Player Matchup

Fenrir
Fenrir
MarcosCai19
Fenrir
Level 108
God Stats
6W - 6L
1,321 SR
Queue Stats
232W - 283L
1,417 Elo+
Party 2
Hercules
Hercules
OsamaElTronco_R6
Hercules
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
145W - 78L
1,616 Elo+
Solo
Xbalanque
Xbalanque
atu_CASA_Malo-_-
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,624 Elo+
Party 2
Gilgamesh
Gilgamesh
dukedrift
Gilgamesh
Level 123
God Stats
4W - 3L
1,478 SR
Queue Stats
177W - 215L
1,373 Elo+
Party 2
Olorun
Olorun
zhago200
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 2
Team Averages
Level 56
1,460 SR
1,562 Elo+

VS

Team Averages
Level 21
1,542 SR
1,598 Elo+
Achilles
Achilles
Bigman Ting69
Achilles
Level 68
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 1
Anubis
Anubis
WelshieRich
Anubis
Level 13
God Stats
1W - 3L
1,408 SR
Queue Stats
7W - 5L
1,629 Elo+
Party 1
Sol
Sol
ZolaBDG
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,604 Elo+
Party 3
Mulan
Mulan
iLewdini
Mulan
Level 20
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tonybaboin
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 2 / 11
12,479
624
9,228
14,991
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 0 / 15
12,997
650
25,831
28,099
26,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
17
13 / 8 / 20
12,623
631
26,922
19,034
7,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
dukedrift
Gilgamesh
15
8 / 6 / 12
11,611
581
7,371
21,852
16,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
zhago200
Olorun
11
1 / 6 / 6
8,821
441
1,753
9,837
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigman Ting69
Achilles
11
6 / 10 / 4
8,533
427
10,636
22,114
15,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 11 / 0
8,475
424
6,818
14,675
5,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
14
6 / 8 / 3
9,775
489
13,829
17,585
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
iLewdini
Mulan
13
4 / 8 / 5
9,210
461
7,138
19,731
22,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
tonybaboin
Tsukuyomi
12
4 / 10 / 5
8,608
430
11,195
19,843
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
46
Kills
21
22
Deaths
47
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bigman Ting69
Achilles
6
10
4
0.8
W
Fenrir
10
2
11
7.75
W
14
0
15
21.5
L
Anubis
1
11
0
0.09
L
Sol
6
8
3
0.94
W
Xbalanque
13
8
20
2.88
W
Gilgamesh
dukedrift
Gilgamesh
8
6
12
2.33
L
Mulan
iLewdini
Mulan
4
8
5
0.81
L
Tsukuyomi
tonybaboin
Tsukuyomi
4
10
5
0.65
W
Olorun
zhago200
Olorun
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,105
Damage
49,616
93,813
Taken
93,948
60,389
Mitigated
55,851
32,971
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bigman Ting69
Achilles
10,636
4,847
715
1,407
22,114
15,661
1,164
1,058
21,056
0
24,814
W
Fenrir
9,228
420
0
5,883
14,991
6,345
1,778
5,154
9,837
0
66,593
W
25,831
9,525
0
17,079
28,099
26,514
1,171
6,999
20,336
0
88,996
L
Anubis
6,818
702
0
2,270
14,675
5,943
909
0
14,675
36,827
0
L
Sol
13,829
3,931
0
4,117
17,585
5,756
0
188
17,397
52,433
0
W
Xbalanque
26,922
13,710
0
4,716
19,034
7,724
3,792
7,098
11,936
0
77,237
W
Gilgamesh
dukedrift
Gilgamesh
7,371
2,045
0
2,788
21,852
16,550
990
4,905
16,947
0
31,553
L
Mulan
iLewdini
Mulan
7,138
1,647
0
1,631
19,731
22,003
1,064
0
19,731
0
51,034
L
Tsukuyomi
tonybaboin
Tsukuyomi
11,195
3,186
0
2,227
19,843
6,488
9
507
19,336
0
41,328
W
Olorun
zhago200
Olorun
1,753
841
658
1,847
9,837
3,256
3,603
885
8,952
20,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,531
Gold Earned
44,601
438
Minions Killed
329
0
Camps Cleared
0
1,865,327
Distance Traveled
1,717,020
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,533
427
38
2
0
359,318
0
W
Fenrir
12,479
624
110
6
0
423,382
1
W
Hercules
12,997
650
157
8
0
441,766
3
L
Anubis
8,475
424
68
3
0
322,038
4
L
Sol
9,775
489
88
4
0
303,354
0
W
Xbalanque
12,623
631
102
5
0
330,918
0
W
Gilgamesh
11,611
581
32
2
0
369,588
1
L
Mulan
9,210
461
75
4
0
354,296
1
L
Tsukuyomi
8,608
430
60
3
0
378,014
1
W
Olorun
8,821
441
37
2
0
299,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role