Player Matchup

Serqet
Serqet
BIoac
Serqet
Level 149
God Stats
5W - 3L
1,311 SR
Queue Stats
114W - 97L
1,634 Elo+
Party 1
Skadi
Skadi
BallTorture
Skadi
Level 72
God Stats
12W - 14L
1,635 SR
Queue Stats
236W - 198L
1,580 Elo+
Solo
Cabrakan
Cabrakan
Bloac
Cabrakan
Level 152
God Stats
2W - 6L
1,521 SR
Queue Stats
170W - 150L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
Incizzor
Baron Samedi
Level 106
God Stats
3W - 3L
1,486 SR
Queue Stats
227W - 191L
1,625 Elo+
Party 2
Tiamat
Tiamat
TheAxe73
Tiamat
Level 111
God Stats
7W - 2L
1,645 SR
Queue Stats
325W - 276L
1,615 Elo+
Party 2
Team Averages
Level 118
1,520 SR
1,613 Elo+

VS

Team Averages
Level 119
1,684 SR
1,560 Elo+
Skadi
Skadi
FlyingWombat4
Skadi
Level 129
God Stats
18W - 14L
1,803 SR
Queue Stats
275W - 279L
1,549 Elo+
Party 4
Guan Yu
Guan Yu
ItsBigO
Guan Yu
Level 108
God Stats
2W - 0L
1,540 SR
Queue Stats
101W - 109L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
JACKIEMOONIKOV
Cthulhu
Level 82
God Stats
6W - 4L
1,904 SR
Queue Stats
165W - 153L
1,582 Elo+
Party 3
Hun Batz
Hun Batz
alexsubzero56
Hun Batz
Level 147
God Stats
3W - 8L
1,434 SR
Queue Stats
112W - 115L
1,586 Elo+
Party 4
Hera
Hera
illegalPete
Hera
Level 127
God Stats
7W - 5L
1,740 SR
Queue Stats
509W - 483L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIoac
Serqet
14
1 / 5 / 6
7,915
660
7,666
12,179
5,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 7 / 3
8,706
726
7,698
12,387
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Bloac
Cabrakan
15
3 / 4 / 5
9,834
820
9,441
16,700
14,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Incizzor
Baron Samedi
15
2 / 4 / 6
8,530
711
8,349
11,138
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
TheAxe73
Tiamat
16
2 / 3 / 0
8,599
717
6,372
11,435
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
8,774
731
8,353
6,007
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ItsBigO
Guan Yu
17
8 / 2 / 10
10,739
895
10,665
14,930
18,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 14
9,850
821
10,455
16,062
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
alexsubzero56
Hun Batz
15
4 / 2 / 9
9,297
775
8,212
10,357
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 3 / 12
10,324
860
17,790
7,800
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
11
Kills
23
23
Deaths
11
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Serqet
BIoac
Serqet
1
5
6
0.8
L
3
7
3
0.64
L
Cabrakan
Bloac
Cabrakan
3
4
5
1.38
W
2
2
13
4.25
L
Baron Samedi
Incizzor
Baron Samedi
2
4
6
1.25
W
Guan Yu
ItsBigO
Guan Yu
8
2
10
6.5
W
2
2
14
4.5
L
Tiamat
TheAxe73
Tiamat
2
3
0
0.67
W
Hun Batz
alexsubzero56
Hun Batz
4
2
9
4.25
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
55,475
63,839
Taken
55,156
35,637
Mitigated
43,876
14,706
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BIoac
Serqet
7,666
675
0
2,236
12,179
5,505
0
4,151
7,650
0
17,873
L
7,698
3,603
0
1,487
12,387
4,134
1
4,842
7,181
0
23,145
L
Cabrakan
Bloac
Cabrakan
9,441
1,332
0
2,974
16,700
14,614
0
7,998
8,205
23,572
0
W
8,353
3,811
0
500
6,007
2,176
694
3,162
2,763
0
33,042
L
Baron Samedi
Incizzor
Baron Samedi
8,349
1,317
2,539
2,999
11,138
4,098
0
6,171
4,795
27,599
0
W
Guan Yu
ItsBigO
Guan Yu
10,665
800
3,278
5,671
14,930
18,165
472
4,195
9,718
0
24,217
W
10,455
425
825
876
16,062
16,554
243
7,717
7,603
28,378
0
L
Tiamat
TheAxe73
Tiamat
6,372
777
0
2,471
11,435
7,286
0
4,575
6,600
37,183
0
W
Hun Batz
alexsubzero56
Hun Batz
8,212
1,825
0
1,361
10,357
3,802
760
5,060
4,777
0
26,707
W
17,790
4,169
0
616
7,800
3,179
411
4,014
3,485
43,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
48,984
234
Minions Killed
266
7
Camps Cleared
10
1,052,854
Distance Traveled
1,195,314
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,915
660
27
2
1
240,066
6
L
Skadi
8,706
726
43
4
0
172,926
0
L
Cabrakan
9,834
820
22
2
1
213,679
0
W
Skadi
8,774
731
74
6
2
208,873
2
L
Baron Samedi
8,530
711
57
5
0
206,709
0
W
Guan Yu
10,739
895
20
2
4
258,778
0
W
Cthulhu
9,850
821
46
4
2
251,753
4
L
Tiamat
8,599
717
85
7
5
219,474
2
W
Hun Batz
9,297
775
45
4
1
244,254
1
W
Hera
10,324
860
81
7
1
231,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role