Player Matchup

Jormungandr
Jormungandr
MattiusMST
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,209 Elo+
Party 2
Danzaburou
Danzaburou
SapphieStrings
Danzaburou
Level 36
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Anubis
Anubis
Zultanite
Anubis
Level 20
God Stats
1W - 1L
1,769 SR
Queue Stats
5W - 12L
1,182 Elo+
Party 2
Team Averages
Level 23
1,516 SR
1,202 Elo+

VS

Team Averages
Level 61
1,433 SR
1,499 Elo+
Pele
Pele
Axphz
Pele
Level 109
God Stats
2W - 3L
1,195 SR
Queue Stats
175W - 191L
1,432 Elo+
Solo
Cthulhu
Cthulhu
BAUMANxx
Cthulhu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,475 Elo+
Party 1
Neith
Neith
omegakill9
Neith
Level 68
God Stats
8W - 2L
1,603 SR
Queue Stats
70W - 44L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MattiusMST
Jormungandr
13
0 / 4 / 4
9,619
534
9,313
21,592
21,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SapphieStrings
Danzaburou
13
1 / 9 / 3
10,407
578
13,101
18,294
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Zultanite
Anubis
14
3 / 10 / 1
10,856
603
11,874
15,219
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Axphz
Pele
20
14 / 2 / 6
14,166
787
18,753
15,982
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
BAUMANxx
Cthulhu
16
2 / 2 / 10
12,681
705
6,121
16,503
16,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
7 / 0 / 7
12,465
693
21,167
11,439
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
23
23
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
Axphz
Pele
14
2
6
8.5
W
Cthulhu
BAUMANxx
Cthulhu
2
2
10
3.5
L
Jormungandr
MattiusMST
Jormungandr
0
4
4
0.5
L
Danzaburou
SapphieStrings
Danzaburou
1
9
3
0.28
L
Anubis
Zultanite
Anubis
3
10
1
0.35
W
Neith
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
46,041
55,105
Taken
43,924
34,751
Mitigated
27,881
5,634
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Axphz
Pele
18,753
4,808
0
2,889
15,982
6,369
1,342
7,982
8,000
0
91,513
W
Cthulhu
BAUMANxx
Cthulhu
6,121
404
0
1,080
16,503
16,529
0
8,025
8,478
19,016
0
L
Jormungandr
MattiusMST
Jormungandr
9,313
2,028
0
10
21,592
21,272
206
2,435
19,157
31,087
0
L
Danzaburou
SapphieStrings
Danzaburou
13,101
7,172
0
2,842
18,294
6,889
434
2,199
16,095
0
34,612
L
Anubis
Zultanite
Anubis
11,874
205
0
2,782
15,219
6,590
120
1,487
13,732
41,383
0
W
Neith
21,167
9,952
0
3,665
11,439
4,983
960
5,180
6,259
0
63,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
39,312
148
Minions Killed
239
0
Camps Cleared
0
849,951
Distance Traveled
969,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,166
787
103
6
0
347,600
0
W
Cthulhu
12,681
705
26
1
0
302,555
0
L
Jormungandr
9,619
534
29
2
0
310,920
1
L
Danzaburou
10,407
578
60
3
0
285,679
2
L
Anubis
10,856
603
59
3
0
253,352
0
W
Neith
12,465
693
110
6
0
319,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role