Player Matchup

Hercules
Hercules
Gh1ggs239
Hercules
Level 57
God Stats
15W - 11L
1,238 SR
Queue Stats
306W - 397L
1,235 Elo+
Party 2
Tiamat
Tiamat
HyperBadger07
Tiamat
Level 42
God Stats
14W - 11L
1,404 SR
Queue Stats
82W - 106L
1,329 Elo+
Solo
Khepri
Khepri
Shmeaglypoo
Khepri
Level 51
God Stats
6W - 10L
1,327 SR
Queue Stats
375W - 453L
1,257 Elo+
Party 2
Medusa
Medusa
Uncle__Grumpus
Medusa
Level 39
God Stats
3W - 3L
1,426 SR
Queue Stats
175W - 212L
1,339 Elo+
Party 2
Arachne
Arachne
wickedlola316
Arachne
Level 62
God Stats
22W - 28L
1,422 SR
Queue Stats
374W - 467L
1,240 Elo+
Party 2
Team Averages
Level 50
1,363 SR
1,280 Elo+

VS

Team Averages
Level 61
1,531 SR
1,348 Elo+
Izanami
Izanami
KasaneRandal
Izanami
Level 122
God Stats
2W - 0L
1,590 SR
Queue Stats
14W - 14L
1,335 Elo+
Party 3
Amaterasu
Amaterasu
TheExpertPenguin
Amaterasu
Level 69
God Stats
42W - 43L
1,467 SR
Queue Stats
52W - 64L
1,322 Elo+
Party 1
Ymir
Ymir
XenoHunter64
Ymir
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
76W - 95L
1,317 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lWaste
Tsukuyomi
Level 20
God Stats
9W - 8L
1,596 SR
Queue Stats
22W - 19L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
sirskittles907
Kukulkan
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 37L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gh1ggs239
Hercules
11
0 / 1 / 0
6,214
621
611
3,553
1,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 0
5,244
524
2,356
6,632
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
8
0 / 5 / 0
5,089
509
2,157
7,990
2,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 4 / 0
4,546
455
3,869
7,014
1,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
8
0 / 2 / 0
4,925
493
1,784
6,689
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KasaneRandal
Izanami
10
7 / 0 / 4
6,364
636
9,319
4,840
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
11
1 / 0 / 0
5,415
542
561
3,603
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 0 / 8
6,438
644
4,665
7,129
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
lWaste
Tsukuyomi
9
1 / 0 / 2
5,534
553
1,645
4,670
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
10
2 / 0 / 2
5,461
546
5,266
3,266
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
15
15
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gh1ggs239
Hercules
0
1
0
0
L
0
3
0
0
W
Izanami
KasaneRandal
Izanami
7
0
4
9
L
Khepri
0
5
0
0
W
Amaterasu
1
0
0
1
L
0
4
0
0
W
4
0
8
8
W
Tsukuyomi
lWaste
Tsukuyomi
1
0
2
2
W
Kukulkan
2
0
2
3
L
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,777
Damage
21,456
31,878
Taken
23,508
11,657
Mitigated
10,144
7,237
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gh1ggs239
Hercules
611
0
0
250
3,553
1,962
432
0
3,553
0
36,274
L
2,356
426
0
2,012
6,632
3,038
42
3,357
3,275
24,797
0
W
Izanami
KasaneRandal
Izanami
9,319
6,919
636
2,102
4,840
1,336
949
1,100
3,740
0
36,506
L
Khepri
2,157
224
0
825
7,990
2,783
0
2,866
5,124
11,152
0
W
Amaterasu
561
145
0
2,034
3,603
1,555
0
0
3,603
0
23,147
L
3,869
1,592
0
2,215
7,014
1,689
0
2,212
4,802
0
24,011
W
4,665
1,349
53
2,640
7,129
4,783
511
1,602
5,527
14,614
0
W
Tsukuyomi
lWaste
Tsukuyomi
1,645
605
0
2,553
4,670
1,202
0
308
4,362
0
25,188
W
Kukulkan
5,266
197
0
0
3,266
1,268
372
1,503
1,763
25,977
0
L
Arachne
1,784
1,092
0
1,935
6,689
2,185
0
1,496
5,193
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
29,212
256
Minions Killed
286
0
Camps Cleared
0
886,192
Distance Traveled
967,915
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,214
621
86
9
0
129,734
0
L
Tiamat
5,244
524
46
5
0
180,676
2
W
Izanami
6,364
636
76
8
0
188,401
3
L
Khepri
5,089
509
19
2
0
194,381
0
W
Amaterasu
5,415
542
62
6
0
166,070
3
L
Medusa
4,546
455
48
5
0
171,695
3
W
Ymir
6,438
644
21
2
0
197,640
0
W
Tsukuyomi
5,534
553
66
7
0
227,691
0
W
Kukulkan
5,461
546
61
6
0
188,113
2
L
Arachne
4,925
493
57
6
0
209,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role