Player Matchup

Khepri
Khepri
ByrdieBoy
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 153L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
CoveredGibbon13
Guan Yu
Level 149
God Stats
15W - 13L
1,614 SR
Queue Stats
155W - 163L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
LoneUncle
Danzaburou
Level 157
God Stats
5W - 4L
1,587 SR
Queue Stats
242W - 209L
1,616 Elo+
Party 3
Pele
Pele
Parzival33
Pele
Level 106
God Stats
3W - 4L
1,539 SR
Queue Stats
288W - 273L
1,606 Elo+
Solo
Merlin
Merlin
playmaker990
Merlin
Level 145
God Stats
8W - 7L
1,725 SR
Queue Stats
270W - 314L
1,561 Elo+
Party 2
Team Averages
Level 125
1,593 SR
1,563 Elo+

VS

Team Averages
Level 128
1,639 SR
1,520 Elo+
Sun Wukong
Sun Wukong
CtrlAltMexican
Sun Wukong
Level 103
God Stats
2W - 1L
1,874 SR
Queue Stats
211W - 186L
1,532 Elo+
Party 1
Bastet
Bastet
DarkEzio12
Bastet
Level 142
God Stats
8W - 6L
1,654 SR
Queue Stats
82W - 83L
1,551 Elo+
Party 1
The Morrigan
The Morrigan
PreservedRoses
The Morrigan
Level 124
God Stats
23W - 27L
1,525 SR
Queue Stats
538W - 560L
1,511 Elo+
Solo
Ra
Ra
gnrGUNNER
Ra
Level 141
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 14L
1,372 Elo+
Party 1
Apollo
Apollo
zaclet
Apollo
Level 128
God Stats
15W - 10L
1,700 SR
Queue Stats
251W - 230L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ByrdieBoy
Khepri
15
0 / 6 / 16
9,931
473
5,287
17,676
15,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 2
11,101
529
6,613
19,312
18,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
LoneUncle
Danzaburou
20
9 / 0 / 8
15,025
715
19,695
11,110
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 2 / 4
12,639
602
14,233
16,911
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
2 / 3 / 10
11,737
559
7,017
11,580
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CtrlAltMexican
Sun Wukong
16
3 / 3 / 5
10,592
504
13,324
17,520
10,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bastet
DarkEzio12
Bastet
15
1 / 6 / 4
9,581
456
9,907
16,190
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
PreservedRoses
The Morrigan
16
6 / 5 / 6
10,477
499
8,409
12,440
10,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 3
9,552
455
5,667
8,162
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zaclet
Apollo
18
4 / 4 / 3
11,357
541
7,284
16,482
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
24
Kills
15
15
Deaths
24
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
ByrdieBoy
Khepri
0
6
16
1.33
W
4
4
2
1.25
L
Sun Wukong
CtrlAltMexican
Sun Wukong
3
3
5
1.83
L
Bastet
DarkEzio12
Bastet
1
6
4
0.5
W
Danzaburou
LoneUncle
Danzaburou
9
0
8
13
W
9
2
4
5.5
L
The Morrigan
PreservedRoses
The Morrigan
6
5
6
1.8
L
1
6
3
0.42
W
Merlin
2
3
10
2.33
L
Apollo
zaclet
Apollo
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
44,591
76,589
Taken
70,794
51,334
Mitigated
36,112
27,879
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ByrdieBoy
Khepri
5,287
810
467
4,092
17,676
15,614
201
3,357
14,319
31,430
0
W
6,613
773
1,223
6,239
19,312
18,453
157
3,244
16,068
0
53,300
L
Sun Wukong
CtrlAltMexican
Sun Wukong
13,324
3,070
0
2,145
17,520
10,671
1,276
2,777
14,671
610
71,457
L
Bastet
DarkEzio12
Bastet
9,907
4,512
0
283
16,190
4,873
0
2,961
13,097
0
70,882
W
Danzaburou
LoneUncle
Danzaburou
19,695
11,803
0
9,244
11,110
5,462
4,963
1,187
9,923
0
150,640
W
14,233
4,127
0
4,024
16,911
6,867
0
6,350
10,561
0
92,731
L
The Morrigan
PreservedRoses
The Morrigan
8,409
2,208
0
1,446
12,440
10,075
0
2,622
9,563
40,054
3,914
L
5,667
76
568
1,148
8,162
4,222
0
1,315
6,707
62,355
0
W
Merlin
7,017
518
308
2,282
11,580
4,938
1,029
1,767
9,813
82,197
0
L
Apollo
zaclet
Apollo
7,284
5,068
0
2,951
16,482
6,271
0
2,071
14,341
0
83,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
51,559
685
Minions Killed
611
0
Camps Cleared
0
2,174,676
Distance Traveled
2,070,718
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,931
473
41
2
0
447,480
5
W
Guan Yu
11,101
529
105
5
0
452,896
1
L
Sun Wukong
10,592
504
151
7
0
388,500
5
L
Bastet
9,581
456
115
5
0
421,546
2
W
Danzaburou
15,025
715
220
10
0
437,886
5
W
Pele
12,639
602
155
7
0
454,885
9
L
The Morrigan
10,477
499
59
3
0
419,932
6
L
Ra
9,552
455
129
6
0
404,062
5
W
Merlin
11,737
559
164
8
0
381,529
3
L
Apollo
11,357
541
157
7
0
436,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role