Player Matchup

Nemesis
Nemesis
Czarkk
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,336 Elo+
Party 3
Hel
Hel
Farokfaroki
Hel
Level 28
God Stats
5W - 6L
1,470 SR
Queue Stats
37W - 30L
1,425 Elo+
Solo
King Arthur
King Arthur
Gothix4
King Arthur
Level 12
God Stats
3W - 4L
1,380 SR
Queue Stats
78W - 76L
1,286 Elo+
Solo
Olorun
Olorun
Majlo420
Olorun
Level 3
God Stats
15W - 15L
1,398 SR
Queue Stats
18W - 21L
1,336 Elo+
Party 3
Kali
Kali
raxxino
Kali
Level 4
God Stats
2W - 4L
1,297 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 3
Team Averages
Level 11
1,409 SR
1,368 Elo+

VS

Team Averages
Level 20
1,531 SR
1,436 Elo+
Odin
Odin
AkhyZ
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 1
Medusa
Medusa
CoreyUwU
Medusa
Level 48
God Stats
8W - 16L
1,534 SR
Queue Stats
10W - 18L
1,410 Elo+
Party 2
Artemis
Artemis
Itsyaboiscoot
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 2
Discordia
Discordia
Ryuuujiii
Discordia
Level 11
God Stats
9W - 8L
1,478 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZephJLF
Morgan Le Fay
Level 20
God Stats
17W - 6L
1,644 SR
Queue Stats
19W - 9L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Czarkk
Nemesis
19
8 / 8 / 5
14,110
1,283
12,137
22,098
9,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 5
10,784
980
10,493
14,132
5,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Gothix4
King Arthur
17
1 / 10 / 5
10,610
965
8,274
25,225
24,898
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Majlo420
Olorun
18
1 / 11 / 8
11,581
1,053
10,354
21,512
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
raxxino
Kali
18
5 / 18 / 6
12,828
1,166
20,280
29,258
12,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AkhyZ
Odin
20
12 / 1 / 32
14,251
1,296
18,790
15,731
16,204
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
CoreyUwU
Medusa
20
12 / 3 / 22
14,158
1,287
22,626
13,143
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
19
7 / 2 / 21
12,235
1,112
11,792
10,745
4,747
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ryuuujiii
Discordia
20
13 / 5 / 29
14,389
1,308
29,105
11,723
4,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ZephJLF
Morgan Le Fay
19
8 / 5 / 29
12,978
1,180
20,239
13,478
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
185
16
Kills
52
52
Deaths
16
29
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Odin
AkhyZ
Odin
12
1
32
28
W
Medusa
CoreyUwU
Medusa
12
3
22
7.67
L
Nemesis
Czarkk
Nemesis
8
8
5
1.31
L
1
5
5
0.7
L
King Arthur
Gothix4
King Arthur
1
10
5
0.35
W
Artemis
7
2
21
8.75
L
Olorun
Majlo420
Olorun
1
11
8
0.45
W
Discordia
Ryuuujiii
Discordia
13
5
29
5.5
W
Morgan Le Fay
ZephJLF
Morgan Le Fay
8
5
29
4.5
L
Kali
raxxino
Kali
5
18
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,538
Damage
102,552
112,225
Taken
64,820
61,553
Mitigated
36,519
16,768
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AkhyZ
Odin
18,790
5,009
0
0
15,731
16,204
0
7,981
7,750
5,291
24,532
W
Medusa
CoreyUwU
Medusa
22,626
13,899
0
5,394
13,143
6,234
0
5,661
7,482
0
54,963
L
Nemesis
Czarkk
Nemesis
12,137
5,560
0
1,274
22,098
9,881
0
10,799
11,299
0
28,415
L
10,493
239
5,626
3,501
14,132
5,673
0
6,171
7,961
32,490
0
L
King Arthur
Gothix4
King Arthur
8,274
468
0
1,096
25,225
24,898
0
10,658
14,567
0
34,029
W
Artemis
11,792
4,538
0
301
10,745
4,747
0
944
9,801
0
18,668
L
Olorun
Majlo420
Olorun
10,354
5,519
164
2,355
21,512
8,779
0
10,546
10,966
37,881
0
W
Discordia
Ryuuujiii
Discordia
29,105
6,431
371
2,574
11,723
4,072
0
4,260
7,463
50,417
0
W
Morgan Le Fay
ZephJLF
Morgan Le Fay
20,239
1,699
0
1,076
13,478
5,262
0
2,001
11,477
32,215
0
L
Kali
raxxino
Kali
20,280
10,370
0
2,752
29,258
12,322
0
13,609
15,649
0
35,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,913
Gold Earned
68,011
203
Minions Killed
202
7
Camps Cleared
6
1,018,855
Distance Traveled
942,985
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,251
1,296
27
2
1
226,327
0
W
Medusa
14,158
1,287
88
8
0
155,888
0
L
Nemesis
14,110
1,283
21
2
4
253,995
0
L
Hel
10,784
980
52
5
0
211,999
0
L
King Arthur
10,610
965
54
5
1
195,127
0
W
Artemis
12,235
1,112
18
2
2
164,227
1
L
Olorun
11,581
1,053
57
5
1
157,721
0
W
Discordia
14,389
1,308
42
4
2
181,029
0
W
Morgan Le Fay
12,978
1,180
27
2
1
215,514
0
L
Kali
12,828
1,166
19
2
1
200,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role