatdyl
Fenrir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
23,243
33,562
Taken
28,772
13,500
Mitigated
11,822
9,540
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,189
118
0
2,826
7,534
2,102
0
1,950
5,584
0
20,832
W
Loki
5,041
1,414
0
3,095
6,268
1,851
0
1,547
4,424
0
34,686
W
Morgan Le Fay
Gorg3x
Morgan Le Fay
4,557
154
0
957
3,339
1,023
0
218
3,121
43,982
0
W
8,105
1,245
0
616
3,496
1,147
0
1,819
1,572
35,205
0
L
Cthulhu
Nikolae26
Cthulhu
6,547
1,120
0
3,085
7,595
5,216
0
561
7,034
35,958
0
L
Chang'e
Ynferkan
Chang'e
2,431
76
402
1,165
5,311
1,642
0
2,648
2,663
17,325
0
L
Chiron
darzolessa
Chiron
1,231
370
223
1,339
6,500
1,597
0
3,249
3,000
0
24,364
W
Amaterasu
fiteiro14
Amaterasu
2,577
1,458
0
4,889
8,648
4,738
170
4,958
3,685
0
19,517
L
Jormungandr
heli25
Jormungandr
2,594
492
0
500
6,622
2,943
0
3,854
2,598
17,002
0
W
Fenrir
kilpatdyl
Fenrir
2,963
694
0
2,441
7,021
3,063
0
2,727
4,116
0
17,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
30,809
251
Minions Killed
321
0
Camps Cleared
0
984,468
Distance Traveled
1,030,628
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,982
498
55
6
0
201,877
2
W
Loki
6,449
645
76
8
0
229,807
0
W
Morgan Le Fay
6,578
658
91
9
0
188,176
0
W
He Bo
6,673
667
81
8
0
196,257
1
L
Cthulhu
6,418
642
80
8
0
205,972
2
L
Chang'e
5,214
521
47
5
0
199,936
7
L
Chiron
4,692
469
43
4
0
183,596
4
W
Amaterasu
5,003
500
41
4
0
196,492
1
L
Jormungandr
4,657
466
26
3
0
193,087
1
W
Fenrir
6,106
611
32
3
0
219,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role