Player Matchup

Bellona
Bellona
Lowkaze
Bellona
Level 21
God Stats
0W - 2L
1,501 SR
Queue Stats
16W - 16L
1,442 Elo+
Party 4
Izanami
Izanami
MandraK_11
Izanami
Level 25
God Stats
23W - 23L
1,507 SR
Queue Stats
36W - 44L
1,362 Elo+
Party 4
Kukulkan
Kukulkan
PEdeRATO
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
SAPATU
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Solo
Arachne
Arachne
oSzhul
Arachne
Level 27
God Stats
0W - 1L
1,527 SR
Queue Stats
49W - 46L
1,392 Elo+
Party 1
Team Averages
Level 20
1,507 SR
1,336 Elo+

VS

Team Averages
Level 25
1,412 SR
1,328 Elo+
Scylla
Scylla
Alguien07
Scylla
Level 21
God Stats
6W - 11L
1,605 SR
Queue Stats
145W - 155L
1,382 Elo+
Solo
Agni
Agni
Dw-0WN3D
Agni
Level 24
God Stats
3W - 10L
1,500 SR
Queue Stats
274W - 403L
1,304 Elo+
Party 3
Hercules
Hercules
Dw-MANIAC0
Hercules
Level 26
God Stats
20W - 29L
1,514 SR
Queue Stats
271W - 388L
1,271 Elo+
Party 3
Gilgamesh
Gilgamesh
Frankitow9
Gilgamesh
Level 29
God Stats
15W - 15L
1,181 SR
Queue Stats
82W - 113L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mesiisalchi1000
Tsukuyomi
Level 25
God Stats
8W - 8L
1,261 SR
Queue Stats
83W - 101L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lowkaze
Bellona
16
5 / 3 / 2
9,644
438
8,458
12,976
11,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
MandraK_11
Izanami
14
1 / 5 / 4
9,141
416
5,227
15,247
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
PEdeRATO
Kukulkan
17
3 / 7 / 5
10,789
490
9,764
14,035
5,875
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SAPATU
Guan Yu
1
0 / 0 / 0
5,830
265
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
oSzhul
Arachne
20
6 / 4 / 0
11,881
540
8,862
19,018
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alguien07
Scylla
19
5 / 6 / 2
12,065
548
10,493
15,920
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
17
3 / 5 / 7
9,957
453
9,079
10,097
3,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Dw-MANIAC0
Hercules
17
5 / 4 / 4
10,843
493
10,100
15,920
13,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Frankitow9
Gilgamesh
20
6 / 0 / 6
12,610
573
12,335
10,968
13,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Mesiisalchi1000
Tsukuyomi
4
0 / 0 / 0
6,408
291
528
581
108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
15
Kills
19
19
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alguien07
Scylla
5
6
2
1
W
Agni
3
5
7
1.3
W
Hercules
Dw-MANIAC0
Hercules
5
4
4
1.75
W
Gilgamesh
Frankitow9
Gilgamesh
6
0
6
9
L
Bellona
Lowkaze
Bellona
5
3
2
2
L
Izanami
MandraK_11
Izanami
1
5
4
0.6
W
Tsukuyomi
Mesiisalchi1000
Tsukuyomi
0
0
0
0
L
Kukulkan
PEdeRATO
Kukulkan
3
7
5
0.79
L
Guan Yu
SAPATU
Guan Yu
0
0
0
0
L
Arachne
oSzhul
Arachne
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
42,535
61,276
Taken
53,486
34,638
Mitigated
36,688
14,560
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alguien07
Scylla
10,493
1,951
777
3,537
15,920
6,227
2,717
5,771
10,149
78,492
0
W
Agni
9,079
239
0
238
10,097
3,288
604
1,326
8,771
46,594
0
W
Hercules
Dw-MANIAC0
Hercules
10,100
3,871
0
4,967
15,920
13,842
418
2,758
13,162
0
52,338
W
Gilgamesh
Frankitow9
Gilgamesh
12,335
3,046
0
1,650
10,968
13,223
1,705
874
10,094
0
85,818
L
Bellona
Lowkaze
Bellona
8,458
2,383
0
858
12,976
11,721
0
3,551
9,305
0
38,572
L
Izanami
MandraK_11
Izanami
5,227
2,025
0
4,877
15,247
6,252
652
4,739
10,418
0
64,982
W
Tsukuyomi
Mesiisalchi1000
Tsukuyomi
528
219
0
288
581
108
0
33
548
0
3,696
L
Kukulkan
PEdeRATO
Kukulkan
9,764
1,646
0
2,733
14,035
5,875
1,411
5,522
8,155
59,981
0
L
Guan Yu
SAPATU
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
oSzhul
Arachne
8,862
4,907
315
5,777
19,018
10,790
286
5,344
13,254
1,040
91,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
51,883
442
Minions Killed
490
0
Camps Cleared
0
1,594,166
Distance Traveled
1,728,071
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,065
548
159
7
0
374,793
2
W
Agni
9,957
453
48
2
0
387,107
0
W
Hercules
10,843
493
99
5
0
410,172
0
W
Gilgamesh
12,610
573
166
8
0
481,662
6
L
Bellona
9,644
438
64
3
0
412,867
2
L
Izanami
9,141
416
112
5
0
347,510
7
W
Tsukuyomi
6,408
291
18
1
0
74,337
1
L
Kukulkan
10,789
490
107
5
0
355,066
2
L
Guan Yu
5,830
265
0
0
0
0
0
L
Arachne
11,881
540
159
7
0
478,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role